Fix reverse warn and air brakes

This commit is contained in:
Filip Gawin
2019-07-07 16:32:28 +02:00
parent d6944ec570
commit 567937a8cd
2 changed files with 165 additions and 11 deletions

View File

@ -44,7 +44,7 @@ public:
char m_bLoopEnded;
char field_82;
char field_83;
int field_84;
int calculatedVolume;
char field_88;
char field_89;
char field_90;
@ -218,15 +218,20 @@ public:
char field_19195;
int m_nTimeOfRecentCrime;
void AddSampleToRequestedQueue();
void AddDetailsToRequestedOrderList(uint8 sample);
void AddReflectionsToRequestedQueue();
uint32 ComputeVolume(int emittingVolume, float soundIntensity, float distance);
void Initialise();
void PostInitialiseGameSpecificSetup();
void InitialisePoliceRadioZones(); // @todo
void InitialisePoliceRadioZones(); // @todo
void ResetAudioLogicTimers(int32 timer); // @todo
void Terminate();
// done
char GetMissionScriptPoliceAudioPlayingStatus();
bool GetMissionAudioLoadingStatus();
@ -270,7 +275,7 @@ public:
void InterrogateAudioEntities();
void ClearRequestedQueue();
// void AgeCrimes();
// void AgeCrimes(); //todo
bool UsesReverseWarning(int32 model);
bool HasAirBrakes(int32 model);
@ -283,7 +288,7 @@ public:
void ProcessPlane(void *); // todo
void ClearMissionAudio();
// void ProcessReverb();
// void ProcessReverb(); // todo
bool IsMissionAudioSampleFinished();