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Gangs save and missed sound enums
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@ -125,8 +125,7 @@ void COnscreenTimerEntry::Process() {
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*timerPtr = (uint32)newTime;
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uint32 oldTimeSeconds = oldTime / 1000;
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if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
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// TODO: use an enum here
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DMAudio.PlayFrontEndSound(0x93, newTime / 1000);
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DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
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}
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}
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}
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