minor refactoring

This commit is contained in:
Nikolay Korolev
2021-01-07 16:33:42 +03:00
parent 02a28996f4
commit 416a898943
8 changed files with 143 additions and 135 deletions

View File

@@ -20,27 +20,32 @@ extern int32 ScriptParams[32];
void FlushLog();
#define script_assert(_Expression) FlushLog(); assert(_Expression);
#define PICKUP_PLACEMENT_OFFSET 0.5f
#define PED_FIND_Z_OFFSET 5.0f
#define PICKUP_PLACEMENT_OFFSET (0.5f)
#define PED_FIND_Z_OFFSET (5.0f)
#define SPHERE_MARKER_R 0
#define SPHERE_MARKER_G 128
#define SPHERE_MARKER_B 255
#define SPHERE_MARKER_A 128
#define SPHERE_MARKER_PULSE_PERIOD 2048
#define SPHERE_MARKER_PULSE_FRACTION 0.1f
#define UPSIDEDOWN_UP_THRESHOLD (-0.97f)
#define UPSIDEDOWN_MOVE_SPEED_THRESHOLD (0.01f)
#define UPSIDEDOWN_TURN_SPEED_THRESHOLD (0.02f)
#define UPSIDEDOWN_TIMER_THRESHOLD (1000)
#define SPHERE_MARKER_R (0)
#define SPHERE_MARKER_G (128)
#define SPHERE_MARKER_B (255)
#define SPHERE_MARKER_A (128)
#define SPHERE_MARKER_PULSE_PERIOD (2048)
#define SPHERE_MARKER_PULSE_FRACTION (0.1f)
#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
#define METERS_IN_FOOT 0.3048f
#define FEET_IN_METER 3.28084f
#define METERS_IN_FOOT (0.3048f)
#define FEET_IN_METER (3.28084f)
#else
#define METERS_IN_FOOT 0.3f
#define FEET_IN_METER 3.33f
#define METERS_IN_FOOT (0.3f)
#define FEET_IN_METER (3.33f)
#endif
#define KEY_LENGTH_IN_SCRIPT 8
#define KEY_LENGTH_IN_SCRIPT (8)
#if GTA_VERSION <= GTA_PS2_160
#if GTA_VERSION <= GTA3_PS2_160
#define GTA_SCRIPT_COLLECTIVE
#endif
@@ -95,8 +100,8 @@ struct intro_text_line
m_bCentered = false;
m_bBackground = false;
m_bBackgroundOnly = false;
m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
m_fCenterSize = 640.0f; /* --||-- */
m_fWrapX = 182.0f;
m_fCenterSize = DEFAULT_SCREEN_WIDTH;
m_sBackgroundColor = CRGBA(128, 128, 128, 128);
m_bTextProportional = true;
m_bTextBeforeFade = false;
@@ -162,7 +167,7 @@ public:
void Process();
};
struct CUpsideDownCarCheckEntry
struct upsidedown_car_data
{
int32 m_nVehicleIndex;
uint32 m_nUpsideDownTimer;
@@ -170,11 +175,12 @@ struct CUpsideDownCarCheckEntry
class CUpsideDownCarCheck
{
CUpsideDownCarCheckEntry m_sCars[MAX_UPSIDEDOWN_CAR_CHECKS];
upsidedown_car_data m_sCars[MAX_UPSIDEDOWN_CAR_CHECKS];
public:
void Init();
bool IsCarUpsideDown(int32);
bool IsCarUpsideDown(CVehicle*);
void UpdateTimers();
bool AreAnyCarsUpsideDown();
void AddCarToCheck(int32);
@@ -192,7 +198,7 @@ struct stuck_car_data
bool m_bStuck;
stuck_car_data() { }
inline void Reset();
void Reset();
};
class CStuckCarCheck
@@ -269,6 +275,7 @@ enum {
class CTheScripts
{
public:
static uint8 ScriptSpace[SIZE_SCRIPT_SPACE];
static CRunningScript ScriptsArray[MAX_NUM_SCRIPTS];
static int32 BaseBriefIdForContact[MAX_NUM_CONTACTS];
@@ -310,7 +317,6 @@ class CTheScripts
static uint16 CommandsExecuted;
static uint16 ScriptsUpdated;
public:
static void Init();
static void Process();
@@ -367,8 +373,6 @@ public:
return Read4BytesFromScript(&tmp);
}
private:
static CRunningScript* StartNewScript(uint32);
static void CleanUpThisVehicle(CVehicle*);
@@ -418,13 +422,6 @@ private:
static void SetObjectiveForAllPedsInCollective(int, eObjective);
#endif
friend class CRunningScript;
friend class CHud;
friend void CMissionCleanup::Process();
#ifdef MISSION_REPLAY
friend void RetryMission(int, int);
#endif
#ifdef MISSION_SWITCHER
public:
static void SwitchToMission(int32 mission);
@@ -433,7 +430,11 @@ public:
enum {
MAX_STACK_DEPTH = 6, // 4 PS2
#if GTA_VERSION > GTA3_PS2_160
MAX_STACK_DEPTH = 6,
#else
MAX_STACK_DEPTH = 4,
#endif
NUM_LOCAL_VARS = 16,
NUM_TIMERS = 2
};
@@ -460,6 +461,7 @@ class CRunningScript
ORS_8
};
public:
CRunningScript* next;
CRunningScript* prev;
char m_abScriptName[8];
@@ -497,7 +499,6 @@ public:
static const uint32 nSaveStructSize;
private:
void CollectParameters(uint32*, int16);
int32 CollectNextParameterWithoutIncreasingPC(uint32);
int32* GetPointerToScriptVariable(uint32*, int16);
@@ -519,7 +520,7 @@ private:
int8 ProcessCommands800To899(int32);
int8 ProcessCommands900To999(int32);
int8 ProcessCommands1000To1099(int32);
#ifndef GTA_PS2
#if GTA_VERSION > GTA3_PS2_160
int8 ProcessCommands1100To1199(int32);
#endif
void LocatePlayerCommand(int32, uint32*);
@@ -575,8 +576,6 @@ private:
return false;
}
}
friend class CTheScripts;
};
#ifdef MISSION_REPLAY