uint8 enums fixed

This commit is contained in:
withmorten
2020-12-07 01:59:17 +01:00
parent 912e71be53
commit 4c0744260d
22 changed files with 48 additions and 49 deletions

View File

@ -109,9 +109,9 @@ void CAutoPilot::Load(uint8*& buf)
m_nNextDirection = ReadSaveBuf<int8>(buf);
m_nCurrentLane = ReadSaveBuf<int8>(buf);
m_nNextLane = ReadSaveBuf<int8>(buf);
m_nDrivingStyle = (eCarDrivingStyle)ReadSaveBuf<uint8>(buf);
m_nCarMission = (eCarMission)ReadSaveBuf<uint8>(buf);
m_nTempAction = (eCarTempAction)ReadSaveBuf<uint8>(buf);
m_nDrivingStyle = ReadSaveBuf<uint8>(buf);
m_nCarMission = ReadSaveBuf<uint8>(buf);
m_nTempAction = ReadSaveBuf<uint8>(buf);
m_nTimeTempAction = ReadSaveBuf<uint32>(buf);
m_fMaxTrafficSpeed = ReadSaveBuf<float>(buf);
m_nCruiseSpeed = ReadSaveBuf<uint8>(buf);

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@ -4,7 +4,7 @@
class CVehicle;
struct CPathNode;
enum eCarMission : uint8
enum eCarMission
{
MISSION_NONE,
MISSION_CRUISE,
@ -35,7 +35,7 @@ enum eCarMission : uint8
MISSION_BLOCKPLAYER_FORWARDANDBACK
};
enum eCarTempAction : uint8
enum eCarTempAction
{
TEMPACT_NONE,
TEMPACT_WAIT,
@ -50,7 +50,7 @@ enum eCarTempAction : uint8
TEMPACT_SWERVERIGHT
};
enum eCarDrivingStyle : uint8
enum eCarDrivingStyle
{
DRIVINGSTYLE_STOP_FOR_CARS,
DRIVINGSTYLE_SLOW_DOWN_FOR_CARS,
@ -76,9 +76,9 @@ public:
int8 m_nNextDirection;
int8 m_nCurrentLane;
int8 m_nNextLane;
eCarDrivingStyle m_nDrivingStyle;
eCarMission m_nCarMission;
eCarTempAction m_nTempAction;
uint8 m_nDrivingStyle;
uint8 m_nCarMission;
uint8 m_nTempAction;
uint32 m_nTimeTempAction;
float m_fMaxTrafficSpeed;
uint8 m_nCruiseSpeed;

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@ -634,7 +634,7 @@ void CCarAI::TellCarToBlockOtherCar(CVehicle* pVehicle, CVehicle* pTarget)
pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed);
}
eCarMission CCarAI::FindPoliceCarMissionForWantedLevel()
uint8 CCarAI::FindPoliceCarMissionForWantedLevel()
{
switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel){
case 0:
@ -648,7 +648,7 @@ eCarMission CCarAI::FindPoliceCarMissionForWantedLevel()
}
}
eCarMission CCarAI::FindPoliceBoatMissionForWantedLevel()
uint8 CCarAI::FindPoliceBoatMissionForWantedLevel()
{
switch (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel) {
case 0:

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@ -22,8 +22,8 @@ public:
static void TellOccupantsToFleeCar(CVehicle*);
static void TellCarToRamOtherCar(CVehicle*, CVehicle*);
static void TellCarToBlockOtherCar(CVehicle*, CVehicle*);
static eCarMission FindPoliceCarMissionForWantedLevel();
static eCarMission FindPoliceBoatMissionForWantedLevel();
static uint8 FindPoliceCarMissionForWantedLevel();
static uint8 FindPoliceBoatMissionForWantedLevel();
static int32 FindPoliceCarSpeedForWantedLevel(CVehicle*);
static void MellowOutChaseSpeed(CVehicle*);
static void MellowOutChaseSpeedBoat(CVehicle*);

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@ -852,7 +852,7 @@ CPickups::GenerateNewOne(CVector pos, uint32 modelIndex, uint8 type, uint32 quan
if (slot >= NUMPICKUPS) return -1;
aPickUps[slot].m_eType = (ePickupType)type;
aPickUps[slot].m_eType = type;
aPickUps[slot].m_bRemoved = false;
aPickUps[slot].m_nQuantity = quantity;
aPickUps[slot].m_nMoneySpeed = rate;

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@ -1,7 +1,7 @@
#pragma once
#include "Weapon.h"
enum ePickupType : uint8
enum ePickupType
{
PICKUP_NONE = 0,
PICKUP_IN_SHOP,
@ -43,7 +43,7 @@ public:
int16 m_eModelIndex;
uint16 m_nIndex;
char m_sTextKey[8];
ePickupType m_eType;
uint8 m_eType;
bool m_bRemoved;
uint8 m_bWasAmmoCollected:1;
uint8 m_bWasControlMessageShown:1;

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@ -4038,7 +4038,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
CollectParameters(&m_nIp, 2);
CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(car);
car->AutoPilot.m_nDrivingStyle = (eCarDrivingStyle)ScriptParams[1];
car->AutoPilot.m_nDrivingStyle = (uint8)ScriptParams[1];
return 0;
}
case COMMAND_SET_CAR_MISSION:
@ -4046,7 +4046,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
CollectParameters(&m_nIp, 2);
CVehicle* car = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(car);
car->AutoPilot.m_nCarMission = (eCarMission)ScriptParams[1];
car->AutoPilot.m_nCarMission = (uint8)ScriptParams[1];
car->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
car->bEngineOn = true;
return 0;

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@ -1513,7 +1513,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
pVehicle->SetStatus((eEntityStatus)ScriptParams[1]);
pVehicle->SetStatus(ScriptParams[1]);
return 0;
}
case COMMAND_IS_CHAR_MALE:

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@ -1409,7 +1409,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
script_assert(pVehicle);
pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1];
pVehicle->AutoPilot.m_nTempAction = (uint8)ScriptParams[1];
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
return 0;
}

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@ -29,7 +29,7 @@ void CSetPieces::AddOne(uint8 type, CVector2D vTriggerInf, CVector2D vTriggerSup
{
if (NumSetPieces >= NUM_SETPIECES)
return;
aSetPieces[NumSetPieces].m_nType = (eSetPieceType)type;
aSetPieces[NumSetPieces].m_nType = type;
aSetPieces[NumSetPieces].m_vTriggerInf.x = Min(vTriggerInf.x, vTriggerSup.x);
aSetPieces[NumSetPieces].m_vTriggerInf.y = Min(vTriggerInf.y, vTriggerSup.y);
aSetPieces[NumSetPieces].m_vTriggerSup.x = Max(vTriggerInf.x, vTriggerSup.x);

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@ -5,7 +5,7 @@
class CVehicle;
class CCopPed;
enum eSetPieceType : uint8
enum eSetPieceType
{
SETPIECE_NONE = 0,
SETPIECE_TWOCOPCARSINALLEY,
@ -20,7 +20,7 @@ enum eSetPieceType : uint8
class CSetPiece
{
public:
eSetPieceType m_nType;
uint8 m_nType;
uint32 m_nLastTimeCreated;
CVector2D m_vTriggerInf;
CVector2D m_vTriggerSup;