mirror of
https://github.com/halpz/re3.git
synced 2026-01-19 23:39:34 +00:00
Weapon fixes
This commit is contained in:
@@ -293,9 +293,12 @@ bool
|
||||
CPedIK::PointGunAtPosition(CVector const& position)
|
||||
{
|
||||
// TODO(MIAMI): special cases for some weapons
|
||||
|
||||
RwV3d armPos;
|
||||
GetComponentPosition(&armPos, PED_UPPERARMR);
|
||||
return PointGunInDirection(
|
||||
CGeneral::GetRadianAngleBetweenPoints(position.x, position.y, m_ped->GetPosition().x, m_ped->GetPosition().y),
|
||||
CGeneral::GetRadianAngleBetweenPoints(position.z, Distance2D(m_ped->GetPosition(), position.x, position.y), m_ped->GetPosition().z, 0.0f));
|
||||
CGeneral::GetRadianAngleBetweenPoints(position.z, Distance2D(m_ped->GetPosition(), position.x, position.y), armPos.z, 0.0f));
|
||||
}
|
||||
|
||||
bool
|
||||
|
||||
Reference in New Issue
Block a user