Merge pull request #638 from erorcun/miami

CWanted, anim fix, ped objs renaming, remove III beta features
This commit is contained in:
aap
2020-06-25 15:15:01 +02:00
committed by GitHub
29 changed files with 358 additions and 393 deletions

View File

@ -118,31 +118,12 @@ CCivilianPed::CivilianAI(void)
investigateDeadPed = false;
}
#ifdef TOGGLEABLE_BETA_FEATURES
eCrimeType crime = (((CPed*)m_pEventEntity)->m_ped_flagI40 ?
(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_RUNOVER_COP : CRIME_RUNOVER_PED) :
(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_SHOOT_COP : CRIME_SHOOT_PED));
bool eligibleToReport = bMakePedsRunToPhonesToReportCrimes && killerOfDeadPed && killerOfDeadPed->IsPed() && ((CPed*)killerOfDeadPed)->IsPlayer() &&
m_pedStats->m_fear <= m_pedStats->m_lawfulness && m_pedStats->m_temper <= m_pedStats->m_fear;
if (IsGangMember() || !eligibleToReport || !RunToReportCrime(crime))
#endif
if (investigateDeadPed)
SetInvestigateEvent(EVENT_DEAD_PED, CVector2D(m_pEventEntity->GetPosition()), 1.0f, 20000, 0.0f);
} else {
#ifdef TOGGLEABLE_BETA_FEATURES
CEntity* killerOfDeadPed = ((CPed*)m_pEventEntity)->m_threatEntity;
eCrimeType crime = (((CPed*)m_pEventEntity)->m_ped_flagI40 ?
(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_RUNOVER_COP : CRIME_RUNOVER_PED) :
(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_SHOOT_COP : CRIME_SHOOT_PED));
bool eligibleToReport = bMakePedsRunToPhonesToReportCrimes && killerOfDeadPed && killerOfDeadPed->IsPed() && ((CPed*)killerOfDeadPed)->IsPlayer() &&
m_pedStats->m_fear <= m_pedStats->m_lawfulness && m_pedStats->m_temper <= m_pedStats->m_fear;
if(!eligibleToReport || !RunToReportCrime(crime))
#endif
{
SetFindPathAndFlee(m_pEventEntity, 5000);
SetMoveState(PEDMOVE_RUN);
}
SetFindPathAndFlee(m_pEventEntity, 5000);
SetMoveState(PEDMOVE_RUN);
}
} else if (closestThreatFlag == PED_FLAG_EXPLOSION) {
CVector2D eventDistVec = m_eventOrThreat - GetPosition();
@ -219,18 +200,7 @@ CCivilianPed::ProcessControl(void)
if (Seek()) {
if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || IsUseAttractorObjective(m_objective)) && m_pNextPathNode) {
m_pNextPathNode = nil;
#ifdef TOGGLEABLE_BETA_FEATURES
} else if (bRunningToPhone && m_objective < OBJECTIVE_FLEE_TILL_SAFE) {
if (!isPhoneAvailable(m_phoneId)) {
RestorePreviousState();
crimeReporters[m_phoneId] = nil;
m_phoneId = -1;
bRunningToPhone = false;
} else {
crimeReporters[m_phoneId] = this;
m_nPedState = PED_FACE_PHONE;
}
#else
} else if (bRunningToPhone) {
if (gPhoneInfo.m_aPhones[m_phoneId].m_nState != PHONE_STATE_FREE) {
RestorePreviousState();
@ -239,9 +209,8 @@ CCivilianPed::ProcessControl(void)
gPhoneInfo.m_aPhones[m_phoneId].m_nState = PHONE_STATE_REPORTING_CRIME;
m_nPedState = PED_FACE_PHONE;
}
#endif
} else if (m_objective != OBJECTIVE_KILL_CHAR_ANY_MEANS && m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT) {
if (m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION) {
if (m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) {
if (m_moved.Magnitude() == 0.0f) {
if (m_pedInObjective->m_nMoveState == PEDMOVE_STILL)
m_fRotationDest = m_pedInObjective->m_fRotationCur;
@ -331,13 +300,13 @@ CCivilianPed::ProcessControl(void)
} else {
bWanderPathAfterExitingCar = true;
CWorld::Players[CWorld::PlayerInFocus].m_pHooker = nil;
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
}
} else {
bWanderPathAfterExitingCar = true;
CWorld::Players[CWorld::PlayerInFocus].m_pHooker = nil;
m_pMyVehicle->pDriver->m_fHealth = CWorld::Players[0].m_nMaxHealth + 25.0f;
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
}
} else {
CWorld::Players[CWorld::PlayerInFocus].m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000;
@ -350,7 +319,7 @@ CCivilianPed::ProcessControl(void)
} else {
bWanderPathAfterExitingCar = true;
CWorld::Players[CWorld::PlayerInFocus].m_pHooker = nil;
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
}
}

View File

@ -185,12 +185,12 @@ CEmergencyPed::MedicAI(void)
}
if (InVehicle()) {
if (m_pMyVehicle->IsCar() && m_objective != OBJECTIVE_LEAVE_VEHICLE) {
if (m_pMyVehicle->IsCar() && m_objective != OBJECTIVE_LEAVE_CAR) {
if (gAccidentManager.FindNearestAccident(m_pMyVehicle->GetPosition(), &distToEmergency)
&& distToEmergency < 25.0f && m_pMyVehicle->m_vecMoveSpeed.Magnitude() < 0.01f) {
m_pMyVehicle->AutoPilot.m_nCarMission = MISSION_NONE;
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
Say(SOUND_PED_LEAVE_VEHICLE);
} else if (m_pMyVehicle->pDriver == this && m_nPedState == PED_DRIVING
&& m_pMyVehicle->AutoPilot.m_nCarMission == MISSION_NONE && !(CGeneral::GetRandomNumber() & 31)) {

View File

@ -143,11 +143,6 @@ void *CPed::operator new(size_t sz, int handle) { return CPools::GetPedPool()->N
void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
void CPed::operator delete(void *p, int handle) { CPools::GetPedPool()->Delete((CPed*)p); }
#ifdef TOGGLEABLE_BETA_FEATURES
bool CPed::bPopHeadsOnHeadshot = false;
bool CPed::bMakePedsRunToPhonesToReportCrimes = false;
#endif
// --MIAMI: Done
CPed::~CPed(void)
{
@ -812,11 +807,7 @@ CPed::RemoveBodyPart(PedNode nodeId, int8 direction)
if(!IsClumpSkinned(GetClump()))
#endif
{
#ifdef TOGGLEABLE_BETA_FEATURES
if (bPopHeadsOnHeadshot || nodeId != PED_HEAD)
#else
if (nodeId != PED_HEAD)
#endif
SpawnFlyingComponent(nodeId, direction);
RecurseFrameChildrenVisibilityCB(frame, nil);
@ -2964,7 +2955,7 @@ CPed::CanSeeEntity(CEntity *entity, float threshold = CAN_SEE_ENTITY_ANGLE_THRES
bool
CPed::IsTemporaryObjective(eObjective objective)
{
return objective == OBJECTIVE_LEAVE_VEHICLE || objective == OBJECTIVE_SET_LEADER ||
return objective == OBJECTIVE_LEAVE_CAR || objective == OBJECTIVE_SET_LEADER ||
objective == OBJECTIVE_LEAVE_CAR_AND_DIE || objective == OBJECTIVE_ENTER_CAR_AS_DRIVER ||
objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER;
}
@ -2996,7 +2987,7 @@ CPed::ForceStoredObjective(eObjective objective)
}
switch (m_objective) {
case OBJECTIVE_FLEE_TILL_SAFE:
case OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE:
case OBJECTIVE_KILL_CHAR_ON_FOOT:
case OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE:
case OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS:
@ -3007,13 +2998,13 @@ CPed::ForceStoredObjective(eObjective objective)
case OBJECTIVE_ENTER_CAR_AS_DRIVER:
case OBJECTIVE_GOTO_AREA_ON_FOOT:
case OBJECTIVE_RUN_TO_AREA:
case OBJECTIVE_USE_SEAT_ATTRACTOR:
case OBJECTIVE_USE_ATM_ATTRACTOR:
case OBJECTIVE_USE_STOP_ATTRACTOR:
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
case OBJECTIVE_SPRINT_TO_COORD:
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
case OBJECTIVE_GOTO_ATM_ON_FOOT:
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
case OBJECTIVE_SPRINT_TO_AREA:
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
return;
default:
m_prevObjective = m_objective;
