Frontend: disable windowed mode selector while in game

This commit is contained in:
erorcun
2021-01-03 22:00:25 +03:00
parent 21e151cadd
commit 5b081398b5
3 changed files with 19 additions and 8 deletions

View File

@ -403,9 +403,10 @@ struct CCFOSelect : CCFO
int8 displayedValue; // only if onlyApplyOnEnter enabled for now
int8 lastSavedValue; // only if onlyApplyOnEnter enabled
ChangeFunc changeFunc;
bool disableIfGameLoaded;
CCFOSelect() {};
CCFOSelect(int8* value, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc){
CCFOSelect(int8* value, const char* save, const char** rightTexts, int8 numRightTexts, bool onlyApplyOnEnter, ChangeFunc changeFunc = nil, bool disableIfGameLoaded = false){
this->value = value;
if (value)
this->lastSavedValue = this->displayedValue = *value;
@ -415,6 +416,7 @@ struct CCFOSelect : CCFO
this->numRightTexts = numRightTexts;
this->onlyApplyOnEnter = onlyApplyOnEnter;
this->changeFunc = changeFunc;
this->disableIfGameLoaded = disableIfGameLoaded;
}
};