More save/load alignment fixes

This commit is contained in:
Sergeanur
2020-05-13 16:24:00 +03:00
parent 509d57edcb
commit 3f1001b86b
3 changed files with 49 additions and 36 deletions

View File

@ -2284,27 +2284,32 @@ CWeapon::ProcessLineOfSight(CVector const &point1, CVector const &point2, CColPo
}
#ifdef COMPATIBLE_SAVES
#define CopyFromBuf(buf, data) memcpy(&data, buf, sizeof(data)); SkipSaveBuf(buf, sizeof(data));
#define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); SkipSaveBuf(buf, sizeof(data));
void
CWeapon::Save(uint8*& buf)
{
WriteSaveBuf<uint32>(buf, m_eWeaponType);
WriteSaveBuf<uint32>(buf, m_eWeaponState);
WriteSaveBuf<uint32>(buf, m_nAmmoInClip);
WriteSaveBuf<uint32>(buf, m_nAmmoTotal);
WriteSaveBuf<uint32>(buf, m_nTimer);
WriteSaveBuf<bool>(buf, m_bAddRotOffset);
CopyToBuf(buf, m_eWeaponType);
CopyToBuf(buf, m_eWeaponState);
CopyToBuf(buf, m_nAmmoInClip);
CopyToBuf(buf, m_nAmmoTotal);
CopyToBuf(buf, m_nTimer);
CopyToBuf(buf, m_bAddRotOffset);
SkipSaveBuf(buf, 3);
}
void
CWeapon::Load(uint8*& buf)
{
m_eWeaponType = (eWeaponType)ReadSaveBuf<uint32>(buf);
m_eWeaponState = (eWeaponState)ReadSaveBuf<uint32>(buf);
m_nAmmoInClip = ReadSaveBuf<uint32>(buf);
m_nAmmoTotal = ReadSaveBuf<uint32>(buf);
m_nTimer = ReadSaveBuf<uint32>(buf);
m_bAddRotOffset = ReadSaveBuf<bool>(buf);
CopyFromBuf(buf, m_eWeaponType);
CopyFromBuf(buf, m_eWeaponState);
CopyFromBuf(buf, m_nAmmoInClip);
CopyFromBuf(buf, m_nAmmoTotal);
CopyFromBuf(buf, m_nTimer);
CopyFromBuf(buf, m_bAddRotOffset);
SkipSaveBuf(buf, 3);
}
#undef CopyFromBuf
#undef CopyToBuf
#endif