Fixes, mouse AUX buttons, joystick detect menu

This commit is contained in:
eray orçunus
2020-09-30 20:02:47 +03:00
parent 8235fe08d1
commit 595421da39
14 changed files with 456 additions and 60 deletions

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@ -213,10 +213,10 @@ void FrontendOptionAddBuiltinAction(const wchar* leftText, int action, ButtonPre
TextCopy(option.leftText, leftText);
option.screenOptionOrder = screenOptionOrder;
option.returnPrevPageFunc = returnPrevPageFunc;
option.save = false;
option.save = nil;
}
void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, bool save)
void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, char* saveName)
{
int8 screenOptionOrder = RegisterNewOption();
@ -229,14 +229,14 @@ void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, in
option.value = var;
option.displayedValue = *var;
option.lastSavedValue = *var;
option.save = save;
option.save = saveName;
option.onlyApplyOnEnter = onlyApplyOnEnter;
option.changeFunc = changeFunc;
option.screenOptionOrder = screenOptionOrder;
option.returnPrevPageFunc = returnPrevPageFunc;
}
void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, bool save)
void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, char* saveName)
{
int8 screenOptionOrder = RegisterNewOption();
@ -246,7 +246,7 @@ void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc drawFunc, int8 *va
option.buttonPressFunc = buttonPressFunc;
TextCopy(option.leftText, leftText);
option.value = var;
option.save = save;
option.save = saveName;
option.screenOptionOrder = screenOptionOrder;
option.returnPrevPageFunc = returnPrevPageFunc;
}
@ -263,7 +263,7 @@ void FrontendOptionAddRedirect(const wchar* text, int to, int8 selectedOption, b
TextCopy(option.leftText, text);
option.screenOptionOrder = screenOptionOrder;
option.returnPrevPageFunc = nil;
option.save = false;
option.save = nil;
}
void FrontendOptionAddBackButton(const wchar* text, bool fadeIn)
@ -276,7 +276,7 @@ void FrontendOptionAddBackButton(const wchar* text, bool fadeIn)
TextCopy(option.leftText, text);
option.screenOptionOrder = screenOptionOrder;
option.returnPrevPageFunc = nil;
option.save = false;
option.save = nil;
}
uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight,

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@ -10,7 +10,7 @@
// About texts:
// All text parameters accept wchar(including hardcoded wchar* and TheText.Get)
// except FrontendScreenAdd(it's char[8] by the design of Frontend).
// except FrontendScreenAdd(it's char[8] GXT key by the design of Frontend).
// All texts reload if custom options reloaded too, which includes language changes and via live reload feature in debug menu!
// Execute direction:
@ -26,7 +26,7 @@
//
// Static/select: You allocate the variable, pass it to function and game sets it from user input among the strings given to function,
// then you can handle ChangeFunc(only called on enter if onlyApplyOnEnter set, or set immediately)
// and ReturnPrevPageFunc optionally. You can store the option in gta3.set if you pass true to corresponding parameter.
// and ReturnPrevPageFunc optionally. You can store the option in an INI file if you pass the key(as a char array) to corresponding parameter.
//
// Dynamic: Passing variable to function is only needed if you want to store it, otherwise you should do
// all the operations with ButtonPressFunc, this includes allocating the variable.
