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https://github.com/halpz/re3.git
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anims done. ped fight hacked to compile
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@ -29,6 +29,7 @@ enum AssocGroupId
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ASSOCGRP_SNIPER,
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ASSOCGRP_THROW,
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ASSOCGRP_FLAMETHROWER,
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ASSOCGRP_ROCKETLAUNCHER,
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ASSOCGRP_MEDIC,
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ASSOCGRP_SUNBATHE,
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ASSOCGRP_PLAYER_IDLE,
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@ -40,6 +41,7 @@ enum AssocGroupId
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ASSOCGRP_PLAYER1ARMED,
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ASSOCGRP_PLAYER2ARMED,
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ASSOCGRP_PLAYERBBBAT,
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ASSOCGRP_AICHAINSAW,
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ASSOCGRP_PLAYERCHAINSAW,
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ASSOCGRP_SHUFFLE,
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ASSOCGRP_OLD,
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@ -64,11 +66,33 @@ enum AssocGroupId
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ASSOCGRP_ROCKETBACK,
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ASSOCGRP_ROCKETLEFT,
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ASSOCGRP_ROCKETRIGHT,
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ASSOCGRP_CHAINSAWBACK,
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ASSOCGRP_CHAINSAWLEFT,
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ASSOCGRP_CHAINSAWRIGHT,
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#endif
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ASSOCGRP_MPNOTE,
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ASSOCGRP_CSMISC,
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ASSOCGRP_DONH2,
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ASSOCGRP_DONH3,
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ASSOCGRP_JDT2,
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ASSOCGRP_JDT4,
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ASSOCGRP_JDT5,
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ASSOCGRP_JDT6,
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ASSOCGRP_MAR1,
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ASSOCGRP_MAR2,
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ASSOCGRP_MAR3,
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ASSOCGRP_SAL1,
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ASSOCGRP_SAL2,
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ASSOCGRP_SAL3,
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ASSOCGRP_SAL4,
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ASSOCGRP_SAL6,
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ASSOCGRP_SAL7,
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ASSOCGRP_VIC2,
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ASSOCGRP_VIC3,
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ASSOCGRP_VIC4,
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ASSOCGRP_VIC6,
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ASSOCGRP_TOURIST,
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ASSOCGRP_MAC2,
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ASSOCGRP_VIC7,
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NUM_ANIM_ASSOC_GROUPS
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};
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@ -40,32 +40,25 @@ enum AnimationId
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ANIM_HIT_BACK,
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ANIM_HIT_RIGHT,
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ANIM_FLOOR_HIT,
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ANIM_HIT_BODYBLOW,
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ANIM_HIT_CHEST,
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ANIM_HIT_HEAD,
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ANIM_HIT_WALK,
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ANIM_HIT_WALL,
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ANIM_FLOOR_HIT_F,
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ANIM_HIT_BEHIND,
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ANIM_FIGHT_IDLE,
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ANIM_FIGHT2_IDLE,
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ANIM_FIGHT_SH_F,
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ANIM_FIGHT_BODYBLOW,
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ANIM_FIGHT_HEAD,
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ANIM_FIGHT_KICK,
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ANIM_FIGHT_KNEE,
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ANIM_FIGHT_LHOOK,
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ANIM_FIGHT_PUNCH,
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ANIM_FIGHT_ROUNDHOUSE,
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ANIM_FIGHT_LONGKICK,
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ANIM_FIGHT_PPUNCH,
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ANIM_FIGHT_JAB,
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ANIM_FIGHT_ELBOW_L,
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ANIM_FIGHT_ELBOW_R,
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ANIM_FIGHT_BKICK_L,
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ANIM_FIGHT_BKICK_R,
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ANIM_L_HOOK,
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ANIM_R_HOOK,
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ANIM_UPPERCUT,
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ANIM_HEADBUTT,
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ANIM_FRONTKICK,
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ANIM_ROUNDHOUSE,
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ANIM_HIT_L_HOOK,
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ANIM_HIT_R_HOOK,
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ANIM_HIT_UPPERCUT,
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ANIM_HIT_HEADBUTT,
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ANIM_HIT_FRONTKICK,
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ANIM_HIT_RHOUSE,
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ANIM_BOMBER,
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ANIM_PUNCH_R,
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ANIM_FIGHT_PPUNCH2,
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@ -164,6 +157,7 @@ enum AnimationId
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ANIM_EV_STEP,
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ANIM_EV_DIVE,
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ANIM_COMMANDO_ROLL,
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ANIM_XPRESS_SCRATCH,
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ANIM_ROAD_CROSS,
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ANIM_TURN_180,
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@ -269,5 +263,66 @@ enum AnimationId
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ANIM_STRIP_F,
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ANIM_STRIP_G,
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ANIM_MPNOTE,
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ANIM_MPNOTE_LOOP,
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ANIM_IDLE_LOOK,
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ANIM_IDLE_NO,
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ANIM_IDLE_YES,
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ANIM_IDLE_CHAT2,
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ANIM_IDLE_COUGH,
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ANIM_IDLE_GIGGLE_FEMALE,
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ANIM_IDLE_TOUGH_CHAT,
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ANIM_IDLE_CELL_TALK,
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ANIM_DONH2_CAMERA,
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ANIM_DONH3_HAPPY,
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ANIM_JDT2_ANXIOUS_TALK,
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ANIM_JDT2_SHRUG,
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ANIM_JDT4_DILDO_TALK,
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ANIM_JDT5_CALM_DOWN,
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ANIM_JDT5_POINT,
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ANIM_JDT6_PICKUP,
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ANIM_JDT6_DOORKNOCK,
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ANIM_MAR1_SKIRT,
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ANIM_MAR2_CELL_ANSWER,
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ANIM_MAR2_CELL_END,
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ANIM_MAR2_CELL_TALK,
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ANIM_MAR2_FOOT_TAP,
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ANIM_MAR3_HOOCHY,
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ANIM_MAR3_NOTE_IDLE,
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ANIM_MAR3_NOTE_PICK,
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ANIM_SAL1_BIREFCASE_DOWN,
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ANIM_SAL2_IDLE_SEATED,
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ANIM_SAL2_SEAT_TO_STAND,
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ANIM_SAL3_SEATED_TALK,
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ANIM_SAL3_SEATED_IDLE,
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ANIM_SAL3_SIT_DOWN,
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ANIM_SAL4_DUSTDOWN,
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ANIM_SAL4_GIRLRUN,
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ANIM_SAL6_ANGRY_SEATED,
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ANIM_SAL6_IDLE_SEATED,
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ANIM_SAL7_LOOKOUT,
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ANIM_VIC2_POINT_ANGRY,
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ANIM_VIC3_WAFT,
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ANIM_VIC3_PICKUP_ROLL,
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ANIM_VIC4_CARRY_BOX,
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ANIM_VIC4_CELL_LOOK,
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ANIM_VIC4_CRATE_IDLE,
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ANIM_VIC6_CELL_ANGRY,
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ANIM_TOURIST3,
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ANIM_TOURIST2,
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ANIM_TOURIST1,
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ANIM_MAC2_PLEAD,
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ANIM_VIC7_PROD_WITH_FOOT,
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NUM_ANIMS
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};
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