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started making frontend accurate to game
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@ -192,9 +192,9 @@ public:
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void PlayFrontEndTrack(uint32, uint32);
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void StopFrontEndTrack();
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void PlayOneShot(int32 audioentity, uint16 sound/*eSound*/, float);
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void SetMusicMasterVolume(int8);
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void SetEffectsMasterVolume(int8);
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int8 SetCurrent3DProvider(int8);
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void SetMusicMasterVolume(uint8);
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void SetEffectsMasterVolume(uint8);
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uint8 SetCurrent3DProvider(uint8);
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int32 SetSpeakerConfig(int32);
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int32 GetRadioInCar(void);
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void SetEffectsFadeVol(uint8);
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