From 5bea16c7ccc617828d0aee2da23c8aa3f87375df Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?eray=20or=C3=A7unus?= <erayorcunus@gmail.com>
Date: Thu, 15 Aug 2019 17:51:39 +0300
Subject: [PATCH] AnimViewer!

---
 src/control/CarCtrl.cpp    |   2 +-
 src/control/CarCtrl.h      |   2 +-
 src/core/AnimViewer.cpp    | 419 +++++++++++++++++++++++++++++++++++++
 src/core/AnimViewer.h      |  12 ++
 src/core/Camera.cpp        |   4 +-
 src/core/Camera.h          |   6 +-
 src/core/Messages.cpp      |   2 +-
 src/core/Messages.h        |   1 +
 src/core/Placeable.h       |   2 +
 src/core/Pools.cpp         |   5 +
 src/core/Streaming.cpp     |  14 ++
 src/core/Streaming.h       |   2 +
 src/core/TempColModels.cpp |   2 +
 src/core/TempColModels.h   |   2 +
 src/core/World.cpp         |  18 ++
 src/core/World.h           |   6 +
 src/core/main.cpp          |  32 ++-
 src/core/main.h            |   5 +-
 src/render/Draw.cpp        |   1 +
 src/render/Draw.h          |   4 +-
 src/skel/skeleton.cpp      |   9 +
 src/skel/skeleton.h        |   3 +
 src/skel/win/win.cpp       |  46 +++-
 src/skel/win/win.h         |   1 +
 src/weapons/Weapon.cpp     |   1 +
 src/weapons/Weapon.h       |   1 +
 26 files changed, 582 insertions(+), 20 deletions(-)
 create mode 100644 src/core/AnimViewer.cpp
 create mode 100644 src/core/AnimViewer.h

diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp
index d2d3ed5f..8455e9ef 100644
--- a/src/control/CarCtrl.cpp
+++ b/src/control/CarCtrl.cpp
@@ -61,7 +61,7 @@ WRAPPER void CCarCtrl::PickNextNodeAccordingStrategy(CVehicle*) { EAXJMP(0x41BA5
 WRAPPER void CCarCtrl::DragCarToPoint(CVehicle*, CVector*) { EAXJMP(0x41D450); }
 WRAPPER void CCarCtrl::SlowCarDownForCarsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) { EAXJMP(0x419B40); }
 WRAPPER void CCarCtrl::SlowCarDownForPedsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) { EAXJMP(0x419300); }
-
+WRAPPER void CCarCtrl::Init(void) { EAXJMP(0x41D280); }
 void
 CCarCtrl::GenerateRandomCars()
 {
diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h
index 735dc89c..b28e6889 100644
--- a/src/control/CarCtrl.h
+++ b/src/control/CarCtrl.h
@@ -61,7 +61,7 @@ public:
 	static float FindMaximumSpeedForThisCarInTraffic(CVehicle*);
 	static void SlowCarDownForCarsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float);
 	static void SlowCarDownForPedsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float);
-
+	static void Init(void);
 