@ -95,7 +95,7 @@ struct FrontendOption
ReturnPrevPageFunc returnPrevPageFunc;
int8* value;
int8 displayedValue; // only if onlyApplyOnEnter enabled for now
bool save;
char* save;
int32 ogOptionId; // for replacements, see overwrite parameter of SetCursor
union {
@ -151,10 +151,10 @@ uint8 GetNumberOfMenuOptions(int screen);
void FrontendOptionSetCursor(int screen, int8 option, bool overwrite = false);
// var is optional in AddDynamic, you can enable save parameter if you pass one, otherwise pass nil/0
// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveName param. obv), otherwise pass nil/0
void FrontendOptionAddBuiltinAction(const wchar* leftText, int action, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc);
void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, bool save = false);
void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, bool save = false);
void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, char* saveName = nil);
void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, char* saveName = nil);
void FrontendOptionAddRedirect(const wchar* text, int to, int8 selectedOption = 0, bool fadeIn = true);
void FrontendOptionAddBackButton(const wchar* text, bool fadeIn = true);

314
src/extras/ini_parser.hpp Normal file
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@ -0,0 +1,314 @@
/*
* Copyright (c) 2013-2015 Denilson das Merc<72>s Amorim <dma_2012@hotmail.com>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
*/
#ifndef LINB_INI_PARSER_HPP
#define LINB_INI_PARSER_HPP
/*
* STL-like INI Container
*/
#include <string> // for std::string
#include <map> // for std::map
#include <cstdio> // for std::FILE
#include <algorithm> // for std::find_if
#include <functional> // for std::function
namespace linb
{
template<
class CharT = char, /* Not compatible with other type here, since we're using C streams */
class StringType = std::basic_string<CharT>,
class KeyContainer = std::map<StringType, StringType>,
class SectionContainer = std::map<StringType, KeyContainer>
> class basic_ini
{
public:
typedef CharT char_type;
typedef StringType string_type;
typedef KeyContainer key_container;
typedef SectionContainer section_container;
// Typedef container values types
typedef typename section_container::value_type value_type;
typedef typename section_container::key_type key_type;
typedef typename section_container::mapped_type mapped_type;
// Typedef common types
typedef typename section_container::size_type size_type;
typedef typename section_container::difference_type difference_type;
// Typedef iterators
typedef typename section_container::iterator iterator;
typedef typename section_container::const_iterator const_iterator;
typedef typename section_container::reverse_iterator reverse_iterator;
typedef typename section_container::const_reverse_iterator const_reverse_iterator;
// typedef References and pointers
typedef typename section_container::reference reference;
typedef typename section_container::const_reference const_reference;
typedef typename section_container::pointer pointer;
typedef typename section_container::const_pointer const_pointer;
private:
section_container data;
public:
basic_ini()
{ }
basic_ini(const char_type* filename)
{ this->read_file(filename); }
/* Iterator methods */
iterator begin()
{ return data.begin(); }
const_iterator begin() const
{ return data.begin(); }
iterator end()
{ return data.end(); }
const_iterator end() const
{ return data.end(); }
const_iterator cbegin() const
{ return data.cbegin(); }
const_iterator cend() const
{ return data.cend(); }
/* Reverse iterator methods */
reverse_iterator rbegin()
{ return data.rbegin(); }
const_reverse_iterator rbegin() const
{ return data.rbegin(); }
reverse_iterator rend()
{ return data.rend(); }
const_reverse_iterator rend() const
{ return data.rend(); }
const_reverse_iterator crbegin() const
{ return data.crbegin(); }
const_reverse_iterator crend() const
{ return data.crend(); }
/* Acessing index methods */
mapped_type& operator[](const string_type& sect)
{ return data[sect]; }
mapped_type& operator[](string_type&& sect)
{ return data[std::forward<string_type>(sect)]; }
mapped_type& at( const string_type& sect)
{ return data.at(sect); }
const mapped_type& at(const string_type& sect) const
{ return data.at(sect); }
/* Capacity information */
bool empty() const
{ return data.empty(); }
size_type size() const
{ return data.size(); }
size_type max_size() const
{ return data.max_size(); }
/* Modifiers */
void clear()
{ return data.clear(); }
/* Lookup */
size_type count(const string_type& sect)
{ return data.count(sect); }
iterator find(const string_type& sect)
{ return data.find(sect); }
/* Gets a value from the specified section & key, default_value is returned if the sect & key doesn't exist */
string_type get(const string_type& sect, const key_type& key, const string_type& default_value)
{
auto it = this->find(sect);
if(it != this->end())
{
auto itv = it->second.find(key);
if(itv != it->second.end())
return itv->second;
}
return default_value;
}
/* Sets the value of a value in the ini */
void set(const string_type& sect, const key_type& key, const string_type& value)
{
(*this)[sect][key] = value; // no emplace since overwrite!
