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CAutomobile ctor, car spawner, fixes
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@ -42,7 +42,7 @@ CEntity::CEntity(void)
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bUseCollisionRecords = false;
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bWasPostponed = false;
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m_flagB2 = false;
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bExplosionProof = false;
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bIsVisible = true;
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bHasCollided = false;
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bRenderScorched = false;
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@ -50,7 +50,7 @@ public:
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// flagsB
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uint32 bWasPostponed : 1;
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uint32 m_flagB2 : 1; // explosion proof?
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uint32 bExplosionProof : 1;
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uint32 bIsVisible : 1;
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uint32 bHasCollided : 1; //
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uint32 bRenderScorched : 1;
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