mirror of
https://github.com/halpz/re3.git
synced 2025-07-14 01:48:10 +00:00
Merge pull request #772 from Nick007J/miami
Original save/load support + bugfixes
This commit is contained in:
@ -2,6 +2,7 @@
|
||||
|
||||
#include "Pools.h"
|
||||
|
||||
#include "Bike.h"
|
||||
#include "Boat.h"
|
||||
#include "CarCtrl.h"
|
||||
#ifdef MISSION_REPLAY
|
||||
@ -13,6 +14,8 @@
|
||||
#include "Wanted.h"
|
||||
#include "World.h"
|
||||
|
||||
//--MIAMI: file done
|
||||
|
||||
CCPtrNodePool *CPools::ms_pPtrNodePool;
|
||||
CEntryInfoNodePool *CPools::ms_pEntryInfoNodePool;
|
||||
CPedPool *CPools::ms_pPedPool;
|
||||
@ -24,7 +27,6 @@ CDummyPool *CPools::ms_pDummyPool;
|
||||
CAudioScriptObjectPool *CPools::ms_pAudioScriptObjectPool;
|
||||
CColModelPool *CPools::ms_pColModelPool;
|
||||
|
||||
//--MIAMI: done
|
||||
void
|
||||
CPools::Initialise(void)
|
||||
{
|
||||
@ -40,7 +42,6 @@ CPools::Initialise(void)
|
||||
ms_pColModelPool = new CColModelPool(NUMCOLMODELS, "ColModel");
|
||||
}
|
||||
|
||||
//--MIAMI: done
|
||||
void
|
||||
CPools::ShutDown(void)
|
||||
{
|
||||
@ -119,7 +120,8 @@ void CPools::LoadVehiclePool(uint8* buf, uint32 size)
|
||||
INITSAVEBUF
|
||||
int nNumCars = ReadSaveBuf<int>(buf);
|
||||
int nNumBoats = ReadSaveBuf<int>(buf);
|
||||
for (int i = 0; i < nNumCars + nNumBoats; i++) {
|
||||
int nNumBikes = ReadSaveBuf<int>(buf);
|
||||
for (int i = 0; i < nNumCars + nNumBoats + nNumBikes; i++) {
|
||||
uint32 type = ReadSaveBuf<uint32>(buf);
|
||||
int16 model = ReadSaveBuf<int16>(buf);
|
||||
CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY);
|
||||
@ -131,13 +133,15 @@ INITSAVEBUF
|
||||
pVehicle = new(slot) CBoat(model, RANDOM_VEHICLE);
|
||||
else if (type == VEHICLE_TYPE_CAR)
|
||||
pVehicle = new(slot) CAutomobile(model, RANDOM_VEHICLE);
|
||||
else if (type == VEHICLE_TYPE_BIKE)
|
||||
pVehicle = new(slot) CBike(model, RANDOM_VEHICLE);
|
||||
else
|
||||
assert(0);
|
||||
--CCarCtrl::NumRandomCars;
|
||||
pVehicle->Load(buf);
|
||||
CWorld::Add(pVehicle);
|
||||
#else
|
||||
char* vbuf = new char[Max(CAutomobile::nSaveStructSize, CBoat::nSaveStructSize)];
|
||||
char* vbuf = new char[Max(CBike::nSaveStructSize, Max(CAutomobile::nSaveStructSize, CBoat::nSaveStructSize))];
|
||||
if (type == VEHICLE_TYPE_BOAT) {
|
||||
memcpy(vbuf, buf, sizeof(CBoat));
|
||||
SkipSaveBuf(buf, sizeof(CBoat));
|
||||
@ -156,6 +160,17 @@ INITSAVEBUF
|
||||
pAutomobile->Damage = ((CAutomobile*)vbuf)->Damage;
|
||||
pAutomobile->SetupDamageAfterLoad();
|
||||
}
|
||||
else if (type == VEHICLE_TYPE_BIKE) {
|
||||
#ifdef FIX_BUGS
|
||||
memcpy(vbuf, buf, sizeof(CBike));
|
||||
#else
|
||||
memcpy(vbuf, buf, sizeof(CAutomobile));
|
||||
#endif
|
||||
SkipSaveBuf(buf, sizeof(CBike));
