fixed CParticle crash && RandTable

implemented PC codewarrior rand
updated premake
This commit is contained in:
Fire-Head
2019-05-31 00:49:06 +03:00
parent 2bf6674afc
commit 3ef6029764
9 changed files with 39 additions and 15 deletions

View File

@ -1,5 +1,5 @@
workspace "re3"
configurations { "ReleaseCI", "Release", "Debug" }
configurations { "ReleaseCI", "Release", "ReleaseFH", "Debug" }
location "build"
files { "src/*.*" }
@ -30,7 +30,7 @@ project "re3"
filter "configurations:Debug"
defines { "DEBUG" }
flags { "StaticRuntime" }
staticruntime "on"
symbols "On"
debugdir "C:/Users/aap/games/gta3_re"
debugcommand "C:/Users/aap/games/gta3_re/gta3.exe"
@ -39,11 +39,21 @@ project "re3"
filter "configurations:Release"
defines { "NDEBUG" }
optimize "On"
flags { "StaticRuntime" }
staticruntime "on"
debugdir "C:/Users/aap/games/gta3_re"
debugcommand "C:/Users/aap/games/gta3_re/gta3.exe"
postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gta3_re\\plugins\\re3.dll\""
filter "configurations:ReleaseFH"
defines { "NDEBUG" }
symbols "Full"
optimize "off"
staticruntime "on"
debugdir "F:/Rockstar Games/GTAIII"
debugcommand "F:/Rockstar Games/GTAIII/gta3.exe"
targetextension ".asi"
targetdir "F:/Rockstar Games/GTAIII/scripts"
filter "configurations:ReleaseCI"
defines { "NDEBUG" }
optimize "On"
flags { "StaticRuntime" }
staticruntime "on"