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set pieces
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@ -670,6 +670,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
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m_nPedMoney = random % 25;
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if (m_nPedMoney == 23)
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m_nPedMoney = 400;
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m_nExtendedRangeTimer = 0;
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m_bleedCounter = 0;
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#ifdef PED_SKIN
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m_pWeaponModel = nil;
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@ -523,6 +523,7 @@ public:
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CPathNode *m_pNextPathNode;
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float m_fHealth;
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float m_fArmour;
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uint32 m_nExtendedRangeTimer;
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int16 m_routeLastPoint;
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uint16 m_routeStartPoint;
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int16 m_routePointsPassed;
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