|
||||
CBike* pBike = new(slot) CBike(model, RANDOM_VEHICLE);
|
||||
pVehicle = pBike;
|
||||
--CCarCtrl::NumRandomCars;
|
||||
}
|
||||
else
|
||||
assert(0);
|
||||
CVehicle* pBufferVehicle = (CVehicle*)vbuf;
|
||||
@ -193,6 +208,7 @@ INITSAVEBUF
|
||||
(pVehicle->GetAddressOfEntityProperties())[0] = (pBufferVehicle->GetAddressOfEntityProperties())[0];
|
||||
(pVehicle->GetAddressOfEntityProperties())[1] = (pBufferVehicle->GetAddressOfEntityProperties())[1];
|
||||
pVehicle->AutoPilot = pBufferVehicle->AutoPilot;
|
||||
CCarCtrl::UpdateCarCount(pVehicle, false);
|
||||
CWorld::Add(pVehicle);
|
||||
delete[] vbuf;
|
||||
#endif
|
||||
@ -205,6 +221,7 @@ void CPools::SaveVehiclePool(uint8* buf, uint32* size)
|
||||
INITSAVEBUF
|
||||
int nNumCars = 0;
|
||||
int nNumBoats = 0;
|
||||
int nNumBikes = 0;
|
||||
int nPoolSize = GetVehiclePool()->GetSize();
|
||||
for (int i = 0; i < nPoolSize; i++) {
|
||||
CVehicle* pVehicle = GetVehiclePool()->GetSlot(i);
|
||||
@ -226,19 +243,25 @@ INITSAVEBUF
|
||||
++nNumCars;
|
||||
if (pVehicle->IsBoat() && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving))
|
||||
++nNumBoats;
|
||||
if (pVehicle->IsBike() && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving))
|
||||
++nNumBoats;
|
||||
#else
|
||||
if (!pVehicle->pDriver && !bHasPassenger) {
|
||||
if (pVehicle->IsCar() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
|
||||
++nNumCars;
|
||||
if (pVehicle->IsBoat() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
|
||||
++nNumBoats;
|
||||
if (pVehicle->IsBike() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
|
||||
++nNumBoats;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
*size = nNumCars * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CAutomobile::nSaveStructSize) + sizeof(int) +
|
||||
nNumBoats * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CBoat::nSaveStructSize) + sizeof(int);
|
||||
nNumBoats * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CBoat::nSaveStructSize) + sizeof(int) +
|
||||
nNumBikes * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + CBike::nSaveStructSize) + sizeof(int);
|
||||
WriteSaveBuf(buf, nNumCars);
|
||||
WriteSaveBuf(buf, nNumBoats);
|
||||
WriteSaveBuf(buf, nNumBikes);
|
||||
for (int i = 0; i < nPoolSize; i++) {
|
||||
CVehicle* pVehicle = GetVehiclePool()->GetSlot(i);
|
||||
if (!pVehicle)
|
||||
@ -258,9 +281,9 @@ INITSAVEBUF
|
||||
#endif
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
#ifdef MISSION_REPLAY
|
||||
if ((pVehicle->IsCar() || pVehicle->IsBoat()) && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) {
|
||||
if ((pVehicle->IsCar() || pVehicle->IsBoat() || pVehicle->IsBike()) && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) {
