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https://github.com/halpz/re3.git
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first fake RW implementation working
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@ -307,6 +307,7 @@ bool CGame::Initialise(const char* datFile)
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CDraw::SetFOV(120.0f);
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CDraw::ms_fLODDistance = 500.0f;
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LoadingScreen("Loading the Game", "Setup streaming", nil);
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#ifdef USE_TXD_CDIMAGE
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int txdHandle = CFileMgr::OpenFile("MODELS\\TXD.IMG", "r");
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if (txdHandle)
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CFileMgr::CloseFile(txdHandle);
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@ -321,6 +322,9 @@ bool CGame::Initialise(const char* datFile)
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CStreaming::Init();
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}
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}
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#else
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CStreaming::Init();
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#endif
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CStreaming::LoadInitialVehicles();
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CStreaming::LoadInitialPeds();
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CStreaming::RequestBigBuildings(LEVEL_NONE);
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@ -190,6 +190,7 @@ enum Config {
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#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
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#define MORE_LANGUAGES // Add more translations to the game
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#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
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//#define USE_TXD_CDIMAGE // generate and load textures from txd.img
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// Pad
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#define XINPUT
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