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added wrappers around math functions
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@ -445,7 +445,7 @@ void
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cAudioManager::CalculateDistance(bool *ptr, float dist)
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{
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if(*ptr == false) {
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m_sQueueSample.m_fDistance = sqrt(dist);
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m_sQueueSample.m_fDistance = Sqrt(dist);
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*ptr = true;
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}
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}
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