 	static float GetOffsetOfLaneFromCenterOfRoad(int8 lane, CCarPathLink* pLink)
 	{
diff --git a/src/core/AnimViewer.cpp b/src/core/AnimViewer.cpp
new file mode 100644
index 00000000..1f28d232
--- /dev/null
+++ b/src/core/AnimViewer.cpp
@@ -0,0 +1,419 @@
+#include "common.h"
+#include "patcher.h"
+#include "Font.h"
+#include "Pad.h"
+#include "Text.h"
+#include "main.h"
+#include "Timer.h"
+#include "DMAudio.h"
+#include "FileMgr.h"
+#include "Streaming.h"
+#include "TxdStore.h"
+#include "General.h"
+#include "Camera.h"
+#include "Vehicle.h"
+#include "PlayerSkin.h"
+#include "PlayerInfo.h"
+#include "World.h"
+#include "Renderer.h"
+#include "AnimManager.h"
+#include "AnimViewer.h"
+#include "PlayerPed.h"
+#include "Pools.h"
+#include "References.h"
+#include "PathFind.h"
+#include "HandlingMgr.h"
+#include "TempColModels.h"
+#include "Particle.h"
+#include "CdStream.h"
+#include "Messages.h"
+#include "CarCtrl.h"
+#include "FileLoader.h"
+#include "ModelIndices.h"
+#include "Clock.h"
+#include "Timecycle.h"
+#include "RpAnimBlend.h"
+#include "Shadows.h"
+
+int CAnimViewer::animTxdSlot = 0;
+CEntity *CAnimViewer::pTarget = nil;
+
+void
+CAnimViewer::Render(void) {
+	if (pTarget)
+	{
+//		pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f);
+		if (pTarget)
+		{
+			pTarget->Render();
+			CRenderer::RenderOneNonRoad(pTarget);
+		}
+	}
+}
+
+void
+CAnimViewer::Initialise(void) {
+	LoadingScreen("Loading the ModelViewer", "", GetRandomSplashScreen());
+	animTxdSlot = CTxdStore::AddTxdSlot("generic");
+	CTxdStore::Create(animTxdSlot);
+	int hudSlot = CTxdStore::AddTxdSlot("hud");
+	CTxdStore::LoadTxd(hudSlot, "MODELS/HUD.TXD");
+	int particleSlot = CTxdStore::AddTxdSlot("particle");
+	CTxdStore::LoadTxd(particleSlot, "MODELS/PARTICLE.TXD");
+	CTxdStore::SetCurrentTxd(animTxdSlot);
+	CPools::Initialise();
+	CReferences::Init();
+	TheCamera.Init();
+	TheCamera.SetRwCamera(Scene.camera);
+
+	// I didn't get which camera og code selects.
+	for (int i = 0; i < 3; i++) {
+		TheCamera.Cams[i].Distance = 5.0f;
+	}
+
+	gbModelViewer = true;
+	
+	ThePaths.Init();
+	ThePaths.AllocatePathFindInfoMem(4500);
+	CCollision::Init();
+	CWorld::Initialise();
+	mod_HandlingManager.Initialise();
+	CTempColModels::Initialise();
+	CAnimManager::Initialise();
+	CModelInfo::Initialise();
+	CParticle::Initialise();
+	CCarCtrl::Init();
+	CPedStats::Initialise();
+	CMessages::Init();
+	CdStreamAddImage("MODELS\\GTA3.IMG");
+	CFileLoader::LoadLevel("DATA\\ANIMVIEWER.DAT");
+	CStreaming::Init();
+	CStreaming::LoadInitialPeds();
+	CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE);
+	CStreaming::LoadAllRequestedModels(false);
+	CRenderer::Init();
+	CVehicleModelInfo::LoadVehicleColours();
+	CAnimManager::LoadAnimFiles();
+	CWorld::PlayerInFocus = 0;
+	CWeapon::InitialiseWeapons();
+	CShadows::Init();
+	CPed::Initialise();
+	CTimer::Initialise();
+	CClock::Initialise(60000);
+	CTimeCycle::Initialise();
+	CCarCtrl::Init();
+	CPlayerPed *player = new CPlayerPed();
+	player->GetPosition() = CVector(0.0f, 0.0f, 0.0f);
+	CWorld::Players[0].m_pPed = player;
+	CDraw::SetFOV(120.0f);
+	CDraw::ms_fLODDistance = 500.0f;
+
+	int fd = CFileMgr::OpenFile("DATA\\SPECIAL.TXT", "r");
+	char animGroup[32], modelName[32];
+	if (fd)
+	{
+		for (int lineId = 0; lineId < NUM_OF_SPECIAL_CHARS; lineId++) {
+			if (!CFileMgr::ReadLine(fd, gString, 255))
+				break;
+
+			sscanf(gString, "%s %s", &modelName, &animGroup);
+			int groupId;
+			for (groupId = 0; groupId < NUM_ANIM_ASSOC_GROUPS; groupId++)
+			{
+				if (!strcmp(animGroup, CAnimManager::GetAnimGroupName((AssocGroupId)groupId)))
+					break;
+			}
+
+			if (groupId != NUM_ANIM_ASSOC_GROUPS)
+				((CPedModelInfo*)CModelInfo::GetModelInfo(MI_SPECIAL01 + lineId))->m_animGroup = groupId;
+
+			CStreaming::RequestSpecialChar(lineId, modelName, STREAMFLAGS_DONT_REMOVE);
+		}
+		CFileMgr::CloseFile(fd);
+	} else {
+		// From xbox
+		CStreaming::RequestSpecialChar(0, "luigi", STREAMFLAGS_DONT_REMOVE);
+		CStreaming::RequestSpecialChar(1, "joey", STREAMFLAGS_DONT_REMOVE);
