From 35bd3f514d2a673cf17db78103b17c169d2027e1 Mon Sep 17 00:00:00 2001
From: Sergeanur <s.anureev@yandex.ua>
Date: Sat, 26 Oct 2019 17:08:13 +0300
Subject: [PATCH] Fix hornPatternsArray

---
 src/audio/AudioManager.cpp | 11 ++++++++++-
 1 file changed, 10 insertions(+), 1 deletion(-)

diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 36713dbc..e3ae9068 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -48,7 +48,16 @@ bool &bPlayerJustEnteredCar = *(bool *)0x6508C4;
 bool &g_bMissionAudioLoadFailed = *(bool *)0x95CD8E;
 uint32 *gMinTimeToNextReport = (uint32 *)0x8E2828;
 uint8 &gSpecialSuspectLastSeenReport = *(uint8 *)0x95CD4D;
-bool **hornPatternsArray = (bool **)0x606AB8;
+bool hornPatternsArray[8][44] = {
+	{false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false},
+	{false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false},
+	{false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, true, false},
+	{false, false, true, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false},
+	{false, false, true, true, true, true, true, true, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false},
+	{false, false, true, true, true, false, false, false, true, true, true, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false},
+	{false, false, true, true, true, true, false, false, false, false, true, true, true, false, false, true, true, true, false, false, true, true, true, true, true, true, false, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, false, false},
+	{false, false, true, true, true, true, false, false, true, true, true, true, true, false, false, false, true, true, true, true, true, true, false, false, false, false, true, true, true, true, true, true, true, true, true, true, true, true, true, false, false, false, false, false},
+};
 
 constexpr int totalAudioEntitiesSlots = 200;
 constexpr int maxVolume = 127;