@ -3028,7 +3019,7 @@ CPed::SetStoredObjective(void)
return;
switch (m_objective) {
case OBJECTIVE_FLEE_TILL_SAFE:
case OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE:
case OBJECTIVE_KILL_CHAR_ON_FOOT:
case OBJECTIVE_KILL_CHAR_ANY_MEANS:
case OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE:
@ -3040,13 +3031,13 @@ CPed::SetStoredObjective(void)
case OBJECTIVE_ENTER_CAR_AS_DRIVER:
case OBJECTIVE_GOTO_AREA_ON_FOOT:
case OBJECTIVE_RUN_TO_AREA:
case OBJECTIVE_USE_SEAT_ATTRACTOR:
case OBJECTIVE_USE_ATM_ATTRACTOR:
case OBJECTIVE_USE_STOP_ATTRACTOR:
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
case OBJECTIVE_SPRINT_TO_COORD:
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
case OBJECTIVE_GOTO_ATM_ON_FOOT:
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
case OBJECTIVE_SPRINT_TO_AREA:
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
return;
default:
m_prevObjective = m_objective;
@ -3060,14 +3051,14 @@ CPed::RestorePreviousObjective(void)
if (m_objective == OBJECTIVE_NONE)
return;
if (m_objective != OBJECTIVE_LEAVE_VEHICLE && m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER
if (m_objective != OBJECTIVE_LEAVE_CAR && m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER
&& m_nPedState != PED_CARJACK)
m_pedInObjective = nil;
if (m_objective == OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT) {
if (m_objective == OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT) {
m_objective = OBJECTIVE_NONE;
if (m_pMyVehicle)
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
} else {
m_objective = m_prevObjective;
@ -3106,13 +3097,13 @@ CPed::SetObjective(eObjective newObj, void *entity)
case OBJECTIVE_KILL_CHAR_ON_FOOT:
case OBJECTIVE_KILL_CHAR_ANY_MEANS:
case OBJECTIVE_GOTO_CHAR_ON_FOOT:
case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
case OBJECTIVE_FOLLOW_CHAR_IN_FORMATION:
case OBJECTIVE_GOTO_AREA_ANY_MEANS:
case OBJECTIVE_FIGHT_CHAR:
case OBJECTIVE_GUARD_ATTACK:
if (m_pedInObjective == entity)
return;
break;
case OBJECTIVE_LEAVE_VEHICLE:
case OBJECTIVE_LEAVE_CAR:
case OBJECTIVE_FLEE_CAR:
#ifdef VC_PED_PORTS
case OBJECTIVE_LEAVE_CAR_AND_DIE:
@ -3121,7 +3112,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
case OBJECTIVE_ENTER_CAR_AS_PASSENGER:
case OBJECTIVE_ENTER_CAR_AS_DRIVER:
case OBJECTIVE_DESTROY_CAR:
case OBJECTIVE_SOLICIT:
case OBJECTIVE_SOLICIT_VEHICLE:
case OBJECTIVE_BUY_ICE_CREAM:
if (m_carInObjective == entity)
return;
@ -3130,7 +3121,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
if (m_leader == entity)
return;
break;
case OBJECTIVE_AIM_GUN_AT_PED:
case OBJECTIVE_AIM_GUN_AT:
if (m_pedInObjective == entity)
return;
break;
@ -3138,7 +3129,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
break;
}
} else {
if ((newObj == OBJECTIVE_LEAVE_VEHICLE
if ((newObj == OBJECTIVE_LEAVE_CAR
#ifdef VC_PED_PORTS
|| newObj == OBJECTIVE_LEAVE_CAR_AND_DIE
#endif
@ -3162,7 +3153,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
}
switch (newObj) {
case OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT:
case OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT:
// In this special case, entity parameter isn't CEntity, but int.
SetObjectiveTimer((uintptr)entity);
@ -3183,17 +3174,17 @@ CPed::SetObjective(eObjective newObj, void *entity)
case OBJECTIVE_GOTO_CHAR_ON_FOOT:
case OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING:
case OBJECTIVE_HASSLE_CHAR:
case OBJECTIVE_FIGHT_CHAR:
case OBJECTIVE_GUARD_ATTACK:
m_vecSeekPos = CVector(0.0f, 0.0f, 0.0f);
m_pedInObjective = (CPed*)entity;
m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective);
break;
case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
case OBJECTIVE_FOLLOW_CHAR_IN_FORMATION:
m_pedInObjective = (CPed*)entity;
m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective);
m_pedFormation = FORMATION_REAR;
break;
case OBJECTIVE_LEAVE_VEHICLE:
case OBJECTIVE_LEAVE_CAR:
#ifdef VC_PED_PORTS
case OBJECTIVE_LEAVE_CAR_AND_DIE:
#endif
@ -3222,14 +3213,14 @@ CPed::SetObjective(eObjective newObj, void *entity)
}
// fall through
case OBJECTIVE_DESTROY_CAR:
case OBJECTIVE_SOLICIT:
case OBJECTIVE_SOLICIT_VEHICLE:
case OBJECTIVE_BUY_ICE_CREAM:
m_carInObjective = (CVehicle*)entity;
m_carInObjective->RegisterReference((CEntity**)&m_carInObjective);
m_pSeekTarget = m_carInObjective;
m_pSeekTarget->RegisterReference((CEntity**)&m_pSeekTarget);
m_vecSeekPos = CVector(0.0f, 0.0f, 0.0f);
if (newObj == OBJECTIVE_SOLICIT) {
if (newObj == OBJECTIVE_SOLICIT_VEHICLE) {
m_objectiveTimer = CTimer::GetTimeInMilliseconds() + 10000;
} else if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == MISSION_CHAR &&
(m_carInObjective->GetStatus() == STATUS_PLAYER_DISABLED || CPad::GetPad(CWorld::PlayerInFocus)->ArePlayerControlsDisabled())) {
@ -3242,7 +3233,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
SetLeader((CEntity*)entity);
RestorePreviousObjective();
break;
case OBJECTIVE_AIM_GUN_AT_PED:
case OBJECTIVE_AIM_GUN_AT:
m_pedInObjective = (CPed*)entity;
m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective);
break;
@ -3276,7 +3267,7 @@ CPed::SetObjective(eObjective newObj)
return;
if (newObj == OBJECTIVE_NONE) {
if ((m_objective == OBJECTIVE_LEAVE_VEHICLE || m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER
if ((m_objective == OBJECTIVE_LEAVE_CAR || m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER
|| m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE) && !IsPlayer() && !IsPedInControl()) {
bStartWanderPathOnFoot = true;
@ -3373,6 +3364,7 @@ CPed::ClearChat(void)
}
}
// --MIAMI: Done
bool
CPed::IsGangMember(void)
{
@ -3660,27 +3652,16 @@ CPed::CheckAroundForPossibleCollisions(void)
bool
CPed::MakePhonecall(void)
{
#ifdef TOGGLEABLE_BETA_FEATURES
if (bMakePedsRunToPhonesToReportCrimes)
if (!IsPlayer() && CTimer::GetTimeInMilliseconds() > m_phoneTalkTimer - 7000 && bRunningToPhone) {
FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(m_crimeToReportOnPhone, GetPosition(),
(m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (uintptr)m_threatEntity : (uintptr)((CPed*)m_pEventEntity)->m_threatEntity), false);
bRunningToPhone = false;
}
#endif
if (CTimer::GetTimeInMilliseconds() <= m_phoneTalkTimer)
return false;
SetIdle();
gPhoneInfo.m_aPhones[m_phoneId].m_nState = PHONE_STATE_FREE;
#ifdef TOGGLEABLE_BETA_FEATURES
crimeReporters[m_phoneId] = nil;
#endif
m_phoneId = -1;
return true;
}
// --MIAMI: Done
bool
CPed::FacePhone(void)
{
@ -4737,7 +4718,7 @@ CPed::ClearObjective(void)
if(!IsPlayer())
bWanderPathAfterExitingCar = true;
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
}
m_nLastPedState = PED_NONE;
} else {
@ -6219,11 +6200,11 @@ CPed::CollideWithPed(CPed *collideWith)
if ((!IsPlayer() || ((CPlayerPed*)this)->m_fMoveSpeed <= 1.8f)
&& (IsPlayer() || heIsMissionChar && weAreMissionChar || m_nMoveState != PEDMOVE_RUN && m_nMoveState != PEDMOVE_SPRINT
