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(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode
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@ -32,6 +32,12 @@ extern int &CheckSum;
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extern enum eLevelName &m_LevelToLoad;
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extern int (&Slots)[SLOT_COUNT+1];
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extern bool &b_FoundRecentSavedGameWantToLoad;
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extern bool &JustLoadedDontFadeInYet;
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extern bool &StillToFadeOut;
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extern uint32 &TimeStartedCountingForFade;
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extern uint32 &TimeToStayFadedBeforeFadeOut;
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extern char SaveFileNameJustSaved[260]; // 8F2570
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const char TopLineEmptyFile[] = "THIS FILE IS NOT VALID YET";
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