Audio fixes

This commit is contained in:
Filip Gawin
2019-08-27 22:46:41 +02:00
parent 01ac2929cd
commit 5a36d46692
7 changed files with 95 additions and 608 deletions

View File

@ -502,18 +502,18 @@ public:
void ReacquireDigitalHandle() const;
void ReleaseDigitalHandle() const;
int32 ReportCollision(CEntity *a2, CEntity *a3, uint8 a4, uint8 a5, float a6,
float a7); // todo
int32 ReportCrime(int a2, int *a3); // todo
void ResetAudioLogicTimers(int32 timer); /// ok
void ResetPoliceRadio();
void ResetTimers(unsigned int a2); // todo
float a7); // todo
int32 ReportCrime(eCrimeType crime, const CVector *pos); // todo
void ResetAudioLogicTimers(int32 timer); /// ok
void ResetPoliceRadio(); /// ok
void ResetTimers(uint32 a2); // todo
void Service(); // todo
void ServiceCollisions(); // todo
void ServicePoliceRadio(); // todo
void ServicePoliceRadioChannel(int a2); // todo
void ServiceSoundEffects(); // todo
void SetCurrent3DProvider(uint8);
int8 SetCurrent3DProvider(uint8); // todo
void SetDynamicAcousticModelingStatus(bool status);
void SetEffectsFadeVolume(uint8 volume) const;
void SetEffectsMasterVolume(uint8 volume) const;