|| m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION && m_pedInObjective == collideWith
|| collideWith->m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION && collideWith->m_pedInObjective == this
|| m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION && m_pedInObjective == collideWith
|| collideWith->m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION && collideWith->m_pedInObjective == this
)) {
if (m_objective != OBJECTIVE_FOLLOW_PED_IN_FORMATION && m_objective != OBJECTIVE_GOTO_CHAR_ON_FOOT) {
if (m_objective != OBJECTIVE_FOLLOW_CHAR_IN_FORMATION && m_objective != OBJECTIVE_GOTO_CHAR_ON_FOOT) {
if (CTimer::GetTimeInMilliseconds() > m_nPedStateTimer) {
@ -8307,7 +8288,7 @@ CPed::Seek(void)
if (m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER) {
if (m_nPedState != PED_EXIT_TRAIN && m_nPedState != PED_ENTER_TRAIN && m_nPedState != PED_SEEK_IN_BOAT &&
m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_objective != OBJECTIVE_SOLICIT && !bDuckAndCover) {
m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_objective != OBJECTIVE_SOLICIT_VEHICLE && !bDuckAndCover) {
if ((!m_pedInObjective || !m_pedInObjective->bInVehicle)
&& !((CTimer::GetFrameCounter() + (m_randomSeed % 256) + 17) & 7)) {
@ -8332,7 +8313,7 @@ CPed::Seek(void)
if (!m_pSeekTarget && m_nPedState == PED_SEEK_ENTITY)
ClearSeek();
if (m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION && !m_pedInObjective) {
if (m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION && !m_pedInObjective) {
m_objective = OBJECTIVE_NONE;
ClearObjective();
SetWanderPath(0);
@ -8342,16 +8323,16 @@ CPed::Seek(void)
float seekPosDist = (m_vecSeekPos - GetPosition()).Magnitude2D();
if (seekPosDist < 2.0f || m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT) {
if (m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION) {
if (m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) {
if (m_pedInObjective->m_nMoveState != PEDMOVE_STILL)
nextMove = m_pedInObjective->m_nMoveState;
} else
nextMove = PEDMOVE_WALK;
} else if (m_objective != OBJECTIVE_FOLLOW_PED_IN_FORMATION) {
} else if (m_objective != OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) {
if (m_objective == OBJECTIVE_SPRINT_TO_COORD)
if (m_objective == OBJECTIVE_SPRINT_TO_AREA)
nextMove = PEDMOVE_SPRINT;
else if (m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS || m_objective == OBJECTIVE_RUN_TO_AREA || bIsRunning)
nextMove = PEDMOVE_RUN;
@ -8450,13 +8431,13 @@ CPed::Seek(void)
return false;
}
if ((m_objective != OBJECTIVE_FOLLOW_PED_IN_FORMATION || m_pedInObjective->m_nMoveState == PEDMOVE_STILL) && m_nMoveState != PEDMOVE_STILL) {
if ((m_objective != OBJECTIVE_FOLLOW_CHAR_IN_FORMATION || m_pedInObjective->m_nMoveState == PEDMOVE_STILL) && m_nMoveState != PEDMOVE_STILL) {
m_nPedStateTimer = 0;
m_actionX = 0;
m_actionY = 0;
}
if (m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || m_objective == OBJECTIVE_SPRINT_TO_COORD ||
if (m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || m_objective == OBJECTIVE_SPRINT_TO_AREA ||
m_objective == OBJECTIVE_GOTO_AREA_ANY_MEANS || IsUseAttractorObjective(m_objective)) {
if (m_pNextPathNode)
@ -9653,10 +9634,6 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
if (car->pDriver) {
CEventList::RegisterEvent((m_nPedType == PEDTYPE_COP ? EVENT_HIT_AND_RUN_COP : EVENT_HIT_AND_RUN), EVENT_ENTITY_PED, this, car->pDriver, 1000);
#ifdef TOGGLEABLE_BETA_FEATURES
if (bMakePedsRunToPhonesToReportCrimes)
m_ped_flagI40 = true;
#endif
}
ePedPieceTypes pieceToDamage;
@ -10765,7 +10742,7 @@ CPed::ProcessControl(void)
&& (!IsPlayer()
|| m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT
|| m_objective == OBJECTIVE_RUN_TO_AREA
|| m_objective == OBJECTIVE_SPRINT_TO_COORD
|| m_objective == OBJECTIVE_SPRINT_TO_AREA
|| m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER)) {
if (collidingVeh != m_pCurrentPhysSurface || IsPlayer()) {
@ -11306,7 +11283,7 @@ CPed::ProcessControl(void)
bStartWanderPathOnFoot = false;
} else if (m_nPedState == PED_DRIVING) {
bWanderPathAfterExitingCar = true;
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
}
}
@ -11765,7 +11742,7 @@ CPed::PedAnimDoorCloseCB(CAnimBlendAssociation *animAssoc, void *arg)
} else if (ped->m_vehEnterType == CAR_DOOR_RF
&& (veh->m_nGettingInFlags & CAR_DOOR_FLAG_LF ||
(veh->pDriver != nil &&
(veh->pDriver->m_objective != OBJECTIVE_LEAVE_VEHICLE
(veh->pDriver->m_objective != OBJECTIVE_LEAVE_CAR
&& veh->pDriver->m_objective != OBJECTIVE_LEAVE_CAR_AND_DIE
|| !veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, nil))))) {
@ -11775,7 +11752,7 @@ CPed::PedAnimDoorCloseCB(CAnimBlendAssociation *animAssoc, void *arg)
ped->m_objective = OBJECTIVE_ENTER_CAR_AS_PASSENGER;
PedSetInCarCB(nil, ped);
ped->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
ped->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
if (!ped->IsPlayer())
ped->bFleeAfterExitingCar = true;
@ -11942,7 +11919,7 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
}
if (ped->m_vehEnterType == CAR_DOOR_RF && pedInSeat && veh->IsCar())
pedInSeat->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
pedInSeat->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
}
ped->m_pVehicleAnim->SetFinishCallback(PedAnimGetInCB, ped);
@ -12150,7 +12127,7 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
CPed *driver = veh->pDriver;
if (driver && (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || ped->m_nPedState == PED_CARJACK)) {
if (veh->bIsBus) {
driver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
driver->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
if (driver->IsPlayer()) {
veh->bIsHandbrakeOn = true;
veh->SetStatus(STATUS_PLAYER_DISABLED);
@ -12161,7 +12138,7 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
if (ped->m_nPedType == PEDTYPE_COP
|| ped->m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT
|| ped->m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS) {
ped->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
ped->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
}
ped->m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + 400;
return;
@ -12185,7 +12162,7 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
}
if ((ped->m_nPedType != PEDTYPE_EMERGENCY || veh->pDriver->m_nPedType != PEDTYPE_EMERGENCY)
&& (ped->m_nPedType != PEDTYPE_COP || veh->pDriver->m_nPedType != PEDTYPE_COP)) {
veh->pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
veh->pDriver->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
veh->pDriver->Say(SOUND_PED_CAR_JACKED);
veh->pDriver->SetRadioStation();
if (veh->m_nDoorLock == CARLOCK_UNLOCKED)
@ -12612,7 +12589,7 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
// Situation of entering car as a driver while there is already a driver exiting atm.