+		CStreaming::RequestSpecialChar(2, "tony", STREAMFLAGS_DONT_REMOVE);
+		CStreaming::RequestSpecialChar(3, "curly", STREAMFLAGS_DONT_REMOVE);
+	}
+}
+
+int
+LastPedModelId(int modelId)
+{
+	CBaseModelInfo *model;
+	for (int i = modelId; i >= 0; i--) {
+		model = CModelInfo::GetModelInfo(i);
+		if (model->m_type == MITYPE_PED)
+			return i;
+	}
+	return modelId;
+}
+
+int
+LastVehicleModelId(int modelId)
+{
+	CBaseModelInfo* model;
+	for (int i = modelId; i >= 0; i--) {
+		model = CModelInfo::GetModelInfo(i);
+		if (model->m_type == MITYPE_VEHICLE)
+			return i;
+	}
+	return modelId;
+}
+
+
+// It's me that named this.
+int
+FindMeAModelID(int modelId, int wantedChange)
+{
+	// Max. 2 trials wasn't here, it's me that added it.
+
+	int tryCount = 2;
+	int ogModelId = modelId;
+
+	while(tryCount != 0)
+	{
+		modelId += wantedChange;
+		if (modelId < 0 || modelId >= MODELINFOSIZE)
+		{
+			tryCount--;
+			wantedChange = -wantedChange;
+		}
+		else if (modelId != 5 && modelId != 6 && modelId != 405)
+		{
+			CBaseModelInfo *model = CModelInfo::GetModelInfo(modelId);
+			if (model)
+			{
+				//int type = model->m_type;
+				return modelId;
+			}
+		}
+	}
+	return ogModelId;
+}
+
+void
+PlayAnimation(RpClump *clump, AssocGroupId animGroup, AnimationId anim)
+{
+	CAnimBlendAssociation *currentAssoc = RpAnimBlendClumpGetAssociation(clump, anim);
+
+	if (currentAssoc && currentAssoc->IsPartial())
+		delete currentAssoc;
+
+	RpAnimBlendClumpSetBlendDeltas(clump, ASSOC_PARTIAL, -8.0f);
+
+	CAnimBlendAssociation *animAssoc = CAnimManager::BlendAnimation(clump, animGroup, anim, 8.0f);
+	animAssoc->flags |= ASSOC_DELETEFADEDOUT;
+	animAssoc->SetCurrentTime(0.0f);
+	animAssoc->SetRun();
+}
+
+void
+CAnimViewer::Update(void)
+{
+	static int modelId = 0;
+	static int animId = 0;
+	// Please don't make this bool, static bool's are problematic on my side.
+	static int reloadIFP = 0;
+
+	AssocGroupId animGroup = ASSOCGRP_STD;
+	int nextModelId = modelId;
+	CBaseModelInfo *modelInfo = CModelInfo::GetModelInfo(modelId);
+	CEntity *entity = nil;
+
+	if (modelInfo->m_type == MITYPE_PED)
+	{
+		int animGroup = ((CPedModelInfo*)modelInfo)->m_animGroup;
+
+		if (animId > ANIM_IDLE_STANCE)
+			animGroup = ASSOCGRP_STD;
+
+		if (reloadIFP)
+		{
+			if (pTarget)
+			{
+				CWorld::Remove(pTarget);
+				if (pTarget)
+					delete pTarget;
+			}
+			pTarget = nil;
+			
+			// These calls were inside of LoadIFP function.
+			CAnimManager::Shutdown();
+			CAnimManager::Initialise();
+			CAnimManager::LoadAnimFiles();
+
+			reloadIFP = 0;
+		}
+	}
+	else
+	{
+		animGroup = ASSOCGRP_STD;
+	}
+	CPad::UpdatePads();
+	CPad* pad = CPad::GetPad(0);
+	CStreaming::UpdateForAnimViewer();
+	CStreaming::RequestModel(modelId, 0);
+	if (CStreaming::HasModelLoaded(modelId))
+	{
+		if (!pTarget)
+		{
+			if (modelInfo->m_type == MITYPE_VEHICLE)
+			{
+				CVehicleModelInfo* veh = (CVehicleModelInfo*)modelInfo;
+				if (veh->m_vehicleType != VEHICLE_TYPE_CAR)
+				{
+					// Not ready yet
+/*					if (veh->m_vehicleType == VEHICLE_TYPE_BOAT)
+					{
+						v33 = (CBoat*)CVehicle::operator new((CVehicle*)0x488, v6);
+						CBoat::CBoat(v33, modelId, 1u);
+						entity = (int)v33;
+						pTarget = (int)v33;
+					}
+					else
+					{
+*/						entity = pTarget = new CObject(modelId, true);
+						if (!modelInfo->GetColModel())
+						{
+							modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
+						}
+//					}
+				}
+				else
+				{
+					entity = pTarget = new CAutomobile(modelId, RANDOM_VEHICLE);
+					entity->m_status = STATUS_ABANDONED;
+				}
+				entity->bIsStuck = true;
+			}
+			else if (modelInfo->m_type == MITYPE_PED)
+			{
+				pTarget = entity = new CPed(PEDTYPE_CIVMALE);
+				entity->SetModelIndex(modelId);
+			}
+			else
+			{
+				entity = pTarget = new CObject(modelId, true);
+				if (!modelInfo->GetColModel())
+				{
+					modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
+				}
+				entity->bIsStuck = true;
+			}
+			entity->GetPosition() = CVector(0.0f, 0.0f, 0.0f);
