Use bool8 in audio code

This commit is contained in:
Sergeanur
2021-05-22 13:08:26 +03:00
parent bd94c16e78
commit 5bcdb933a7
27 changed files with 1395 additions and 1396 deletions

View File

@@ -137,7 +137,7 @@ void CWeather::Init(void)
ForcedWeatherType = WEATHER_RANDOM;
SoundHandle = DMAudio.CreateEntity(AUDIOTYPE_WEATHER, (void*)1);
if (SoundHandle >= 0)
DMAudio.SetEntityStatus(SoundHandle, true);
DMAudio.SetEntityStatus(SoundHandle, TRUE);
}
void CWeather::Update(void)