CPed *driver = veh->pDriver;
if (driver && driver->m_nPedState == PED_DRIVING && !veh->bIsBus && driver->m_objective == OBJECTIVE_LEAVE_VEHICLE
if (driver && driver->m_nPedState == PED_DRIVING && !veh->bIsBus && driver->m_objective == OBJECTIVE_LEAVE_CAR
&& (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || ped->m_nPedState == PED_CARJACK)) {
if (!ped->IsPlayer() && (ped->CharCreatedBy != MISSION_CHAR || driver->IsPlayer())) {
@ -12717,7 +12694,7 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
for (int i = 0; i < veh->m_nNumMaxPassengers; ++i) {
CPed *passenger = veh->pPassengers[i];
if (passenger && !passenger->bStayInCarOnJack && !passenger->b156_8 && (passenger->m_leader != ped || !ped->bIsLeader)) {
passenger->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
passenger->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
passenger->m_leaveCarTimer = CTimer::GetTimeInMilliseconds();
}
}
@ -12758,7 +12735,7 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER) {
if (ped->m_prevObjective == OBJECTIVE_RUN_TO_AREA || ped->m_prevObjective == OBJECTIVE_GOTO_CHAR_ON_FOOT
|| ped->m_prevObjective == OBJECTIVE_SPRINT_TO_COORD || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
|| ped->m_prevObjective == OBJECTIVE_SPRINT_TO_AREA || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
ped->m_prevObjective = OBJECTIVE_NONE;
ped->RestorePreviousObjective();
@ -12794,12 +12771,12 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
}
ped->SetPedState(PED_DRIVING);
if (ped->m_prevObjective == OBJECTIVE_RUN_TO_AREA || ped->m_prevObjective == OBJECTIVE_GOTO_CHAR_ON_FOOT
|| ped->m_prevObjective == OBJECTIVE_SPRINT_TO_COORD || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
|| ped->m_prevObjective == OBJECTIVE_SPRINT_TO_AREA || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
ped->m_prevObjective = OBJECTIVE_NONE;
ped->RestorePreviousObjective();
// VC has conditional OBJECTIVE_LEAVE_VEHICLE here, which runs if it entered the first dead condition.
// VC has conditional OBJECTIVE_LEAVE_CAR here, which runs if it entered the first dead condition.
if(slowDown)
veh->AutoPilot.m_nCruiseSpeed = 17;
@ -12820,18 +12797,18 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
switch (ped->m_objective) {
case OBJECTIVE_KILL_CHAR_ON_FOOT:
case OBJECTIVE_KILL_CHAR_ANY_MEANS:
case OBJECTIVE_LEAVE_VEHICLE:
case OBJECTIVE_LEAVE_CAR:
case OBJECTIVE_FOLLOW_CAR_IN_CAR:
case OBJECTIVE_GOTO_AREA_ANY_MEANS:
case OBJECTIVE_GOTO_AREA_ON_FOOT:
case OBJECTIVE_RUN_TO_AREA:
case OBJECTIVE_USE_SEAT_ATTRACTOR:
case OBJECTIVE_USE_ATM_ATTRACTOR:
case OBJECTIVE_USE_STOP_ATTRACTOR:
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
case OBJECTIVE_SPRINT_TO_COORD:
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
case OBJECTIVE_GOTO_ATM_ON_FOOT:
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
case OBJECTIVE_SPRINT_TO_AREA:
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
break;
default:
ped->SetObjective(OBJECTIVE_NONE);
@ -12885,21 +12862,13 @@ CPed::PedStaggerCB(CAnimBlendAssociation* animAssoc, void* arg)
*/
}
// It's "CPhoneInfo::ProcessNearestFreePhone" in PC IDB, but it's not true, someone made it up.
// --MIAMI: Done
bool
CPed::RunToReportCrime(eCrimeType crimeToReport)
{
#ifdef TOGGLEABLE_BETA_FEATURES
if (!bMakePedsRunToPhonesToReportCrimes)
return false;
if (bRunningToPhone)
return true;
#else
// They changed true into false to make this function unusable. So running to phone actually starts but first frame after that cancels it.
if (m_nPedState == PED_SEEK_POS)
return false;
#endif
CVector pos = GetPosition();
int phoneId = gPhoneInfo.FindNearestFreePhone(&pos);
@ -12912,9 +12881,8 @@ CPed::RunToReportCrime(eCrimeType crimeToReport)
return false;
bRunningToPhone = true;
SetSeek(phone->m_pEntity->GetPosition() - phone->m_pEntity->GetForward(), 1.3f); // original: phone.m_vecPos, 0.3f
SetSeek(phone->m_vecPos, 0.3f);
SetMoveState(PEDMOVE_RUN);
bIsRunning = true; // not there in original
m_phoneId = phoneId;
m_crimeToReportOnPhone = crimeToReport;
return true;
@ -13078,7 +13046,7 @@ CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
if (veh && veh->IsBoat())
ped->ApplyMoveSpeed();
if (ped->m_objective == OBJECTIVE_LEAVE_VEHICLE)
if (ped->m_objective == OBJECTIVE_LEAVE_CAR)
ped->RestorePreviousObjective();
else if (ped->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE) {
ped->m_fHealth = 0.0f;
@ -13727,13 +13695,13 @@ CPed::ProcessObjective(void)
case OBJECTIVE_NONE:
case OBJECTIVE_GUARD_AREA:
case OBJECTIVE_FOLLOW_CAR_IN_CAR:
case OBJECTIVE_FIRE_AT_OBJ_FROM_VEHICLE:
case OBJECTIVE_DESTROY_OBJ:
case OBJECTIVE_FIRE_AT_OBJECT_FROM_VEHICLE:
case OBJECTIVE_DESTROY_OBJECT:
case OBJECTIVE_GOTO_AREA_IN_CAR:
case OBJECTIVE_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
case OBJECTIVE_SET_LEADER:
break;
case OBJECTIVE_IDLE:
case OBJECTIVE_WAIT_ON_FOOT:
if (GetPedState() == PED_DRIVING)
m_objective = OBJECTIVE_NONE;
else {
@ -13750,9 +13718,9 @@ CPed::ProcessObjective(void)
}
}
break;
case OBJECTIVE_FLEE_TILL_SAFE:
case OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE:
if (InVehicle()) {
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
bFleeAfterExitingCar = true;
} else if (m_nPedState != PED_FLEE_POS) {
SetFlee(GetPosition(), 10000);
@ -13794,7 +13762,7 @@ CPed::ProcessObjective(void)
case OBJECTIVE_WAIT_IN_CAR:
m_nPedState = PED_DRIVING;
break;
case OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT:
case OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT:
m_nPedState = PED_DRIVING;
break;
case OBJECTIVE_KILL_CHAR_ANY_MEANS:
@ -13804,7 +13772,7 @@ CPed::ProcessObjective(void)
&& m_nPedType != PEDTYPE_COP && FindPlayerPed()->m_pWanted->m_CurrentCops
&& !bKindaStayInSamePlace) {
SetObjective(OBJECTIVE_FLEE_TILL_SAFE);
SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
break;
}
if (InVehicle()) {
@ -13830,7 +13798,7 @@ CPed::ProcessObjective(void)
|| targetHasVeh && m_pedInObjective->m_pMyVehicle->CanPedExitCar(false)) {
m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
m_pMyVehicle->AutoPilot.m_nCarMission = MISSION_NONE;
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
}
}
break;
@ -13907,7 +13875,7 @@ CPed::ProcessObjective(void)
{
bool killPlayerInNoPoliceZone = false;
if (m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT && InVehicle()) {
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
break;
}
@ -13972,7 +13940,7 @@ CPed::ProcessObjective(void)
}
if (m_pedInObjective->IsPlayer() && m_nPedType != PEDTYPE_COP
&& CharCreatedBy != MISSION_CHAR && FindPlayerPed()->m_pWanted->m_CurrentCops) {
SetObjective(OBJECTIVE_FLEE_TILL_SAFE);
SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
break;
}
if (m_pedInObjective->m_fHealth <= 0.0f) {
@ -14263,7 +14231,7 @@ CPed::ProcessObjective(void)
{
if (InVehicle()) {
if (m_nPedState == PED_DRIVING)
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
} else if (m_nPedState != PED_FLEE_ENTITY) {
int time;
if (m_objective == OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS)
@ -14331,7 +14299,7 @@ CPed::ProcessObjective(void)
}
break;
}
case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
case OBJECTIVE_FOLLOW_CHAR_IN_FORMATION:
{
if (m_pedInObjective) {
CVector posToGo = GetFormationPosition();
@ -14576,7 +14544,7 @@ CPed::ProcessObjective(void)
if (distWithTarget.MagnitudeSqr() < sq(20.0f)) {
m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
ForceStoredObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS);
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
}
break;
}
@ -14617,11 +14585,11 @@ CPed::ProcessObjective(void)
}
case OBJECTIVE_GOTO_AREA_ON_FOOT:
case OBJECTIVE_RUN_TO_AREA:
case OBJECTIVE_SPRINT_TO_COORD:
case OBJECTIVE_SPRINT_TO_AREA:
{
if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || m_objective == OBJECTIVE_SPRINT_TO_COORD)
if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || m_objective == OBJECTIVE_SPRINT_TO_AREA)
&& InVehicle()) {
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
} else {
distWithTarget = m_nextRoutePointPos - GetPosition();
distWithTarget.z = 0.0f;
@ -14657,7 +14625,7 @@ CPed::ProcessObjective(void)
break;
}
case OBJECTIVE_FIGHT_CHAR:
case OBJECTIVE_GUARD_ATTACK:
{
if (m_pedInObjective) {
SetLookFlag(m_pedInObjective, true);
@ -14690,7 +14658,7 @@ CPed::ProcessObjective(void)
SetSeek(m_nextRoutePointPos, 0.8f);
}
break;
case OBJECTIVE_SOLICIT:
case OBJECTIVE_SOLICIT_VEHICLE:
if (m_carInObjective) {
if (m_objectiveTimer <= CTimer::GetTimeInMilliseconds()) {
if (!bInVehicle) {
@ -14895,7 +14863,7 @@ CPed::ProcessObjective(void)
break;
}
// fall through
case OBJECTIVE_LEAVE_VEHICLE:
case OBJECTIVE_LEAVE_CAR:
if (CTimer::GetTimeInMilliseconds() > m_leaveCarTimer) {
if (InVehicle()
&& (FindPlayerPed() != this || !CPad::GetPad(0)->GetAccelerate()
@ -14921,7 +14889,7 @@ CPed::ProcessObjective(void)
}
}
break;
case OBJECTIVE_AIM_GUN_AT_PED:
case OBJECTIVE_AIM_GUN_AT:
if (m_pedInObjective) {
if (!bObstacleShowedUpDuringKillObjective)
SetPointGunAt(m_pedInObjective);
@ -14962,12 +14930,12 @@ CPed::ProcessObjective(void)
}
break;
}
case OBJECTIVE_USE_SEAT_ATTRACTOR:
case OBJECTIVE_USE_ATM_ATTRACTOR:
case OBJECTIVE_USE_STOP_ATTRACTOR:
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
case OBJECTIVE_GOTO_ATM_ON_FOOT:
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
if (CTimer::GetTimeInMilliseconds() > m_objectiveTimer) {
m_objectiveTimer = 0;
if (m_attractor)
@ -14976,7 +14944,7 @@ CPed::ProcessObjective(void)
else {
CVector distance = m_nextRoutePointPos - GetPosition();
distance.z = 0.0f;
if (m_objective == OBJECTIVE_USE_SHELTER_ATTRACTOR) {
if (m_objective == OBJECTIVE_GOTO_SHELTER_ON_FOOT) {
if (m_nMoveState == PEDMOVE_SPRINT && distance.Magnitude() < SQR(2.0f)) {
SetMoveState(PEDMOVE_WALK);
bIsRunning = false;
@ -14986,7 +14954,7 @@ CPed::ProcessObjective(void)
return;
}
}
else if (m_objective == OBJECTIVE_USE_ICECREAM_ATTRACTOR) {
else if (m_objective == OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT) {
if (m_nMoveState == PEDMOVE_SPRINT && distance.Magnitude() < SQR(4.0f)) {
SetMoveState(PEDMOVE_WALK);
bIsRunning = false;
@ -15051,7 +15019,7 @@ CPed::ProcessObjective(void)
GetPedAttractorManager()->BroadcastArrival(this, m_attractor);
if (GetPedAttractorManager()->IsAtHeadOfQueue(this, m_attractor)) {
switch (m_objective) {
case OBJECTIVE_USE_SEAT_ATTRACTOR:
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
if (!bTurnedAroundOnAttractor) {
ClearObjective();
SetWaitState(WAITSTATE_SIT_DOWN, 0);
@ -15061,27 +15029,27 @@ CPed::ProcessObjective(void)
SetWaitState(WAITSTATE_SIT_DOWN_RVRS, 0);
}
break;
case OBJECTIVE_USE_ATM_ATTRACTOR:
case OBJECTIVE_GOTO_ATM_ON_FOOT:
ClearObjective();
SetWaitState(WAITSTATE_USE_ATM, 0);
break;
case OBJECTIVE_USE_STOP_ATTRACTOR:
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
ClearObjective();
SetObjective(OBJECTIVE_WAIT_FOR_BUS);
SetObjective(OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP);
break;
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
ClearObjective();
m_prevObjective = OBJECTIVE_NONE;
SetObjective(OBJECTIVE_IDLE);
SetObjective(OBJECTIVE_WAIT_ON_FOOT);
m_objectiveTimer = CTimer::GetTimeInMilliseconds() + m_attractor->GetHeadOfQueueWaitTime();
break;
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
m_prevObjective = OBJECTIVE_NONE;
SetObjective(OBJECTIVE_WAIT_FOR_RAIN_TO_END);
SetObjective(OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER);
break;
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
m_prevObjective = OBJECTIVE_NONE;
SetObjective(OBJECTIVE_PURCHASE_ICECREAM);
