some useless code

This commit is contained in:
aap
2021-01-11 20:20:08 +01:00
parent 4422a3df23
commit 383142bcbe
5 changed files with 16 additions and 6 deletions

View File

@@ -128,8 +128,7 @@ leedsVehicleRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
float coef = 0.0f;
if(RpMatFXMaterialGetEffects(m) == rpMATFXEFFECTENVMAP)
coef = RpMatFXMaterialGetEnvMapCoefficient(m);
coef *= 0.5f;
coef = CClock::ms_EnvMapTimeMultiplicator * RpMatFXMaterialGetEnvMapCoefficient(m)*0.5f;
if(bChromeCheat && coef > 0.0f)
coef = 1.0f;
d3ddevice->SetPixelShaderConstantF(PSLOC_shininess, (float*)&coef, 1);

View File

@@ -135,8 +135,7 @@ leedsVehicleRenderCB(rw::Atomic *atomic, rw::gl3::InstanceDataHeader *header)
float coef = 0.0f;
if(RpMatFXMaterialGetEffects(m) == rpMATFXEFFECTENVMAP)
coef = RpMatFXMaterialGetEnvMapCoefficient(m);
coef *= 0.5f;
coef = CClock::ms_EnvMapTimeMultiplicator * RpMatFXMaterialGetEnvMapCoefficient(m)*0.5f;
if(bChromeCheat && coef > 0.0f)
coef = 1.0f;
glUniform1f(U(u_fxparams), coef);