Gangs save and missed sound enums

This commit is contained in:
Sergeanur
2019-10-17 13:21:31 +03:00
parent 2c81844c20
commit 3ba57c5f6a
4 changed files with 30 additions and 47 deletions

View File

@ -125,8 +125,7 @@ void COnscreenTimerEntry::Process() {
*timerPtr = (uint32)newTime;
uint32 oldTimeSeconds = oldTime / 1000;
if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
// TODO: use an enum here
DMAudio.PlayFrontEndSound(0x93, newTime / 1000);
DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
}
}
}