added wrappers around math functions

This commit is contained in:
aap
2019-07-10 17:18:26 +02:00
parent 80e0409d6a
commit 4a36d64f15
31 changed files with 204 additions and 191 deletions

View File

@ -53,7 +53,7 @@ CDoor::Process(CVehicle *vehicle)
break;
}
fSpeedDiff = clamp(fSpeedDiff, -0.2f, 0.2f);
if(fabs(fSpeedDiff) > 0.002f)
if(Abs(fSpeedDiff) > 0.002f)
m_fAngVel += fSpeedDiff;
m_fAngVel *= 0.945f;
m_fAngVel = clamp(m_fAngVel, -0.3f, 0.3f);
@ -76,7 +76,7 @@ CDoor::Process(CVehicle *vehicle)
float
CDoor::RetAngleWhenClosed(void)
{
if(fabs(m_fMaxAngle) < fabs(m_fMinAngle))
if(Abs(m_fMaxAngle) < Abs(m_fMinAngle))
return m_fMaxAngle;
else
return m_fMinAngle;
@ -85,7 +85,7 @@ CDoor::RetAngleWhenClosed(void)
float
CDoor::RetAngleWhenOpen(void)
{
if(fabs(m_fMaxAngle) < fabs(m_fMinAngle))
if(Abs(m_fMaxAngle) < Abs(m_fMinAngle))
return m_fMinAngle;
else
return m_fMaxAngle;
@ -104,7 +104,7 @@ bool
CDoor::IsFullyOpen(void)
{
// why -0.5? that's around 28 deg less than fully open
if(fabs(m_fAngle) < fabs(RetAngleWhenOpen()) - 0.5f)
if(Abs(m_fAngle) < Abs(RetAngleWhenOpen()) - 0.5f)
return false;
return true;
}