diff --git a/README.md b/README.md
index 9855f7af..1fcaea13 100644
--- a/README.md
+++ b/README.md
@@ -5,7 +5,7 @@
 
 ## Intro
 
-In this repository you'll find the fully reversed source code for GTA III ([master](https://github.com/GTAmodding/re3/tree/master/) branch) and GTA VC ([miami](https://github.com/GTAmodding/re3/tree/miami/) branch).
+In this repository you'll find the fully reversed source code for GTA III ([master](https://github.com/halpz/re3/tree/master/) branch) and GTA VC ([miami](https://github.com/halpz/re3/tree/miami/) branch).
 
 It has been tested and works on Windows, Linux, MacOS and FreeBSD, on x86, amd64, arm and arm64.\
 Rendering is handled either by original RenderWare (D3D8)
@@ -87,7 +87,7 @@ Sorry for the inconvenience.
 
 When using premake, you may want to point GTA_VC_RE_DIR environment variable to GTA Vice City root folder if you want the executable to be moved there via post-build script.
 
-Clone the repository with `git clone --recursive -b miami https://github.com/GTAmodding/re3.git reVC`. Then `cd reVC` into the cloned repository.
+Clone the repository with `git clone --recursive -b miami https://github.com/halpz/re3.git reVC`. Then `cd reVC` into the cloned repository.
 
 <details><summary>Linux Premake</summary>