+			CWorld::Add(entity);
+			TheCamera.TakeControl(pTarget, 9, 2, 1);
+		}
+		if (entity &&
+			(entity->m_type == ENTITY_TYPE_VEHICLE || entity->m_type == ENTITY_TYPE_PED || entity->m_type == ENTITY_TYPE_OBJECT))
+		{
+			// Maybe m_vecMoveSpeed or something else? Some structs are different on mobile.
+			((CPhysical*)pTarget)->m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
+		}
+		pTarget->GetPosition().z = 0.0f;
+
+		if (modelInfo->m_type != MITYPE_PED)
+		{
+			if (modelInfo->m_type == MITYPE_VEHICLE)
+			{
+				if (pad->NewState.LeftShoulder1 && !pad->OldState.LeftShoulder1)
+				{
+					nextModelId = LastPedModelId(modelId);
+				}
+				else
+				{
+					// Start in mobile
+					if (pad->NewState.Square && !pad->OldState.Square)
+						CVehicleModelInfo::LoadVehicleColours();
+				}
+			}
+		}
+		else
+		{
+			((CPed*)pTarget)->bKindaStayInSamePlace = true;
+
+			// Triangle in mobile
+			if (pad->NewState.Square && !pad->OldState.Square) {
+				reloadIFP = 1;
+			} else if (pad->NewState.Cross && !pad->OldState.Cross)
+			{
+				PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
+			}
+			else if (pad->NewState.Circle && !pad->OldState.Circle)
+			{
+				PlayAnimation(pTarget->GetClump(), animGroup, ANIM_IDLE_STANCE);
+			}
+			else if (pad->NewState.DPadUp && pad->OldState.DPadUp == 0)
+			{
+				animId--;
+				if (animId < 0)
+				{
+					animId = NUM_ANIMS - 1;
+				}
+				PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
+			}
+			else if (pad->NewState.DPadDown && !pad->OldState.DPadDown)
+			{
+				animId = (animId == (NUM_ANIMS - 1) ? 0 : animId + 1);
+				PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
+			}
+			else
+			{
+				if (pad->NewState.Start && !pad->OldState.Start)
+				{
+
+				} else {
+					if (pad->NewState.LeftShoulder1 && !pad->OldState.LeftShoulder1) {
+						nextModelId = LastVehicleModelId(modelId);
+					} else {
+//						if (CPad::GetPad(1)->NewState.LeftShoulder2)
+//							CPedModelInfo::AnimatePedColModelSkinned(CModelInfo::ms_modelInfoPtrs[(pTarget + 96)], pTarget->GetClump()));
+					}
+				}
+			}
+		}
+	}
+
+	if (pad->NewState.DPadLeft && pad->OldState.DPadLeft == 0)
+	{
+		nextModelId = FindMeAModelID(modelId, -1);
+	} else if (pad->NewState.DPadRight && pad->OldState.DPadRight == 0)
+	{
+		nextModelId = FindMeAModelID(modelId, 1);
+	}
+
+	if (nextModelId != modelId)
+	{
+		modelId = nextModelId;
+		if (pTarget)
+		{
+			CWorld::Remove(pTarget);
+			if (pTarget)
+				delete pTarget;
+		}
+		pTarget = nil;
+		return;
+	}
+
+	CTimeCycle::Update();
+	CWorld::Process();
+	if (pTarget)
+		TheCamera.Process();
+}
+
+void
+CAnimViewer::Shutdown(void)
+{
+	if (CWorld::Players[0].m_pPed)
+		delete CWorld::Players[0].m_pPed;
+
+	CWorld::ShutDown();
+	CModelInfo::ShutDown();
+	CAnimManager::Shutdown();
+	CTimer::Shutdown();
+	CStreaming::Shutdown();
+	CTxdStore::RemoveTxdSlot(animTxdSlot);
+}
\ No newline at end of file
diff --git a/src/core/AnimViewer.h b/src/core/AnimViewer.h
new file mode 100644
index 00000000..13dbb8fb
--- /dev/null
+++ b/src/core/AnimViewer.h
@@ -0,0 +1,12 @@
+#pragma once
+
+class CAnimViewer {
+public:
+	static int animTxdSlot;
+	static CEntity *pTarget;
+	
+	static void Initialise();
+	static void Render();
+	static void Shutdown();
+	static void Update();
+};
\ No newline at end of file
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index f3582c67..cb16c3ad 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -27,7 +27,9 @@ WRAPPER void CamShakeNoPos(CCamera*, float) { EAXJMP(0x46B100); }
 WRAPPER void CCamera::TakeControl(CEntity*, int16, int16, int32) { EAXJMP(0x471500); }
 WRAPPER void CCamera::TakeControlNoEntity(const CVector&, int16, int32) { EAXJMP(0x4715B0); }
 WRAPPER void CCamera::SetCamPositionForFixedMode(const CVector&, const CVector&) { EAXJMP(0x46FCC0); }
-
+WRAPPER void CCamera::Init(void) { EAXJMP(0x46BAD0); }
+WRAPPER void CCamera::SetRwCamera(RwCamera*) { EAXJMP(0x46FEC0); }
+WRAPPER void CCamera::Process(void) { EAXJMP(0x46D3F0); }
 
