more CWanted; added CEventList

This commit is contained in:
aap
2019-07-12 18:01:22 +02:00
parent 0548476ba6
commit 60711154ba
13 changed files with 666 additions and 89 deletions

View File

@ -300,7 +300,7 @@ void CDarkel::Update()
TimeOfFrenzyStart = CTimer::GetTimeInMilliseconds();
FindPlayerPed()->m_pWanted->SetWantedLevel(NOTWANTED);
FindPlayerPed()->m_pWanted->SetWantedLevel(0);
if (WeaponType == WEAPONTYPE_UZI_DRIVEBY)
WeaponType = WEAPONTYPE_UZI;

View File

@ -124,8 +124,8 @@ void CMissionCleanup::Process()
CHud::m_ItemToFlash = -1;
CHud::SetHelpMessage(nil, false);
CUserDisplay::OnscnTimer.m_bDisabled = false;
CWorld::Players[0].m_pPed->m_pWanted->m_IsIgnoredByCops = false;
CWorld::Players[0].m_pPed->m_pWanted->m_IsIgnoredByEveryOne = false;
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false;
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
CWorld::Players[0].MakePlayerSafe(false);
CTheScripts::StoreVehicleIndex = -1;
CTheScripts::StoreVehicleWasRandom = true;