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10
src/render/Coronas.cpp
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10
src/render/Coronas.cpp
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#include "common.h"
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#include "Coronas.h"
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RwTexture **gpCoronaTexture = (RwTexture**)0x5FAF44; //[9]
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float &CCoronas::LightsMult = *(float*)0x5FB088; // 1.0
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float &CCoronas::SunScreenX = *(float*)0x8F4358;
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float &CCoronas::SunScreenY = *(float*)0x8F4354;
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bool &CCoronas::bSmallMoon = *(bool*)0x95CD49;
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bool &CCoronas::SunBlockedByClouds = *(bool*)0x95CD73;
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