|
||||
#else
|
||||
if ((pVehicle->IsCar() || pVehicle->IsBoat()) && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
|
||||
if ((pVehicle->IsCar() || pVehicle->IsBoat() || pVehicle->IsBike()) && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
|
||||
#endif
|
||||
WriteSaveBuf<uint32>(buf, pVehicle->m_vehType);
|
||||
WriteSaveBuf<int16>(buf, pVehicle->GetModelIndex());
|
||||
@ -290,6 +313,17 @@ INITSAVEBUF
|
||||
memcpy(buf, pVehicle, sizeof(CBoat));
|
||||
SkipSaveBuf(buf, sizeof(CBoat));
|
||||
}
|
||||
#ifdef MISSION_REPLAY
|
||||
if (pVehicle->IsBike() && (pVehicle->VehicleCreatedBy == MISSION_VEHICLE || bForceSaving)) {
|
||||
#else
|
||||
if (pVehicle->IsBike() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
|
||||
#endif
|
||||
WriteSaveBuf(buf, (uint32)pVehicle->m_vehType);
|
||||
WriteSaveBuf(buf, pVehicle->GetModelIndex());
|
||||
WriteSaveBuf(buf, GetVehicleRef(pVehicle));
|
||||
memcpy(buf, pVehicle, sizeof(CBike));
|
||||
SkipSaveBuf(buf, sizeof(CBike));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@ -311,8 +345,9 @@ INITSAVEBUF
|
||||
++nObjects;
|
||||
}
|
||||
*size = nObjects * (sizeof(int16) + sizeof(int) + sizeof(CCompressedMatrix) +
|
||||
sizeof(float) + sizeof(CCompressedMatrix) + sizeof(int8) + 7 * sizeof(bool) + sizeof(float) +
|
||||
sizeof(int8) + sizeof(int8) + sizeof(uint32) + 2 * sizeof(uint32)) + sizeof(int);
|
||||
sizeof(float) + sizeof(CCompressedMatrix) + sizeof(int8) + 7 * sizeof(bool) + sizeof(int16) +
|
||||
+ sizeof(int8) * 2 + sizeof(float) + sizeof(int8) + sizeof(int8) +
|
||||
sizeof(uint32) + 2 * sizeof(uint32)) + sizeof(int);
|
||||
CopyToBuf(buf, nObjects);
|
||||
for (int i = 0; i < nPoolSize; i++) {
|
||||
CObject* pObject = GetObjectPool()->GetSlot(i);
|
||||
@ -343,6 +378,9 @@ INITSAVEBUF
|
||||
CopyToBuf(buf, bGlassBroken);
|
||||
CopyToBuf(buf, bHasBeenDamaged);
|
||||
CopyToBuf(buf, bUseVehicleColours);
|
||||
CopyToBuf(buf, pObject->m_nCostValue);
|
||||
CopyToBuf(buf, pObject->m_nBonusValue);
|
||||
SkipSaveBuf(buf, 1);
|
||||
CopyToBuf(buf, pObject->m_fCollisionDamageMultiplier);
|
||||
CopyToBuf(buf, pObject->m_nCollisionDamageEffect);
|
||||
CopyToBuf(buf, pObject->m_nSpecialCollisionResponseCases);
|
||||
@ -392,6 +430,9 @@ INITSAVEBUF
|
||||
pBufferObject->bHasBeenDamaged = bitFlag;
|
||||
CopyFromBuf(buf, bitFlag);
|
||||
pBufferObject->bUseVehicleColours = bitFlag;
|
||||
CopyFromBuf(buf, pBufferObject->m_nCostValue);
|
||||
CopyFromBuf(buf, pBufferObject->m_nBonusValue);
|
||||
SkipSaveBuf(buf, 1);
|
||||
CopyFromBuf(buf, pBufferObject->m_fCollisionDamageMultiplier);
|
||||
CopyFromBuf(buf, pBufferObject->m_nCollisionDamageEffect);
|
||||
CopyFromBuf(buf, pBufferObject->m_nSpecialCollisionResponseCases);