SetObjective(OBJECTIVE_WAIT_ON_FOOT_AT_ICE_CREAM_VAN);
break;
}
}
@ -15089,12 +15057,12 @@ CPed::ProcessObjective(void)
}
}
return;
case OBJECTIVE_WAIT_FOR_RAIN_TO_END:
case OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER:
SetIdle();
if (m_attractor && CWeather::Rain < 0.2f)
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
break;
case OBJECTIVE_WAIT_FOR_BUS:
case OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP:
SetIdle();
if (m_attractor) {
float left = GetPosition().x - 10.0f;
@ -15134,7 +15102,7 @@ CPed::ProcessObjective(void)
if (pBus) {
if (pBus->m_nNumPassengers >= pBus->m_nNumMaxPassengers - 1)
SetObjective(OBJECTIVE_IDLE);
SetObjective(OBJECTIVE_WAIT_ON_FOOT);
else {
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, pBus);
@ -15303,14 +15271,11 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
if (m_nMoveState == PEDMOVE_NONE || m_nMoveState == PEDMOVE_STILL)
return;
#ifdef TOGGLEABLE_BETA_FEATURES
if (!bMakePedsRunToPhonesToReportCrimes)
#endif
if (CharCreatedBy != MISSION_CHAR && obj->GetModelIndex() == MI_PHONEBOOTH1) {
bool isRunning = m_nMoveState == PEDMOVE_RUN || m_nMoveState == PEDMOVE_SPRINT;
SetFindPathAndFlee(obj, 5000, !isRunning);
return;
}
if (CharCreatedBy != MISSION_CHAR && obj->GetModelIndex() == MI_PHONEBOOTH1) {
bool isRunning = m_nMoveState == PEDMOVE_RUN || m_nMoveState == PEDMOVE_SPRINT;
SetFindPathAndFlee(obj, 5000, !isRunning);
return;
}
CVector2D adjustedColMin(objColMin.x - 0.35f, objColMin.y - 0.35f);
CVector2D adjustedColMax(objColMax.x + 0.35f, objColMax.y + 0.35f);
@ -15375,7 +15340,7 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
}
if (m_pSeekTarget == obj && obj->IsVehicle()) {
if (m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER
|| m_objective == OBJECTIVE_SOLICIT) {
|| m_objective == OBJECTIVE_SOLICIT_VEHICLE) {
goingToEnterCar = true;
if (IsPlayer())
checkIntervalInTime = 0.0f;
@ -17231,7 +17196,7 @@ CPed::SetExitCar(CVehicle *veh, uint32 wantedDoorNode)
default:
break;
}
if (someoneEntersFromOurExitDoor && m_objective == OBJECTIVE_LEAVE_VEHICLE) {
if (someoneEntersFromOurExitDoor && m_objective == OBJECTIVE_LEAVE_CAR) {
RestorePreviousObjective();
return;
}
@ -17578,7 +17543,7 @@ CPed::ScanForInterestingStuff(void)
if (veh->IsVehicleNormal()) {
if (veh->IsCar()) {
if ((GetPosition() - veh->GetPosition()).Magnitude() < 5.0f && veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, nil)) {
SetObjective(OBJECTIVE_SOLICIT, veh);
SetObjective(OBJECTIVE_SOLICIT_VEHICLE, veh);
Say(SOUND_PED_SOLICIT);
return;
}
@ -17883,7 +17848,7 @@ CPed::SeekCar(void)
m_fRotationCur = m_fRotationDest;
if (!bVehEnterDoorIsBlocked) {
vehToSeek->bIsStatic = false;
if (m_objective == OBJECTIVE_SOLICIT) {
if (m_objective == OBJECTIVE_SOLICIT_VEHICLE) {
SetSolicit(1000);
} else if (m_objective == OBJECTIVE_BUY_ICE_CREAM) {
SetBuyIceCream();
@ -18228,14 +18193,14 @@ CPed::UpdateFromLeader(void)
if (m_leader->m_nPedState == PED_DEAD) {
SetLeader(nil);
SetObjective(OBJECTIVE_FLEE_TILL_SAFE);
SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
return;
}
if (!m_leader->bInVehicle) {
if (m_leader->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER) {
if (bInVehicle) {
if (m_objective != OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT && m_objective != OBJECTIVE_LEAVE_VEHICLE)
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
if (m_objective != OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT && m_objective != OBJECTIVE_LEAVE_CAR)
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
return;
}
@ -18250,12 +18215,12 @@ CPed::UpdateFromLeader(void)
}
}
if (bInVehicle || !m_leader->bInVehicle || m_leader->m_nPedState != PED_DRIVING) {
if (m_leader->m_objective != OBJECTIVE_NONE && (!m_leader->IsPlayer() || m_leader->m_objective != OBJECTIVE_IDLE)
if (m_leader->m_objective != OBJECTIVE_NONE && (!m_leader->IsPlayer() || m_leader->m_objective != OBJECTIVE_WAIT_ON_FOOT)
&& m_objective != m_leader->m_objective) {
switch (m_leader->m_objective) {
case OBJECTIVE_IDLE:
case OBJECTIVE_FLEE_TILL_SAFE:
case OBJECTIVE_WAIT_ON_FOOT:
case OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE:
case OBJECTIVE_WAIT_IN_CAR:
case OBJECTIVE_FOLLOW_ROUTE:
SetObjective(m_leader->m_objective);
@ -18280,7 +18245,7 @@ CPed::UpdateFromLeader(void)
return;
}
break;
case OBJECTIVE_FIGHT_CHAR:
case OBJECTIVE_GUARD_ATTACK:
return;
case OBJECTIVE_HAIL_TAXI:
m_leader = nil;
@ -18340,7 +18305,7 @@ CPed::UpdateFromLeader(void)
}
}
} else if (bInVehicle) {
if ((!m_leader->bInVehicle || m_leader->m_nPedState == PED_EXIT_CAR) && m_objective != OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT) {
if ((!m_leader->bInVehicle || m_leader->m_nPedState == PED_EXIT_CAR) && m_objective != OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT) {
switch (m_leader->m_objective) {
case OBJECTIVE_ENTER_CAR_AS_PASSENGER:
@ -18350,11 +18315,11 @@ CPed::UpdateFromLeader(void)
// fall through
default:
if (m_pMyVehicle && m_objective != OBJECTIVE_LEAVE_VEHICLE) {
if (m_pMyVehicle && m_objective != OBJECTIVE_LEAVE_CAR) {
#ifdef VC_PED_PORTS
m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + 250;
#endif
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
}
break;
@ -18702,12 +18667,12 @@ void
CPed::SetObjective(eObjective newObj, float heading, const CVector& pos)
{
switch (newObj) {
case OBJECTIVE_USE_SEAT_ATTRACTOR:
case OBJECTIVE_USE_ATM_ATTRACTOR:
case OBJECTIVE_USE_STOP_ATTRACTOR:
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
case OBJECTIVE_GOTO_ATM_ON_FOOT:
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
ClearPointGunAt();
SetObjective(newObj, pos);
m_attractorHeading = heading;
@ -18725,7 +18690,7 @@ CPed::SetObjective(eObjective newObj, CVector dest)
return;
if (m_objective == newObj) {
