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script 600-699
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@ -61,8 +61,8 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
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m_fFireBlowUpTimer = 0.0f;
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field_4E0 = 0;
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bTaxiLight = m_sAllTaxiLights;
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m_auto_flagA20 = false;
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m_auto_flagA40 = false;
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bFixedColour = false;
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bBigWheels = false;
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bWaterTight = false;
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SetModelIndex(id);
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@ -87,8 +87,8 @@ public:
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uint8 m_bombType : 3;
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uint8 bTaxiLight : 1;
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uint8 bHadDriver : 1; // for bombs
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uint8 m_auto_flagA20 : 1;
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uint8 m_auto_flagA40 : 1;
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uint8 bFixedColour : 1;
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uint8 bBigWheels : 1;
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uint8 bWaterTight : 1; // no damage for non-player peds
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uint8 bNotDamagedUpsideDown : 1;
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uint8 bMoreResistantToDamage : 1;
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