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CVarConsole
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@ -11,8 +11,12 @@
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#include "Frontend.h"
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#include "Physical.h"
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#include "ColStore.h"
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#include "VarConsole.h"
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CPool<ColDef,ColDef> *CColStore::ms_pColPool;
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#ifndef MASTER
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bool bDispColInMem;
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#endif
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void
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CColStore::Initialise(void)
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@ -20,6 +24,9 @@ CColStore::Initialise(void)
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if(ms_pColPool == nil)
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ms_pColPool = new CPool<ColDef,ColDef>(COLSTORESIZE, "CollisionFiles");
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AddColSlot("generic"); // slot 0. not streamed
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#ifndef MASTER
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VarConsole.Add("Display collision in memory", &bDispColInMem, true);
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#endif
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}
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void
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