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fix building with PED_SKIN
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@ -139,6 +139,7 @@ CEntity::DetachFromRwObject(void)
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m_matrix.Detach();
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}
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#ifdef PED_SKIN
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RpAtomic*
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AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data)
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{
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@ -158,6 +159,7 @@ AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data)
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}
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return atomic;
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}
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#endif
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void
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CEntity::DeleteRwObject(void)
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