diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index db36d766..18572573 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -9141,7 +9141,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
 		assert(pVehicle);
 		assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
 		CAutomobile* pCar = (CAutomobile*)pVehicle;
-		pCar->bTakeLessDamage = ScriptParams[1];
+		pCar->bMoreResistantToDamage = ScriptParams[1];
 		return 0;
 	}
 	case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
diff --git a/src/render/WeaponEffects.cpp b/src/render/WeaponEffects.cpp
index 2ed9e662..3101def9 100644
--- a/src/render/WeaponEffects.cpp
+++ b/src/render/WeaponEffects.cpp
@@ -83,7 +83,7 @@ CWeaponEffects::Render(void)
 		{
 			float recipz = 1.0f / pos.z;
 			CSprite::RenderOneXLUSprite(pos.x, pos.y, pos.z,
-				gCrossHair.m_fSize * w, gCrossHair.m_fSize * h,
+				gCrossHair.m_fSize * w, gCrossHair.m_fSize * SCREEN_SCALE_AR2(h),
 				gCrossHair.m_nRed, gCrossHair.m_nGreen, gCrossHair.m_nBlue, 255,
 				recipz, 255);
 		}