|
||||
@ -426,6 +467,8 @@ INITSAVEBUF
|
||||
(pObject->GetAddressOfEntityProperties())[1] = (pBufferObject->GetAddressOfEntityProperties())[1];
|
||||
#endif
|
||||
pObject->bHasCollided = false;
|
||||
pObject->m_nCostValue = pBufferObject->m_nCostValue;
|
||||
pObject->m_nBonusValue = pBufferObject->m_nBonusValue;
|
||||
CWorld::Add(pObject);
|
||||
delete[] obuf;
|
||||
}
|
||||
|
@ -924,6 +924,7 @@ INITSAVEBUF
|
||||
|
||||
for (int i = 0; i < NUMRADARBLIPS; i++) {
|
||||
ms_RadarTrace[i].m_nColor = ReadSaveBuf<uint32>(buf);
|
||||
ms_RadarTrace[i].m_Radius = ReadSaveBuf<float>(buf);
|
||||
ms_RadarTrace[i].m_eBlipType = ReadSaveBuf<uint32>(buf);
|
||||
ms_RadarTrace[i].m_nEntityHandle = ReadSaveBuf<int32>(buf);
|
||||
ms_RadarTrace[i].m_vec2DPos.x = ReadSaveBuf<float>(buf); // CVector2D
|
||||
@ -934,7 +935,6 @@ INITSAVEBUF
|
||||
ms_RadarTrace[i].m_bInUse = ReadSaveBuf<bool>(buf);
|
||||
ms_RadarTrace[i].m_bShortRange = ReadSaveBuf<bool>(buf);
|
||||
ms_RadarTrace[i].m_unused = ReadSaveBuf<bool>(buf);
|
||||
ms_RadarTrace[i].m_Radius = ReadSaveBuf<float>(buf);
|
||||
ms_RadarTrace[i].m_wScale = ReadSaveBuf<int16>(buf);
|
||||
ms_RadarTrace[i].m_eBlipDisplay = ReadSaveBuf<uint16>(buf);
|
||||
ms_RadarTrace[i].m_eRadarSprite = ReadSaveBuf<uint16>(buf);
|
||||
@ -961,6 +961,7 @@ INITSAVEBUF
|
||||
sRadarTraceSave *saveStruct = (sRadarTraceSave*) buf;
|
||||
|
||||
saveStruct->m_nColor = ms_RadarTrace[i].m_nColor;
|
||||
saveStruct->m_Radius = ms_RadarTrace[i].m_Radius;
|
||||
saveStruct->m_eBlipType = ms_RadarTrace[i].m_eBlipType;
|
||||
saveStruct->m_nEntityHandle = ms_RadarTrace[i].m_nEntityHandle;
|
||||
saveStruct->m_vec2DPos = ms_RadarTrace[i].m_vec2DPos;
|
||||
@ -970,7 +971,6 @@ INITSAVEBUF
|
||||
saveStruct->m_bInUse = ms_RadarTrace[i].m_bInUse;
|
||||
saveStruct->m_bShortRange = ms_RadarTrace[i].m_bShortRange;
|
||||
saveStruct->m_unused = ms_RadarTrace[i].m_unused;
|
||||
saveStruct->m_Radius = ms_RadarTrace[i].m_Radius;
|
||||
saveStruct->m_wScale = ms_RadarTrace[i].m_wScale;
|
||||
saveStruct->m_eBlipDisplay = ms_RadarTrace[i].m_eBlipDisplay;
|
||||
saveStruct->m_eRadarSprite = ms_RadarTrace[i].m_eRadarSprite;
|
||||
|
@ -137,6 +137,7 @@ struct sRadarTrace
|
||||
struct sRadarTraceSave
|
||||
{
|
||||
uint32 m_nColor;
|
||||
float m_Radius;
|
||||
uint32 m_eBlipType; // eBlipType
|
||||
int32 m_nEntityHandle;
|
||||
CVector2D m_vec2DPos;
|
||||
@ -146,7 +147,6 @@ struct sRadarTraceSave
|
||||
bool m_bInUse;
|
||||
bool m_bShortRange;
|
||||
bool m_unused;
|
||||
float m_Radius;
|
||||
int16 m_wScale;
|
||||
uint16 m_eBlipDisplay; // eBlipDisplay
|
||||
uint16 m_eRadarSprite; // eRadarSprite
|
||||
|
Reference in New Issue
Block a user