(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode

This commit is contained in:
Fire-Head
2020-04-09 02:52:38 +03:00
parent 5a034097c9
commit 3769170113
12 changed files with 1408 additions and 744 deletions

View File

@ -48,6 +48,13 @@ char SaveFileNameJustSaved[260];
int (&Slots)[SLOT_COUNT+1] = *(int(*)[SLOT_COUNT+1])*(uintptr*)0x72803C;
CDate &CompileDateAndTime = *(CDate*)0x72BCB8;
bool &b_FoundRecentSavedGameWantToLoad = *(bool*)0x95CDA8;
bool &JustLoadedDontFadeInYet = *(bool*)0x95CDB4;
bool &StillToFadeOut = *(bool*)0x95CD99;
uint32 &TimeStartedCountingForFade = *(uint32*)0x9430EC;
uint32 &TimeToStayFadedBeforeFadeOut = *(uint32*)0x611564;
#define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to));
#define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from));

View File

@ -32,6 +32,12 @@ extern int &CheckSum;
extern enum eLevelName &m_LevelToLoad;
extern int (&Slots)[SLOT_COUNT+1];
extern bool &b_FoundRecentSavedGameWantToLoad;
extern bool &JustLoadedDontFadeInYet;
extern bool &StillToFadeOut;
extern uint32 &TimeStartedCountingForFade;
extern uint32 &TimeToStayFadedBeforeFadeOut;
extern char SaveFileNameJustSaved[260]; // 8F2570
const char TopLineEmptyFile[] = "THIS FILE IS NOT VALID YET";