finished CBoat

This commit is contained in:
aap
2020-04-13 00:02:11 +02:00
parent a622c9e877
commit 3aae52d220
10 changed files with 695 additions and 68 deletions

View File

@ -269,6 +269,7 @@ public:
bool IsSphereTouchingVehicle(float sx, float sy, float sz, float radius);
bool ShufflePassengersToMakeSpace(void);
void InflictDamage(CEntity *damagedBy, eWeaponType weaponType, float damage);
void DoFixedMachineGuns(void);
bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; }
CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); }