normalized line endings to LF

This commit is contained in:
aap
2020-04-09 20:50:24 +02:00
parent a5239b554f
commit 34349c4df2
37 changed files with 7717 additions and 7717 deletions

File diff suppressed because it is too large Load Diff

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@ -12,26 +12,26 @@ public:
class CRegisteredMotionBlurStreak
{
public:
uintptr m_id;
uint8 m_red;
uint8 m_green;
uint8 m_blue;
CVector m_pos1[3];
CVector m_pos2[3];
uintptr m_id;
uint8 m_red;
uint8 m_green;
uint8 m_blue;
CVector m_pos1[3];
CVector m_pos2[3];
bool m_isValid[3];
void Update(void);
void Render(void);
void Update(void);
void Render(void);
};
class CMotionBlurStreaks
{
static CRegisteredMotionBlurStreak aStreaks[NUMMBLURSTREAKS];
public:
static void Init(void);
static void Update(void);
static void Init(void);
static void Update(void);
static void RegisterStreak(uintptr id, uint8 r, uint8 g, uint8 b, CVector p1, CVector p2);
static void Render(void);
static void Render(void);
};
struct CBulletTrace
@ -133,18 +133,18 @@ enum
BRIGHTLIGHT_REAR = BRIGHTLIGHT_REAR_LONG,
};
class CBrightLight
{
public:
CVector m_pos;
CVector m_up;
CVector m_side;
CVector m_front;
float m_camDist;
uint8 m_type;
uint8 m_red;
uint8 m_green;
uint8 m_blue;
class CBrightLight
{
public:
CVector m_pos;
CVector m_up;
CVector m_side;
CVector m_front;
float m_camDist;
uint8 m_type;
uint8 m_red;
uint8 m_green;
uint8 m_blue;
};
class CBrightLights
@ -152,11 +152,11 @@ class CBrightLights
static int NumBrightLights;
static CBrightLight aBrightLights[NUMBRIGHTLIGHTS];
public:
static void Init(void);
static void Init(void);
static void RegisterOne(CVector pos, CVector up, CVector side, CVector front,
uint8 type, uint8 red = 0, uint8 green = 0, uint8 blue = 0);
static void Render(void);
static void RenderOutGeometryBuffer(void);
static void Render(void);
static void RenderOutGeometryBuffer(void);
};
@ -169,12 +169,12 @@ enum
class CShinyText
{
public:
CVector m_verts[4];
CVector2D m_texCoords[4];
float m_camDist;
uint8 m_type;
uint8 m_red;
uint8 m_green;
CVector m_verts[4];
CVector2D m_texCoords[4];
float m_camDist;
uint8 m_type;
uint8 m_red;
uint8 m_green;
uint8 m_blue;
};
@ -183,12 +183,12 @@ class CShinyTexts
static int NumShinyTexts;
static CShinyText aShinyTexts[NUMSHINYTEXTS];
public:
static void Init(void);
static void Init(void);
static void RegisterOne(CVector p0, CVector p1, CVector p2, CVector p3,
float u0, float v0, float u1, float v1, float u2, float v2, float u3, float v3,
uint8 type, uint8 red, uint8 green, uint8 blue, float maxDist);
static void Render(void);
static void RenderOutGeometryBuffer(void);
static void Render(void);
static void RenderOutGeometryBuffer(void);
};
class CMoneyMessage

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@ -1,41 +1,41 @@
#include "common.h"
#include "TexList.h"
#include "rtbmp.h"
#include "FileMgr.h"
bool CTexList::ms_nTexUsed[MAX_TEXUSED];
void
CTexList::Initialise()
{}
void
CTexList::Shutdown()
{}
RwTexture *
CTexList::SetTexture(int32 slot, char *name)
{
return nil;
}
int32
CTexList::GetFirstFreeTexture()
{
for (int32 i = 0; i < MAX_TEXUSED; i++)
if (!ms_nTexUsed[i])
return i;
return -1;
}
RwTexture *
CTexList::LoadFileNameTexture(char *name)
{
return SetTexture(GetFirstFreeTexture(), name);
}
void
CTexList::LoadGlobalTextureList()
{
CFileMgr::SetDir("TEXTURES");
#include "common.h"
#include "TexList.h"
#include "rtbmp.h"
#include "FileMgr.h"
bool CTexList::ms_nTexUsed[MAX_TEXUSED];
void
CTexList::Initialise()
{}
void
CTexList::Shutdown()
{}
RwTexture *
CTexList::SetTexture(int32 slot, char *name)
{
return nil;
}
int32
CTexList::GetFirstFreeTexture()
{
for (int32 i = 0; i < MAX_TEXUSED; i++)
if (!ms_nTexUsed[i])
return i;
return -1;
}
RwTexture *
CTexList::LoadFileNameTexture(char *name)
{
return SetTexture(GetFirstFreeTexture(), name);
}
void
CTexList::LoadGlobalTextureList()
{
CFileMgr::SetDir("TEXTURES");
}

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@ -1,14 +1,14 @@
#pragma once
class CTexList
{
enum { MAX_TEXUSED = 400, };
static bool ms_nTexUsed[MAX_TEXUSED];
public:
static void Initialise();
static void Shutdown();
static RwTexture *SetTexture(int32 slot, char *name);
static int32 GetFirstFreeTexture();
static RwTexture *LoadFileNameTexture(char *name);
static void LoadGlobalTextureList();
#pragma once
class CTexList
{
enum { MAX_TEXUSED = 400, };
static bool ms_nTexUsed[MAX_TEXUSED];
public:
static void Initialise();
static void Shutdown();
static RwTexture *SetTexture(int32 slot, char *name);
static int32 GetFirstFreeTexture();
static RwTexture *LoadFileNameTexture(char *name);
static void LoadGlobalTextureList();
};