if (newObj == OBJECTIVE_GOTO_AREA_ANY_MEANS || newObj == OBJECTIVE_GOTO_AREA_ON_FOOT || newObj == OBJECTIVE_RUN_TO_AREA || newObj == OBJECTIVE_SPRINT_TO_COORD) {
if (newObj == OBJECTIVE_GOTO_AREA_ANY_MEANS || newObj == OBJECTIVE_GOTO_AREA_ON_FOOT || newObj == OBJECTIVE_RUN_TO_AREA || newObj == OBJECTIVE_SPRINT_TO_AREA) {
if (m_nextRoutePointPos == dest)
return;
} else if (newObj == OBJECTIVE_GUARD_SPOT) {
@ -18745,7 +18710,7 @@ CPed::SetObjective(eObjective newObj, CVector dest)
break;
case OBJECTIVE_GUARD_AREA:
case OBJECTIVE_WAIT_IN_CAR:
case OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT:
case OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT:
case OBJECTIVE_KILL_CHAR_ON_FOOT:
case OBJECTIVE_KILL_CHAR_ANY_MEANS:
case OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE:
@ -18753,20 +18718,20 @@ CPed::SetObjective(eObjective newObj, CVector dest)
case OBJECTIVE_GOTO_CHAR_ON_FOOT:
case OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING:
case OBJECTIVE_HASSLE_CHAR:
case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
case OBJECTIVE_LEAVE_VEHICLE:
case OBJECTIVE_FOLLOW_CHAR_IN_FORMATION:
case OBJECTIVE_LEAVE_CAR:
case OBJECTIVE_ENTER_CAR_AS_PASSENGER:
case OBJECTIVE_ENTER_CAR_AS_DRIVER:
case OBJECTIVE_FOLLOW_CAR_IN_CAR:
case OBJECTIVE_FIRE_AT_OBJ_FROM_VEHICLE:
case OBJECTIVE_DESTROY_OBJ:
case OBJECTIVE_FIRE_AT_OBJECT_FROM_VEHICLE:
case OBJECTIVE_DESTROY_OBJECT:
case OBJECTIVE_DESTROY_CAR:
case OBJECTIVE_GOTO_AREA_IN_CAR:
case OBJECTIVE_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
case OBJECTIVE_FIGHT_CHAR:
case OBJECTIVE_GUARD_ATTACK:
case OBJECTIVE_SET_LEADER:
case OBJECTIVE_FOLLOW_ROUTE:
case OBJECTIVE_SOLICIT:
case OBJECTIVE_SOLICIT_VEHICLE:
case OBJECTIVE_HAIL_TAXI:
case OBJECTIVE_CATCH_TRAIN:
case OBJECTIVE_BUY_ICE_CREAM:
@ -18776,48 +18741,48 @@ CPed::SetObjective(eObjective newObj, CVector dest)
case OBJECTIVE_LEAVE_CAR_AND_DIE:
case OBJECTIVE_FLEE_CAR:
case OBJECTIVE_SUN_BATHE:
case OBJECTIVE_AIM_GUN_AT_PED:
case OBJECTIVE_AIM_GUN_AT:
case OBJECTIVE_WANDER:
case OBJECTIVE_WAIT_FOR_RAIN_TO_END:
case OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER:
case OBJECTIVE_KILL_CHAR_ON_BOAT:
case OBJECTIVE_SOLICIT_FOOT:
case OBJECTIVE_WAIT_FOR_BUS:
case OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP:
break;
case OBJECTIVE_GOTO_AREA_ANY_MEANS:
case OBJECTIVE_GOTO_AREA_ON_FOOT:
case OBJECTIVE_USE_SEAT_ATTRACTOR:
case OBJECTIVE_USE_ATM_ATTRACTOR:
case OBJECTIVE_USE_STOP_ATTRACTOR:
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
case OBJECTIVE_GOTO_ATM_ON_FOOT:
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
bIsRunning = false;
m_pNextPathNode = nil;
m_nextRoutePointPos = dest;
m_vecSeekPos = m_nextRoutePointPos;
m_distanceToCountSeekDone = 0.5f;
if (m_objective == OBJECTIVE_USE_ATM_ATTRACTOR) {
if (m_objective == OBJECTIVE_GOTO_ATM_ON_FOOT) {
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
}
if (m_objective == OBJECTIVE_USE_SEAT_ATTRACTOR) {
if (m_objective == OBJECTIVE_GOTO_SEAT_ON_FOOT) {
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
}
if (m_objective == OBJECTIVE_USE_STOP_ATTRACTOR) {
if (m_objective == OBJECTIVE_GOTO_BUS_STOP_ON_FOOT) {
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
}
if (m_objective == OBJECTIVE_USE_PIZZA_ATTRACTOR) {
if (m_objective == OBJECTIVE_GOTO_PIZZA_ON_FOOT) {
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
}
if (m_objective == OBJECTIVE_USE_SHELTER_ATTRACTOR) {
if (m_objective == OBJECTIVE_GOTO_SHELTER_ON_FOOT) {
bIsRunning = true;
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
}
if (m_objective == OBJECTIVE_USE_ICECREAM_ATTRACTOR) {
if (m_objective == OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT) {
bIsRunning = true;
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
@ -18831,7 +18796,7 @@ CPed::SetObjective(eObjective newObj, CVector dest)
}
break;
case OBJECTIVE_RUN_TO_AREA:
case OBJECTIVE_SPRINT_TO_COORD:
case OBJECTIVE_SPRINT_TO_AREA:
bIsRunning = true;
m_pNextPathNode = nil;
m_nextRoutePointPos = dest;
@ -19452,12 +19417,12 @@ CPed::SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float head
if (m_attractor != pAttractor)
return;
switch (pAttractor->GetEffect()->pedattr.type) {
case ATTRACTOR_ATM: SetObjective(OBJECTIVE_USE_ATM_ATTRACTOR, heading, pos); break;
case ATTRACTOR_SEAT: SetObjective(OBJECTIVE_USE_SEAT_ATTRACTOR, heading, pos); break;
case ATTRACTOR_STOP: SetObjective(OBJECTIVE_USE_STOP_ATTRACTOR, heading, pos); break;
case ATTRACTOR_PIZZA: SetObjective(OBJECTIVE_USE_PIZZA_ATTRACTOR, heading, pos); break;
case ATTRACTOR_SHELTER: SetObjective(OBJECTIVE_USE_SHELTER_ATTRACTOR, heading, pos); break;
case ATTRACTOR_ICECREAM: SetObjective(OBJECTIVE_USE_ICECREAM_ATTRACTOR, heading, pos); break;
case ATTRACTOR_ATM: SetObjective(OBJECTIVE_GOTO_ATM_ON_FOOT, heading, pos); break;
case ATTRACTOR_SEAT: SetObjective(OBJECTIVE_GOTO_SEAT_ON_FOOT, heading, pos); break;
case ATTRACTOR_STOP: SetObjective(OBJECTIVE_GOTO_BUS_STOP_ON_FOOT, heading, pos); break;
case ATTRACTOR_PIZZA: SetObjective(OBJECTIVE_GOTO_PIZZA_ON_FOOT, heading, pos); break;
case ATTRACTOR_SHELTER: SetObjective(OBJECTIVE_GOTO_SHELTER_ON_FOOT, heading, pos); break;
case ATTRACTOR_ICECREAM: SetObjective(OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT, heading, pos); break;
default: return;
}
SetObjectiveTimer(time);
@ -19929,7 +19894,7 @@ CPed::PedShuffle(void)
{
if (m_pMyVehicle->pPassengers[0] == this) {
CPed *driver = m_pMyVehicle->pDriver;
if (!driver || driver->m_objective == OBJECTIVE_LEAVE_VEHICLE) {
if (!driver || driver->m_objective == OBJECTIVE_LEAVE_CAR) {
m_pVehicleAnim = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, m_pMyVehicle->bLowVehicle ? ANIM_CAR_LSHUFFLE_RHS : ANIM_CAR_SHUFFLE_RHS);
m_objective = OBJECTIVE_ENTER_CAR_AS_DRIVER;
m_pMyVehicle->RemovePassenger(this);

View File