}
/* Too lazy to continue this container... If you need more methods, just add it */
#if 1
bool read_file(const char_type* filename)
{
/* Using C stream in a STL-like container, funny?
*/
if(FILE* f = fopen(filename, "r"))
{
key_container* keys = nullptr;
char_type buf[2048];
string_type line;
string_type key;
string_type value;
string_type null_string;
size_type pos;
// Trims an string
auto trim = [](string_type& s, bool trimLeft, bool trimRight) -> string_type&
{
if(s.size())
{
// Ignore UTF-8 BOM
while(s.size() >= 3 && s[0] == (char)(0xEF) && s[1] == (char)(0xBB) && s[2] == (char)(0xBF))
s.erase(s.begin(), s.begin() + 3);
if(trimLeft)
s.erase(s.begin(), std::find_if(s.begin(), s.end(), std::not1(std::function<int(int)>(::isspace))));
if(trimRight)
s.erase(std::find_if(s.rbegin(), s.rend(), std::not1(std::function<int(int)>(::isspace))).base(), s.end());
}
return s;
};
// Start parsing
while(fgets(buf, sizeof(buf), f))
{
// What a thing, reading into a char buffer and then putting in the string...
line = buf;
// Find comment and remove anything after it from the line
if((pos = line.find_first_of(';')) != line.npos)
line.erase(pos);
// Trim the string, and if it gets empty, skip this line
if(trim(line, true, true).empty())
continue;
// Find section name
if(line.front() == '[' && line.back() == ']')
{
pos = line.length() - 1; //line.find_first_of(']');
if(pos != line.npos)
{
trim(key.assign(line, 1, pos-1), true, true);
keys = &data[std::move(key)]; // Create section
}
else
keys = nullptr;
}
else
{
// Find key and value positions
pos = line.find_first_of('=');
if(pos == line.npos)
{
// There's only the key
key = line; // No need for trim, line is already trimmed
value.clear();
}
else
{
// There's the key and the value
trim(key.assign(line, 0, pos), false, true); // trim the right
trim(value.assign(line, pos + 1, line.npos), true, false); // trim the left
}
// Put the key/value into the current keys object, or into the section "" if no section has been found
#if __cplusplus >= 201103L || _MSC_VER >= 1800
(keys ? *keys : data[null_string]).emplace(std::move(key), std::move(value));
#else
(keys ? *keys : data[null_string])[key] = value;
key.clear(); value.clear();
#endif
}
}
fclose(f);
return true;
}
return false;
}
/*
* Dumps the content of this container into an ini file
*/
bool write_file(const char_type* filename)
{
if(FILE* f = fopen(filename, "w"))
{
bool first = true;
for(auto& sec : this->data)
{
fprintf(f, first? "[%s]\n" : "\n[%s]\n", sec.first.c_str());
first = false;
for(auto& kv : sec.second)
{
if(kv.second.empty())
fprintf(f, "%s\n", kv.first.c_str());
else
fprintf(f, "%s = %s\n", kv.first.c_str(), kv.second.c_str());
}
}
fclose(f);
return true;
}
return false;
}
/*
*/
bool load_file(const char_type* filename)
{
return read_file(filename);
}
bool load_file(const StringType& filename)
{
return load_file(filename.c_str());
}
bool write_file(const StringType& filename)
{
return write_file(filename.c_str());
}
#endif
};
/* Use default basic_ini
*
* Limitations:
* * Not unicode aware
* * Case sensitive
* * Sections must have unique keys
*/
typedef basic_ini<> ini;
}
#endif