 bool
 CCamera::GetFading()
diff --git a/src/core/Camera.h b/src/core/Camera.h
index 97ed79f4..c617c3d7 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -476,6 +476,10 @@ int     m_iModeObbeCamIsInForCar;
 	void SetCamPositionForFixedMode(const CVector&, const CVector&);
 	bool GetFading();
 
+	void Init();
+	void SetRwCamera(RwCamera*);
+	void Process();
+
 	void dtor(void) { this->CCamera::~CCamera(); }
 };
 static_assert(offsetof(CCamera, m_WideScreenOn) == 0x70, "CCamera: error");
@@ -488,4 +492,4 @@ static_assert(offsetof(CCamera, Cams) == 0x1A4, "CCamera: error");
 static_assert(sizeof(CCamera) == 0xE9D8, "CCamera: wrong size");
 extern CCamera &TheCamera;
 
-void CamShakeNoPos(CCamera*, float);
+void CamShakeNoPos(CCamera*, float);
\ No newline at end of file
diff --git a/src/core/Messages.cpp b/src/core/Messages.cpp
index c6f3bc1b..b7b6a738 100644
--- a/src/core/Messages.cpp
+++ b/src/core/Messages.cpp
@@ -14,7 +14,7 @@ WRAPPER void CMessages::AddMessage(wchar* key, uint32 time, uint16 pos) { EAXJMP
 WRAPPER void CMessages::AddMessageJumpQ(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529A10); }
 WRAPPER void CMessages::AddMessageSoon(wchar* key, uint32 time, uint16 pos) { EAXJMP(0x529AF0); }
 WRAPPER void CMessages::ClearMessages() { EAXJMP(0x529CE0); }
-
+WRAPPER void CMessages::Init() { EAXJMP(0x529310); }
 tPreviousBrief *CMessages::PreviousBriefs = (tPreviousBrief *)0x713C08;
 tMessage *CMessages::BriefMessages = (tMessage *)0x8786E0;
 tBigMessage *CMessages::BIGMessages = (tBigMessage *)0x773628;
diff --git a/src/core/Messages.h b/src/core/Messages.h
index 51c36212..1cdcd3b7 100644
--- a/src/core/Messages.h
+++ b/src/core/Messages.h
@@ -46,4 +46,5 @@ public:
 	static void AddMessageJumpQ(wchar* key, uint32 time, uint16 pos);
 	static void AddMessageSoon(wchar* key, uint32 time, uint16 pos);
 	static void ClearMessages();
+	static void Init();
 };
diff --git a/src/core/Placeable.h b/src/core/Placeable.h
index 648b315c..c3932572 100644
--- a/src/core/Placeable.h
+++ b/src/core/Placeable.h
@@ -26,3 +26,5 @@ public:
 	bool IsWithinArea(float x1, float y1, float z1, float x2, float y2, float z2);
 };
 static_assert(sizeof(CPlaceable) == 0x4C, "CPlaceable: error");
+
+
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index 404cd558..a76bbb6d 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -1,4 +1,5 @@
 #include "common.h"
+#include "patcher.h"
 #include "Pools.h"
 
 CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044;
@@ -11,6 +12,9 @@ CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
 CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
 CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C;
 
+WRAPPER void CPools::Initialise(void) { EAXJMP(0x4A1770); }
+
+#if 0
 void
 CPools::Initialise(void)
 {
@@ -26,6 +30,7 @@ CPools::Initialise(void)
 	ms_pDummyPool = new CDummyPool(NUMDUMMIES);
 	ms_pAudioScriptObjectPool = new CAudioScriptObjectPool(NUMAUDIOSCRIPTOBJECTS);
 }
+#endif
 
 int32 CPools::GetPedRef(CPed *ped) { return ms_pPedPool->GetIndex(ped); }
 CPed *CPools::GetPed(int32 handle) { return ms_pPedPool->GetAt(handle); }
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index 9d9241e4..a7bde91e 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -26,6 +26,7 @@
 #include "CutsceneMgr.h"
 #include "CdStream.h"
 #include "Streaming.h"
+#include "main.h"
 
 bool &CStreaming::ms_disableStreaming = *(bool*)0x95CD6E;
 bool &CStreaming::ms_bLoadingBigModel = *(bool*)0x95CDB0;
@@ -2427,6 +2428,19 @@ CStreaming::MemoryCardLoad(uint8 *buffer, uint32 length)
 				ms_aInfoForModel[i].m_flags = buffer[i];
 }
 
+void
+CStreaming::UpdateForAnimViewer(void)
+{
+	if (CStreaming::ms_channelError == -1) {
+		CStreaming::AddModelsToRequestList(CVector(0.0f, 0.0f, 0.0f));
+		CStreaming::LoadRequestedModels();
+		sprintf(gString, "Requested %d, memory size %dK\n", CStreaming::ms_numModelsRequested, 2 * CStreaming::ms_memoryUsed);
+	}
+	else {
+		CStreaming::RetryLoadFile(CStreaming::ms_channelError);
+	}
+}
+
 STARTPATCHES
 	InjectHook(0x406430, CStreaming::Init, PATCH_JUMP);
 	InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP);
diff --git a/src/core/Streaming.h b/src/core/Streaming.h
index 212a6d71..1100fd1b 100644
--- a/src/core/Streaming.h
+++ b/src/core/Streaming.h
@@ -185,4 +185,6 @@ public:
 
