uint8 enums fixed

This commit is contained in:
withmorten
2020-12-07 01:59:17 +01:00
parent 912e71be53
commit 4c0744260d
22 changed files with 48 additions and 49 deletions

View File

@ -11,7 +11,7 @@ class CBuilding;
class CCrane
{
public:
enum CraneState : uint8 {
enum CraneState {
IDLE = 0,
GOING_TOWARDS_TARGET = 1,
LIFTING_TARGET = 2,
@ -19,7 +19,7 @@ public:
ROTATING_TARGET = 4,
DROPPING_TARGET = 5
};
enum CraneStatus : uint8 {
enum CraneStatus {
NONE = 0,
ACTIVATED = 1,
DEACTIVATED = 2
@ -46,8 +46,8 @@ public:
CVector2D m_vecHookVelocity;
CVehicle *m_pVehiclePickedUp;
uint32 m_nTimeForNextCheck;
CraneStatus m_nCraneStatus;
CraneState m_nCraneState;
uint8 m_nCraneStatus;
uint8 m_nCraneState;
uint8 m_nVehiclesCollected;
bool m_bIsCrusher;
bool m_bIsMilitaryCrane;

View File

@ -281,7 +281,7 @@ public:
int8 m_comedyControlState;
CStoredCollPoly m_aCollPolys[2]; // poly which is under front/rear part of car
float m_fSteerInput;
eVehicleType m_vehType;
uint8 m_vehType;
static void *operator new(size_t);
static void *operator new(size_t sz, int slot);