uint8 enums fixed

This commit is contained in:
withmorten
2020-12-07 01:59:17 +01:00
parent 912e71be53
commit 4c0744260d
22 changed files with 48 additions and 49 deletions

View File

@ -29,7 +29,7 @@ void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup
{
if (NumSetPieces >= NUM_SETPIECES)
return;
aSetPieces[NumSetPieces].m_nType = (eSetPieceType)type;
aSetPieces[NumSetPieces].m_nType = type;
aSetPieces[NumSetPieces].m_vTriggerInf.x = Min(vTriggerInf.x, vTriggerSup.x);
aSetPieces[NumSetPieces].m_vTriggerInf.y = Min(vTriggerInf.y, vTriggerSup.y);
aSetPieces[NumSetPieces].m_vTriggerSup.x = Max(vTriggerInf.x, vTriggerSup.x);