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Merge pull request #246 from Sergeanur/Pools
Some CPool and CPools funcs, restoring original logic of pool lookup loops
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src/weapons/ProjectileInfo.cpp
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src/weapons/ProjectileInfo.cpp
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#include "common.h"
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#include "patcher.h"
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#include "ProjectileInfo.h"
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#include "Projectile.h"
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WRAPPER bool CProjectileInfo::RemoveIfThisIsAProjectile(CObject *pObject) { EAXJMP(0x55BBD0); }
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src/weapons/ProjectileInfo.h
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src/weapons/ProjectileInfo.h
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#pragma once
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class CObject;
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class CProjectileInfo
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{
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public:
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static bool RemoveIfThisIsAProjectile(CObject *pObject);
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};
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