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Sync matrix with master
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@ -871,7 +871,7 @@ C3dMarkers::PlaceMarker(uint32 identifier, uint16 type, CVector &pos, float size
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pMarker->m_Color.alpha = (float)a * 0.4f * someSin + a;
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}
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if (pMarker->m_nRotateRate != 0) {
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RwV3d pos = pMarker->m_Matrix.m_matrix.pos;
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CVector pos = pMarker->m_Matrix.GetPosition();
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pMarker->m_Matrix.RotateZ(DEGTORAD(pMarker->m_nRotateRate * CTimer::GetTimeStep()));
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pMarker->m_Matrix.GetPosition() = pos;
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}
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