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CHud cleanup: fixes and cosmetic treatment
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@ -34,6 +34,7 @@ class CHud
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{
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public:
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static CSprite2d *Sprites;
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static int32 &SpriteBrightness;
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static wchar *m_HelpMessage;
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static wchar *m_LastHelpMessage;
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static int32 &m_HelpMessageState;
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@ -47,12 +48,12 @@ public:
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static int32 m_ZoneState;
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static int32 m_ZoneFadeTimer;
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static int32 m_ZoneNameTimer;
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static wchar *&m_ZoneName;
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static wchar *m_LastZoneName;
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static wchar *&m_pZoneName;
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static wchar *m_pLastZoneName;
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static wchar *m_ZoneToPrint;
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static wchar *&m_VehicleName;
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static wchar *m_LastVehicleName;
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static wchar *m_VehicleNameToPrint;
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static wchar *m_pLastVehicleName;
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static wchar *m_pVehicleNameToPrint;
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static int32 m_VehicleState;
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static int32 m_VehicleFadeTimer;
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static int32 m_VehicleNameTimer;
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@ -61,7 +62,9 @@ public:
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static bool &m_Wants_To_Draw_Hud;
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static bool &m_Wants_To_Draw_3dMarkers;
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static wchar(*m_BigMessage)[128];
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static wchar *m_LastBigMessage;
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static int32 m_ItemToFlash;
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// These aren't really in CHud
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static float BigMessageInUse[6];
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static float BigMessageAlpha[6];
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static float BigMessageX[6];
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@ -70,13 +73,11 @@ public:
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static float &OddJob2XOffset;
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static int16 &CounterFlashTimer;
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static int16 &OddJob2Timer;
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static int8 &TimerOnLastFrame;
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static int8 &TimerOnLastFrame;
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static int16 &OddJob2On;
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static int16 &TimerFlashTimer;
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static int16 &PagerSoundPlayed;
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static int32 &SpriteBrightness;
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static float &PagerXOffset;
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static int32 m_ItemToFlash;
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static int16 &PagerTimer;
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static int16 &PagerOn;
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