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timecycle; some rendering
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@ -26,12 +26,7 @@ RwRGBAReal DirectionalLightColourForFrame;
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RwRGBAReal AmbientLightColour;
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RwRGBAReal DirectionalLightColour;
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#ifdef EXTENDED_COLOURFILTER
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#include "postfx.h"
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#define USEBLURCOLORS CPostFX::UseBlurColours()
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#else
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#define USEBLURCOLORS CMBlur::BlurOn
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#endif
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#define USEBLURCOLORS true // actually CMBlur::BlurOn, but that's always supposed to be on
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void
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SetLightsWithTimeOfDayColour(RpWorld *)
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