@ -181,13 +181,13 @@ enum eWaitState {
enum eObjective : uint32 {
OBJECTIVE_NONE,
OBJECTIVE_IDLE,
OBJECTIVE_IDLE_COP,
OBJECTIVE_FLEE_TILL_SAFE,
OBJECTIVE_WAIT_ON_FOOT,
OBJECTIVE_WAIT_ON_FOOT_FOR_COP,
OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE,
OBJECTIVE_GUARD_SPOT,
OBJECTIVE_GUARD_AREA, // not implemented
OBJECTIVE_GUARD_AREA,
OBJECTIVE_WAIT_IN_CAR,
OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT,
OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT,
OBJECTIVE_KILL_CHAR_ON_FOOT,
OBJECTIVE_KILL_CHAR_ANY_MEANS,
OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE,
@ -195,23 +195,23 @@ enum eObjective : uint32 {
OBJECTIVE_GOTO_CHAR_ON_FOOT,
OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING,
OBJECTIVE_HASSLE_CHAR,
OBJECTIVE_FOLLOW_PED_IN_FORMATION,
OBJECTIVE_LEAVE_VEHICLE,
OBJECTIVE_FOLLOW_CHAR_IN_FORMATION,
OBJECTIVE_LEAVE_CAR,
OBJECTIVE_ENTER_CAR_AS_PASSENGER,
OBJECTIVE_ENTER_CAR_AS_DRIVER,
OBJECTIVE_FOLLOW_CAR_IN_CAR, // seems not implemented so far
OBJECTIVE_FIRE_AT_OBJ_FROM_VEHICLE, // not implemented
OBJECTIVE_DESTROY_OBJ, // not implemented
OBJECTIVE_FOLLOW_CAR_IN_CAR,
OBJECTIVE_FIRE_AT_OBJECT_FROM_VEHICLE,
OBJECTIVE_DESTROY_OBJECT,
OBJECTIVE_DESTROY_CAR,
OBJECTIVE_GOTO_AREA_ANY_MEANS,
OBJECTIVE_GOTO_AREA_ON_FOOT,
OBJECTIVE_RUN_TO_AREA,
OBJECTIVE_GOTO_AREA_IN_CAR, // not implemented
OBJECTIVE_FOLLOW_CAR_ON_FOOT_WITH_OFFSET, // not implemented
OBJECTIVE_FIGHT_CHAR,
OBJECTIVE_GOTO_AREA_IN_CAR,
OBJECTIVE_FOLLOW_CAR_ON_FOOT_WITH_OFFSET,
OBJECTIVE_GUARD_ATTACK,
OBJECTIVE_SET_LEADER,
OBJECTIVE_FOLLOW_ROUTE,
OBJECTIVE_SOLICIT,
OBJECTIVE_SOLICIT_VEHICLE,
OBJECTIVE_HAIL_TAXI,
OBJECTIVE_CATCH_TRAIN,
OBJECTIVE_BUY_ICE_CREAM,
@ -219,22 +219,22 @@ enum eObjective : uint32 {
OBJECTIVE_STEAL_ANY_MISSION_CAR,
OBJECTIVE_MUG_CHAR,
OBJECTIVE_LEAVE_CAR_AND_DIE,
OBJECTIVE_USE_SEAT_ATTRACTOR,
OBJECTIVE_USE_ATM_ATTRACTOR,
OBJECTIVE_GOTO_SEAT_ON_FOOT,
OBJECTIVE_GOTO_ATM_ON_FOOT,
OBJECTIVE_FLEE_CAR,
OBJECTIVE_SUN_BATHE,
OBJECTIVE_USE_STOP_ATTRACTOR,
OBJECTIVE_USE_PIZZA_ATTRACTOR,
OBJECTIVE_USE_SHELTER_ATTRACTOR,
OBJECTIVE_AIM_GUN_AT_PED,
OBJECTIVE_GOTO_BUS_STOP_ON_FOOT,
OBJECTIVE_GOTO_PIZZA_ON_FOOT,
OBJECTIVE_GOTO_SHELTER_ON_FOOT,
OBJECTIVE_AIM_GUN_AT,
OBJECTIVE_WANDER,
OBJECTIVE_WAIT_FOR_RAIN_TO_END,
OBJECTIVE_SPRINT_TO_COORD,
OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER,
OBJECTIVE_SPRINT_TO_AREA,
OBJECTIVE_KILL_CHAR_ON_BOAT,
OBJECTIVE_SOLICIT_FOOT,
OBJECTIVE_WAIT_FOR_BUS,
OBJECTIVE_USE_ICECREAM_ATTRACTOR,
OBJECTIVE_PURCHASE_ICECREAM,
OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP,
OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT,
OBJECTIVE_WAIT_ON_FOOT_AT_ICE_CREAM_VAN,
OBJ_55,
OBJ_56,
OBJ_57,
@ -349,6 +349,7 @@ enum eMoveState {
PEDMOVE_JOG,
PEDMOVE_RUN,
PEDMOVE_SPRINT,
PEDMOVE_THROWN
};
class CVehicle;
@ -966,9 +967,9 @@ public:
bool EnteringCar(void) { return m_nPedState == PED_ENTER_CAR || m_nPedState == PED_CARJACK; }
bool HasAttractor(void) { return m_attractor != nil; }
bool IsUseAttractorObjective(eObjective obj) {
return obj == OBJECTIVE_USE_ATM_ATTRACTOR || obj == OBJECTIVE_USE_ICECREAM_ATTRACTOR ||
obj == OBJECTIVE_USE_PIZZA_ATTRACTOR || obj == OBJECTIVE_USE_SEAT_ATTRACTOR ||
obj == OBJECTIVE_USE_SHELTER_ATTRACTOR || obj == OBJECTIVE_USE_STOP_ATTRACTOR;
return obj == OBJECTIVE_GOTO_ATM_ON_FOOT || obj == OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT ||
obj == OBJECTIVE_GOTO_PIZZA_ON_FOOT || obj == OBJECTIVE_GOTO_SEAT_ON_FOOT ||
obj == OBJECTIVE_GOTO_SHELTER_ON_FOOT || obj == OBJECTIVE_GOTO_BUS_STOP_ON_FOOT;
}
void ReplaceWeaponWhenExitingVehicle(void);
@ -1080,11 +1081,6 @@ public:
static bool bPedCheat3;
static CVector2D ms_vec2DFleePosition;
#ifdef TOGGLEABLE_BETA_FEATURES
static bool bPopHeadsOnHeadshot;
static bool bMakePedsRunToPhonesToReportCrimes;
#endif
#ifndef MASTER
// Mobile things
void DebugDrawPedDestination(CPed *, int, int);

View File

@ -276,27 +276,27 @@ static bool IsPedUsingAttractorOfThisType(int8 type, CPed* pPed)
{
switch (type) {
case ATTRACTOR_ATM:
if (pPed->m_objective == OBJECTIVE_USE_ATM_ATTRACTOR)
if (pPed->m_objective == OBJECTIVE_GOTO_ATM_ON_FOOT)
return true;
break;
case ATTRACTOR_SEAT:
if (pPed->m_objective == OBJECTIVE_USE_SEAT_ATTRACTOR)
if (pPed->m_objective == OBJECTIVE_GOTO_SEAT_ON_FOOT)
return true;
break;
case ATTRACTOR_STOP:
if (pPed->m_objective == OBJECTIVE_USE_STOP_ATTRACTOR || pPed->m_objective == OBJECTIVE_WAIT_FOR_BUS || pPed->m_objective == OBJECTIVE_IDLE)
if (pPed->m_objective == OBJECTIVE_GOTO_BUS_STOP_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT)
return true;
break;
case ATTRACTOR_PIZZA:
if (pPed->m_objective == OBJECTIVE_USE_PIZZA_ATTRACTOR || pPed->m_objective == OBJECTIVE_IDLE)
if (pPed->m_objective == OBJECTIVE_GOTO_PIZZA_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT)
return true;
break;
case ATTRACTOR_SHELTER:
if (pPed->m_objective == OBJECTIVE_USE_SHELTER_ATTRACTOR || pPed->m_objective == OBJECTIVE_WAIT_FOR_RAIN_TO_END)
if (pPed->m_objective == OBJECTIVE_GOTO_SHELTER_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER)
return true;
break;
case ATTRACTOR_ICECREAM:
if (pPed->m_objective == OBJECTIVE_USE_ICECREAM_ATTRACTOR || pPed->m_objective == OBJECTIVE_PURCHASE_ICECREAM)
if (pPed->m_objective == OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT_AT_ICE_CREAM_VAN)
return true;
break;
}

View File

@ -1485,7 +1485,7 @@ CPlayerPed::ProcessControl(void)
SetDead();
return;
}
if (m_nPedState == PED_DRIVING && m_objective != OBJECTIVE_LEAVE_VEHICLE) {
if (m_nPedState == PED_DRIVING && m_objective != OBJECTIVE_LEAVE_CAR) {
if (m_pMyVehicle->IsCar() && ((CAutomobile*)m_pMyVehicle)->Damage.GetDoorStatus(DOOR_FRONT_LEFT) == DOOR_STATUS_SWINGING) {
CAnimBlendAssociation *rollDoorAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_ROLLDOOR);
if (!rollDoorAssoc) {