SetPosition, part 2

This commit is contained in:
Sergeanur
2020-05-02 15:28:19 +03:00
parent d23b2c423e
commit 52390062b3
14 changed files with 49 additions and 49 deletions

View File

@ -340,7 +340,7 @@ void CCrane::Update(void)
case GOING_TOWARDS_TARGET_ONLY_HEIGHT:
case ROTATING_TARGET:
if (m_pVehiclePickedUp) {
m_pVehiclePickedUp->GetPosition() = CVector(m_vecHookCurPos.x, m_vecHookCurPos.y, m_vecHookCurPos.z - m_pVehiclePickedUp->GetColModel()->boundingBox.max.z);
m_pVehiclePickedUp->SetPosition(m_vecHookCurPos.x, m_vecHookCurPos.y, m_vecHookCurPos.z - m_pVehiclePickedUp->GetColModel()->boundingBox.max.z);
m_pVehiclePickedUp->SetMoveSpeed(0.0f, 0.0f, 0.0f);
CVector up(vecHook.x - m_vecHookCurPos.x, vecHook.y - m_vecHookCurPos.y, 20.0f);
up.Normalise();
@ -585,7 +585,7 @@ void CCrane::SetHookMatrix()
{
if (m_pHook == nil)
return;
m_pHook->GetPosition() = m_vecHookCurPos;
m_pHook->SetPosition(m_vecHookCurPos);
CVector up(m_vecHookInitPos.x - m_vecHookCurPos.x, m_vecHookInitPos.y - m_vecHookCurPos.y, 20.0f);
up.Normalise();
m_pHook->GetRight() = CrossProduct(CVector(0.0f, 1.0f, 0.0f), up);