 	static void MemoryCardSave(uint8 *buffer, uint32 *length);
 	static void MemoryCardLoad(uint8 *buffer, uint32 length);
+
+	static void UpdateForAnimViewer(void);
 };
diff --git a/src/core/TempColModels.cpp b/src/core/TempColModels.cpp
index a323d7c9..07ac7989 100644
--- a/src/core/TempColModels.cpp
+++ b/src/core/TempColModels.cpp
@@ -15,3 +15,5 @@ CColModel &CTempColModels::ms_colModelPedGroundHit = *(CColModel*)0x880480;
 CColModel &CTempColModels::ms_colModelBoot1 = *(CColModel*)0x880670;
 CColModel &CTempColModels::ms_colModelDoor1 = *(CColModel*)0x880850;
 CColModel &CTempColModels::ms_colModelBonnet1 = *(CColModel*)0x8808A8;
+
+WRAPPER void CTempColModels::Initialise(void) { EAXJMP(0x412160); }
diff --git a/src/core/TempColModels.h b/src/core/TempColModels.h
index 8ac74428..f91ac77e 100644
--- a/src/core/TempColModels.h
+++ b/src/core/TempColModels.h
@@ -18,4 +18,6 @@ public:
 	static CColModel &ms_colModelBoot1;
 	static CColModel &ms_colModelDoor1;
 	static CColModel &ms_colModelBonnet1;
+
+	static void Initialise(void);
 };
diff --git a/src/core/World.cpp b/src/core/World.cpp
index c6eb831c..9c3aafcf 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -28,9 +28,27 @@ bool &CWorld::bSecondShift = *(bool*)0x95CD54;
 bool &CWorld::bForceProcessControl = *(bool*)0x95CD6C;
 bool &CWorld::bProcessCutsceneOnly = *(bool*)0x95CD8B;
 
+bool &CWorld::bDoingCarCollisions = *(bool*)0x95CD8C;
+bool &CWorld::bIncludeCarTyres = *(bool*)0x95CDAA;
+
+WRAPPER void CWorld::Process(void) { EAXJMP(0x4B1A60); }
+WRAPPER void CWorld::ShutDown(void) { EAXJMP(0x4AE450); }
 WRAPPER void CWorld::RemoveReferencesToDeletedObject(CEntity*) { EAXJMP(0x4B3BF0); }
 WRAPPER void CWorld::FindObjectsKindaColliding(const CVector &, float, bool, int16*, int16, CEntity **, bool, bool, bool, bool, bool){ EAXJMP(0x4B2A30); }
 
+void
+CWorld::Initialise()
+{
+	pIgnoreEntity = nil;
+	bDoingCarCollisions = false;
+	bSecondShift = false;
+	bNoMoreCollisionTorque = false;
+	bProcessCutsceneOnly = false;
+	bIncludeDeadPeds = false;
+	bForceProcessControl = false;
+	bIncludeCarTyres = false;
+}
+
 void
 CWorld::Add(CEntity *ent)
 {
diff --git a/src/core/World.h b/src/core/World.h
index 6c52da5a..c2ca75c4 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -67,6 +67,8 @@ public:
 	static bool &bSecondShift;
 	static bool &bForceProcessControl;
 	static bool &bProcessCutsceneOnly;
+	static bool &bDoingCarCollisions;
+	static bool &bIncludeCarTyres;
 
 	static void Remove(CEntity *entity);
 	static void Add(CEntity *entity);
@@ -111,6 +113,10 @@ public:
 	static int GetSectorIndexY(float f) { return (int)GetSectorY(f); }
 	static float GetWorldX(int x) { return x*SECTOR_SIZE_X + WORLD_MIN_X; }
 	static float GetWorldY(int y) { return y*SECTOR_SIZE_Y + WORLD_MIN_Y; }
+
+	static void Initialise();
+	static void ShutDown();
+	static void Process();
 };
 
 class CPlayerPed;
diff --git a/src/core/main.cpp b/src/core/main.cpp
index a4c4de7b..ac31b56e 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -47,6 +47,7 @@
 #include "Text.h"
 #include "RpAnimBlend.h"
 #include "Frontend.h"
+#include "AnimViewer.h"
 
 #define DEFAULT_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetFOV() * 0.5f)))
 
@@ -71,9 +72,10 @@ char version_name[64];
 float FramesPerSecond = 30.0f;
 
 bool gbPrintShite = false;
-bool gbModelViewer;
+bool &gbModelViewer = *(bool*)0x95CD93;
 
 bool DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
+bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
 void DoRWStuffEndOfFrame(void);
 
 void RenderScene(void);
@@ -104,6 +106,25 @@ InitialiseGame(void)
 	CGame::Initialise("DATA\\GTA3.DAT");
 }
 
