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some SilentPatch fixes
# Conflicts: # src/core/Camera.cpp # src/weapons/Weapon.cpp
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@ -48,8 +48,10 @@ CDamageManager::FuckCarCompletely(void)
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#endif
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}
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// Why set to no damage?
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#ifndef FIX_BUGS
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m_lightStatus = 0;
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m_panelStatus = 0;
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#endif
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SetEngineStatus(250);
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}
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