sync with upstream

This commit is contained in:
Nikolay Korolev
2020-10-12 12:11:53 +03:00
14 changed files with 784 additions and 585 deletions

View File

@ -7,36 +7,38 @@
#include "Timer.h"
#include "Script.h"
#include "OnscreenTimer.h"
#include "Camera.h"
//--MIAMI: file done
// --MIAMI: file done
void COnscreenTimer::Init() {
m_bDisabled = false;
for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
m_sCounters[i].m_nCounterOffset = 0;
for (uint32 i = 0; i < NUMONSCREENCOUNTERENTRIES; i++) {
m_sCounters[i].m_nOffset = 0;
for (uint32 j = 0; j < 10; j++)
m_sCounters[i].m_aText[j] = 0;
for(uint32 j = 0; j < ARRAY_SIZE(COnscreenCounterEntry::m_aCounterText); j++) {
m_sCounters[i].m_aCounterText[j] = 0;
}
m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER;
m_sCounters[i].m_bProcessed = false;
m_sCounters[i].m_bCounterProcessed = false;
}
for (uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
m_sTimers[i].m_nOffset = 0;
for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
m_sClocks[i].m_nClockOffset = 0;
for (uint32 j = 0; j < 10; j++)
m_sTimers[i].m_aText[j] = 0;
for(uint32 j = 0; j < ARRAY_SIZE(COnscreenTimerEntry::m_aClockText); j++) {
m_sClocks[i].m_aClockText[j] = 0;
}
m_sTimers[i].m_bProcessed = false;
m_sTimers[i].m_bGoingDown = true;
m_sClocks[i].m_bClockProcessed = false;
m_sClocks[i].m_bClockGoingDown = true;
}
}
void COnscreenTimer::Process() {
if(!CReplay::IsPlayingBack() && !m_bDisabled) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
m_sTimers[i].Process();
for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
m_sClocks[i].Process();
}
}
}
@ -44,13 +46,19 @@ void COnscreenTimer::Process() {
void COnscreenTimer::ProcessForDisplay() {
if(CHud::m_Wants_To_Draw_Hud) {
m_bProcessed = false;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sTimers[i].ProcessForDisplay()) {
for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
m_sClocks[i].m_bClockProcessed = false;
if (m_sClocks[i].m_nClockOffset != 0) {
m_sClocks[i].ProcessForDisplayClock();
m_sClocks[i].m_bClockProcessed = true;
m_bProcessed = true;
}
}
for (uint32 i = 0; i < NUMONSCREENCOUNTERENTRIES; i++) {
if (m_sCounters[i].ProcessForDisplay()) {
for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
m_sCounters[i].m_bCounterProcessed = false;
if (m_sCounters[i].m_nCounterOffset != 0) {
m_sCounters[i].ProcessForDisplayCounter();
m_sCounters[i].m_bCounterProcessed = true;
m_bProcessed = true;
}
}
@ -58,77 +66,81 @@ void COnscreenTimer::ProcessForDisplay() {
}
void COnscreenTimer::ClearCounter(uint32 offset) {
for(uint32 i = 0; i < NUMONSCREENCOUNTERENTRIES; i++) {
if(offset == m_sCounters[i].m_nOffset) {
m_sCounters[i].m_nOffset = 0;
m_sCounters[i].m_aText[0] = 0;
for(uint32 i = 0; i < NUMONSCREENCOUNTERS; i++) {
if(offset == m_sCounters[i].m_nCounterOffset) {
m_sCounters[i].m_nCounterOffset = 0;
m_sCounters[i].m_aCounterText[0] = 0;
m_sCounters[i].m_nType = COUNTER_DISPLAY_NUMBER;
m_sCounters[i].m_bProcessed = 0;
m_sCounters[i].m_bCounterProcessed = 0;
}
}
}
void COnscreenTimer::ClearClock(uint32 offset) {
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(offset == m_sTimers[i].m_nOffset) {
m_sTimers[i].m_nOffset = 0;
m_sTimers[i].m_aText[0] = 0;
m_sTimers[i].m_bProcessed = 0;
for(uint32 i = 0; i < NUMONSCREENCLOCKS; i++) {
if(offset == m_sClocks[i].m_nClockOffset) {
m_sClocks[i].m_nClockOffset = 0;
m_sClocks[i].m_aClockText[0] = 0;
m_sClocks[i].m_bClockProcessed = 0;
m_sClocks[i].m_bClockGoingDown = true;
}
}
}
void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text, uint16 pos) {
m_sCounters[pos].m_nOffset = offset;
if (m_sCounters[pos].m_aText[0] != '\0')
if (m_sCounters[pos].m_aCounterText[0] != '\0')
return;
m_sCounters[pos].m_nCounterOffset = offset;
if(text) {
strncpy(m_sCounters[pos].m_aText, text, 10);
strncpy(m_sCounters[pos].m_aCounterText, text, ARRAY_SIZE(COnscreenCounterEntry::m_aCounterText));
} else {
m_sCounters[pos].m_aText[0] = 0;
m_sCounters[pos].m_aCounterText[0] = 0;
}
m_sCounters[pos].m_nType = type;
}
void COnscreenTimer::AddClock(uint32 offset, char* text, bool bGoingDown) {
uint32 i = 0;
for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
if(m_sTimers[i].m_nOffset == 0) {
// dead code in here
uint32 i;
for(i = 0; i < NUMONSCREENCLOCKS; i++) {
if(m_sClocks[i].m_nClockOffset == 0) {
break;
}
return;
}
m_sTimers[i].m_nOffset = offset;
m_sTimers[i].m_bGoingDown = bGoingDown;
m_sClocks[i].m_nClockOffset = offset;
m_sClocks[i].m_bClockGoingDown = bGoingDown;
if(text) {
strncpy(m_sTimers[i].m_aText, text, 10);
strncpy(m_sClocks[i].m_aClockText, text, ARRAY_SIZE(COnscreenTimerEntry::m_aClockText));
} else {
m_sTimers[i].m_aText[0] = 0;
m_sClocks[i].m_aClockText[0] = 0;
}
}
void COnscreenTimerEntry::Process() {
if(m_nOffset == 0) {
if(m_nClockOffset == 0) {
return;
}
int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nOffset);
int32* timerPtr = CTheScripts::GetPointerToScriptVariable(m_nClockOffset);
int32 oldTime = *timerPtr;
if (m_bGoingDown) {
if (m_bClockGoingDown) {
int32 newTime = oldTime - int32(CTimer::GetTimeStepInMilliseconds());
*timerPtr = newTime;
if (newTime < 0) {
*timerPtr = 0;
m_bProcessed = 0;
m_nOffset = 0;
m_aText[0] = 0;
m_bClockProcessed = 0;
m_nClockOffset = 0;
m_aClockText[0] = 0;
}
else {
*timerPtr = newTime;
int32 oldTimeSeconds = oldTime / 1000;
if (oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds) {
if (oldTimeSeconds < 12 && newTime / 1000 != oldTimeSeconds && !TheCamera.m_WideScreenOn) {
DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
}
}
@ -137,35 +149,13 @@ void COnscreenTimerEntry::Process() {
*timerPtr = oldTime + int32(CTimer::GetTimeStepInMilliseconds());
}
bool COnscreenTimerEntry::ProcessForDisplay() {
m_bProcessed = false;
if(m_nOffset == 0)
return false;
m_bProcessed = true;
ProcessForDisplayClock();
return true;
}
bool COnscreenCounterEntry::ProcessForDisplay() {
m_bProcessed = false;
if (m_nOffset == 0)
return false;
m_bProcessed = true;
ProcessForDisplayCounter();
return true;
}
void COnscreenTimerEntry::ProcessForDisplayClock() {
uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nOffset);
sprintf(m_bBuffer, "%02d:%02d", time / 1000 / 60,
uint32 time = *CTheScripts::GetPointerToScriptVariable(m_nClockOffset);
sprintf(m_aClockBuffer, "%02d:%02d", time / 1000 / 60 % 100,
time / 1000 % 60);
}
void COnscreenCounterEntry::ProcessForDisplayCounter() {
uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nOffset);
sprintf(m_bBuffer, "%d", counter);
uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset);
sprintf(m_aCounterBuffer, "%d", counter);
}