+#ifndef MASTER
+void
+TheModelViewer(void)
+{
+	CAnimViewer::Update();
+	CTimer::Update();
+	SetLightsWithTimeOfDayColour(Scene.world);
+	CRenderer::ConstructRenderList();
+	DoRWStuffStartOfFrame(CTimeCycle::GetSkyTopRed(), CTimeCycle::GetSkyTopGreen(), CTimeCycle::GetSkyTopBlue(),
+		CTimeCycle::GetSkyBottomRed(), CTimeCycle::GetSkyBottomGreen(), CTimeCycle::GetSkyBottomBlue(),
+		255);
+
+	DefinedState();
+	CVisibilityPlugins::InitAlphaEntityList();
+	CAnimViewer::Render();
+	DoRWStuffEndOfFrame();
+}
+#endif
+
 void
 Idle(void *arg)
 {
@@ -976,6 +997,15 @@ AppEventHandler(RsEvent event, void *param)
 			return rsEVENTPROCESSED;
 		}
 
+#ifndef MASTER
+		case rsANIMVIEWER:
+		{
+			TheModelViewer();
+
+			return rsEVENTPROCESSED;
+		}
+#endif
+
 		default:
 		{
 			return rsEVENTNOTPROCESSED;
diff --git a/src/core/main.h b/src/core/main.h
index 6d393066..45ba441f 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -18,7 +18,7 @@ extern wchar *gUString;
 extern wchar *gUString2;
 extern bool &b_FoundRecentSavedGameWantToLoad;
 extern bool gbPrintShite;
-extern bool gbModelViewer;
+extern bool &gbModelViewer;
 
 class CSprite2d;
 
@@ -30,3 +30,6 @@ char *GetLevelSplashScreen(int level);
 char *GetRandomSplashScreen(void);
 void LittleTest(void);
 void ValidateVersion();
+#ifndef MASTER
+void TheModelViewer(void);
+#endif
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp
index beb3443d..862fc024 100644
--- a/src/render/Draw.cpp
+++ b/src/render/Draw.cpp
@@ -11,6 +11,7 @@ float CDraw::ms_fAspectRatio = DEFAULT_ASPECT_RATIO;
 float &CDraw::ms_fNearClipZ = *(float*)0x8E2DC4;
 float &CDraw::ms_fFarClipZ = *(float*)0x9434F0;
 float &CDraw::ms_fFOV = *(float*)0x5FBC6C;
+float &CDraw::ms_fLODDistance = *(float*)0x8F2C30;
 
 uint8 &CDraw::FadeValue = *(uint8*)0x95CD68;
 uint8 &CDraw::FadeRed = *(uint8*)0x95CD90;
diff --git a/src/render/Draw.h b/src/render/Draw.h
index 75b2b75f..50e1e294 100644
--- a/src/render/Draw.h
+++ b/src/render/Draw.h
@@ -16,7 +16,8 @@ private:
 	static float &ms_fNearClipZ;
 	static float &ms_fFarClipZ;
 	static float &ms_fFOV;
-	static float ms_fLODDistance;	// unused
+public:
+	static float &ms_fLODDistance;	// set but unused?
 
 #ifdef ASPECT_RATIO_SCALE
 	// we use this variable to scale a lot of 2D elements
@@ -24,7 +25,6 @@ private:
 	static float ms_fAspectRatio;
 #endif
 
-public:
 	static uint8 &FadeValue;
 	static uint8 &FadeRed;
 	static uint8 &FadeGreen;
diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp
index ecc0083d..73dd8bf8 100644
--- a/src/skel/skeleton.cpp
+++ b/src/skel/skeleton.cpp
@@ -15,6 +15,8 @@
 
 static RwBool               DefaultVideoMode = TRUE;
 
+bool TurnOnAnimViewer = false;
+
 //RsGlobalType                RsGlobal;
 RsGlobalType &RsGlobal = *(RsGlobalType*)0x8F4360;
 
@@ -144,7 +146,14 @@ rsPreInitCommandLine(RwChar *arg)
 
 		return TRUE;
 	}
+#ifndef MASTER
+	if (!strcmp(arg, RWSTRING("-animviewer")))
+	{
+		TurnOnAnimViewer = TRUE;
 
+		return TRUE;
+	}
+#endif
 	return FALSE;
 }
 
diff --git a/src/skel/skeleton.h b/src/skel/skeleton.h
index e22c1325..e357905d 100644
--- a/src/skel/skeleton.h
+++ b/src/skel/skeleton.h
@@ -79,8 +79,11 @@ enum RsEvent
 	rsPADANALOGUERIGHTRESET,
 	rsPREINITCOMMANDLINE,
 	rsACTIVATE,
+	rsANIMVIEWER,
 };
 
+extern bool TurnOnAnimViewer;
+
 typedef enum RsEvent RsEvent;
 
 typedef RsEventStatus (*RsInputEventHandler)(RsEvent event, void *param);
diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp
index 04b89803..d4eb71be 100644
--- a/src/skel/win/win.cpp
+++ b/src/skel/win/win.cpp
@@ -94,6 +94,7 @@ static psGlobalType &PsGlobal = *(psGlobalType*)0x72CF60;
 #include "Game.h"
 #include "PCSave.h"
 #include "Sprite2d.h"
+#include "AnimViewer.h"
 
