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Auto-detect X11 dependency
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@ -52,11 +52,7 @@ long _dwOperatingSystemVersion;
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#include "Font.h"
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#include "MemoryMgr.h"
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// We found out that GLFW's keyboard input handling is still pretty delayed/not stable, so now we fetch input from X11 directly on Linux.
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#if !defined _WIN32 && !defined __APPLE__ && !defined GTA_HANDHELD // && !defined WAYLAND
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#define GET_KEYBOARD_INPUT_FROM_X11
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#endif
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// This is defined on project-level, via premake5 or cmake
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#ifdef GET_KEYBOARD_INPUT_FROM_X11
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#include <X11/Xlib.h>
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#include <X11/XKBlib.h>
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