small glass fix

This commit is contained in:
Nikolay Korolev
2020-10-25 20:53:05 +03:00
parent adfa2645bf
commit 3bdc974ff5
3 changed files with 6 additions and 6 deletions

View File

@ -668,7 +668,7 @@ CGlass::WindowRespondsToCollision(CEntity *entity, float amount, CVector speed,
object->bGlassBroken = true;
object->bIsVisible = false;
object->bUsesCollision = true;
object->bUsesCollision = false;
}
void
@ -868,11 +868,11 @@ CGlass::HasGlassBeenShatteredAtCoors(float x, float y, float z)
CWorld::AdvanceCurrentScanCode();
for ( int32 y = nStartY; y <= nEndY; y++ )
for ( int32 ys = nStartY; ys <= nEndY; ys++ )
{
for ( int32 x = nStartX; x <= nEndX; x++ )
for ( int32 xs = nStartX; xs <= nEndX; xs++ )
{
CSector *sector = CWorld::GetSector(x, y);
CSector *sector = CWorld::GetSector(xs, ys);
ASSERT(sector != nil);

2
vendor/librw vendored