memory heap starting to work

This commit is contained in:
aap
2020-11-25 22:49:50 +01:00
parent 88baa9ce5f
commit 4ddc356341
8 changed files with 74 additions and 16 deletions

View File

@ -40,6 +40,7 @@
#include "Sprite2d.h"
#include "AnimViewer.h"
#include "Font.h"
#include "MemoryHeap.h"
#define MAX_SUBSYSTEMS (16)
@ -277,7 +278,11 @@ psMouseSetPos(RwV2d *pos)
RwMemoryFunctions*
psGetMemoryFunctions(void)
{
#ifdef USE_CUSTOM_ALLOCATOR
return &memFuncs;
#else
return nil;
#endif
}
/*
@ -1461,6 +1466,10 @@ main(int argc, char *argv[])
RwV2d pos;
RwInt32 i;
#ifdef USE_CUSTOM_ALLOCATOR
InitMemoryMgr();
#endif
#ifndef _WIN32
struct sigaction act;
act.sa_sigaction = terminateHandler;