diff --git a/src/core/Fire.cpp b/src/core/Fire.cpp
index 984b21bb..8b184622 100644
--- a/src/core/Fire.cpp
+++ b/src/core/Fire.cpp
@@ -396,7 +396,7 @@ CFireManager::StartScriptFire(const CVector &pos, CEntity *target, float strengt
 	if (target) {
 		if (target->IsPed()) {
 			ped->m_pFire = fire;
-			if (target != (CVehicle *)FindPlayerPed()) {
+			if (target != FindPlayerPed()) {
 				CVector2D pos = target->GetPosition();
 				ped->SetFlee(pos, 10000);
 				ped->SetMoveAnim();