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added a few registered pointers and memory debug
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@@ -29,6 +29,7 @@
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#include "Script.h"
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#include "postfx.h"
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#include "custompipes.h"
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#include "MemoryHeap.h"
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#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
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#include "FileMgr.h"
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@@ -383,6 +384,10 @@ SwitchToMission(void)
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}
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#endif
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#ifdef USE_CUSTOM_ALLOCATOR
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static void ParseHeap(void) { gMainHeap.ParseHeap(); }
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#endif
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static const char *carnames[] = {
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"landstal", "idaho", "stinger", "linerun", "peren", "sentinel", "patriot", "firetruk", "trash", "stretch", "manana", "infernus", "blista", "pony",
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"mule", "cheetah", "ambulan", "fbicar", "moonbeam", "esperant", "taxi", "kuruma", "bobcat", "mrwhoop", "bfinject", "corpse", "police", "enforcer",
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@@ -565,6 +570,12 @@ DebugMenuPopulate(void)
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DebugMenuAddVarBool8("Render", "Don't render Objects", &gbDontRenderObjects, nil);
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DebugMenuAddVarBool8("Render", "Don't Render Water", &gbDontRenderWater, nil);
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#ifndef FINAL
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DebugMenuAddVarBool8("Debug", "Print Memory Usage", &gbPrintMemoryUsage, nil);
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#ifdef USE_CUSTOM_ALLOCATOR
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DebugMenuAddCmd("Debug", "Parse Heap", ParseHeap);
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#endif
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#endif
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DebugMenuAddVarBool8("Debug", "Show cullzone debug stuff", &gbShowCullZoneDebugStuff, nil);
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DebugMenuAddVarBool8("Debug", "Disable zone cull", &gbDisableZoneCull, nil);
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