 VALIDATE_SIZE(psGlobalType, 0x28);
 
@@ -976,9 +977,9 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam)
 			RECT				rect;
 
 			/* redraw window */
-			if (RwInitialised && gGameState == GS_PLAYING_GAME)
+			if (RwInitialised && (gGameState == GS_PLAYING_GAME || gGameState == GS_ANIMVIEWER))
 			{
-				RsEventHandler(rsIDLE, (void *)TRUE);
+				RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void *)TRUE);
 			}
 
 			/* Manually resize window */
@@ -1917,16 +1918,23 @@ _WinMain(HINSTANCE instance,
 	
 	SetErrorMode(SEM_FAILCRITICALERRORS);
 
-
+	if (!TurnOnAnimViewer) {
 #ifdef NO_MOVIES
-	gGameState = GS_INIT_FRONTEND;
-	TRACE("gGameState = GS_INIT_FRONTEND");
-	
-	LoadingScreen(nil, nil, "loadsc0");
-	if ( !CGame::InitialiseOnceAfterRW() )
-		RsGlobal.quit = TRUE;
-#endif				
-						
+		gGameState = GS_INIT_FRONTEND;
+		TRACE("gGameState = GS_INIT_FRONTEND");
+
+		LoadingScreen(nil, nil, "loadsc0");
+		if (!CGame::InitialiseOnceAfterRW())
+			RsGlobal.quit = TRUE;
+#endif
+	} else {
+#ifndef MASTER
+		CAnimViewer::Initialise();
+		FrontEndMenuManager.m_bGameNotLoaded = false;
+		gGameState = GS_ANIMVIEWER;
+		TurnOnAnimViewer = false;
+#endif
+	}
 	
 	while ( TRUE )
 	{
@@ -2114,6 +2122,18 @@ _WinMain(HINSTANCE instance,
 						}
 						break;
 					}
+#ifndef MASTER
+					case GS_ANIMVIEWER:
+					{
+						float ms = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
+						if (RwInitialised)
+						{
+							if (!CMenuManager::m_PrefsFrameLimiter || (1000.0f / (float)RsGlobal.maxFPS) < ms)
+								RsEventHandler(rsANIMVIEWER, (void*)TRUE);
+						}
+						break;
+					}
+#endif
 				}
 			}
 			else
@@ -2158,6 +2178,8 @@ _WinMain(HINSTANCE instance,
 		{
 			if ( gGameState == GS_PLAYING_GAME )
 				CGame::ShutDown();
+			else if ( gGameState == GS_ANIMVIEWER )
+				CAnimViewer::Shutdown();
 			
 			CTimer::Stop();
 			
@@ -2180,6 +2202,8 @@ _WinMain(HINSTANCE instance,
 
 	if ( gGameState == GS_PLAYING_GAME )
 		CGame::ShutDown();
+	else if ( gGameState == GS_ANIMVIEWER )
+		CAnimViewer::Shutdown();
 
 	DMAudio.Terminate();
 	
diff --git a/src/skel/win/win.h b/src/skel/win/win.h
index 69d38164..8c32e57d 100644
--- a/src/skel/win/win.h
+++ b/src/skel/win/win.h
@@ -17,6 +17,7 @@ enum eGameState
 	GS_FRONTEND,
 	GS_INIT_PLAYING_GAME,
 	GS_PLAYING_GAME,
+	GS_ANIMVIEWER,
 };
 
 enum eWinVersion
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index f83f2271..3f511358 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -11,6 +11,7 @@ WRAPPER void CWeapon::FireFromCar(CAutomobile *car, bool left) { EAXJMP(0x55C940
 WRAPPER void CWeapon::AddGunshell(CEntity*, CVector const&, CVector2D const&, float) { EAXJMP(0x55F770); }
 WRAPPER void CWeapon::Update(int32 audioEntity) { EAXJMP(0x563A10); }
 WRAPPER void CWeapon::DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end) { EAXJMP(0x563200); }
+WRAPPER void CWeapon::InitialiseWeapons(void) { EAXJMP(0x55C2D0); }
 
 void
 CWeapon::Initialise(eWeaponType type, int ammo)
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h
index 4916284f..2f277c62 100644
--- a/src/weapons/Weapon.h
+++ b/src/weapons/Weapon.h
@@ -72,5 +72,6 @@ public:
 	bool IsType2Handed(void);
 	static void DoTankDoomAiming(CEntity *playerVehicle, CEntity *playerPed, CVector *start, CVector *end);
 	bool HitsGround(CEntity* holder, CVector* firePos, CEntity* aimingTo);
+	static void InitialiseWeapons(void);
 };
 static_assert(sizeof(CWeapon) == 0x18, "CWeapon: error");