small fixes

This commit is contained in:
aap
2020-05-25 20:36:18 +02:00
parent 52644192e3
commit 3c3b1aadc0
9 changed files with 33 additions and 28 deletions

View File

@ -4314,7 +4314,7 @@ GetCurrentAtomicObjectCB(RwObject *object, void *data)
return object;
}
CColPoint spherepoints[MAX_COLLISION_POINTS];
static CColPoint aTempPedColPts[MAX_COLLISION_POINTS];
CObject*
CAutomobile::SpawnFlyingComponent(int32 component, uint32 type)
@ -4434,7 +4434,7 @@ CAutomobile::SpawnFlyingComponent(int32 component, uint32 type)
if(CCollision::ProcessColModels(obj->GetMatrix(), *obj->GetColModel(),
this->GetMatrix(), *this->GetColModel(),
spherepoints, nil, nil) > 0)
aTempPedColPts, nil, nil) > 0)
obj->m_pCollidingEntity = this;
if(bRenderScorched)

View File

@ -570,7 +570,7 @@ CHeli::PreRender(void)
i = 0;
for(angle = 0.0f; angle < TWOPI; angle += TWOPI/32){
CVector pos(radius*Cos(angle), radius*Sin(angle), 0.0f);
CVector dir = pos*0.01f;
CVector dir = CVector(pos.x, pos.y, 1.0f)*0.01f;
pos += GetPosition();
if(CWorld::ProcessVerticalLine(pos, testLowZ, point, entity, true, false, false, false, true, false, nil))

View File

@ -466,6 +466,10 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
static bool bBraking;
static bool bDriving;
#ifdef FIX_BUGS
bAlreadySkidding = false;
#endif
// how much force we want to apply in these axes
float fwd = 0.0f;
float right = 0.0f;
@ -547,7 +551,8 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
}
}
if(sq(adhesion) < sq(right) + sq(fwd)){
float speedSq = sq(right) + sq(fwd);
if(sq(adhesion) < speedSq){
if(*wheelState != WHEEL_STATE_FIXED){
if(bDriving && contactSpeedFwd < 0.2f)
*wheelState = WHEEL_STATE_SPINNING;
@ -555,7 +560,7 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon
*wheelState = WHEEL_STATE_SKIDDING;
}
float l = Sqrt(sq(right) + sq(fwd));
float l = Sqrt(speedSq);
float tractionLoss = bAlreadySkidding ? 1.0f : pHandling->fTractionLoss;
right *= adhesion * tractionLoss / l;
fwd *= adhesion * tractionLoss / l;