View File

@ -9,37 +9,37 @@ enum
class COnscreenTimerEntry
{
public:
uint32 m_nOffset;
char m_aText[10];
char m_bBuffer[42];
bool m_bProcessed;
bool m_bGoingDown;
uint32 m_nClockOffset;
char m_aClockText[10];
char m_aClockBuffer[40];
bool m_bClockProcessed;
bool m_bClockGoingDown;
void Process();
bool ProcessForDisplay();
void ProcessForDisplayClock();
};
VALIDATE_SIZE(COnscreenTimerEntry, 0x3C);
class COnscreenCounterEntry
{
public:
uint32 m_nOffset;
char m_aText[10];
uint32 m_nCounterOffset;
char m_aCounterText[10];
uint16 m_nType;
char m_bBuffer[42];
bool m_bProcessed;
char m_aCounterBuffer[40];
bool m_bCounterProcessed;
bool ProcessForDisplay();
void ProcessForDisplayCounter();
};
VALIDATE_SIZE(COnscreenCounterEntry, 0x3C);
class COnscreenTimer
{
public:
COnscreenTimerEntry m_sTimers[NUMONSCREENTIMERENTRIES];
COnscreenCounterEntry m_sCounters[NUMONSCREENCOUNTERENTRIES];
COnscreenTimerEntry m_sClocks[NUMONSCREENCLOCKS];
COnscreenCounterEntry m_sCounters[NUMONSCREENCOUNTERS];
bool m_bProcessed;
bool m_bDisabled;
@ -54,4 +54,4 @@ public:
void AddClock(uint32 offset, char* text, bool bGoingDown);
};
VALIDATE_SIZE(COnscreenTimer, 0x78);
VALIDATE_SIZE(COnscreenTimer, 0xF4);