Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun

This commit is contained in:
eray orçunus
2019-07-10 15:56:56 +03:00
54 changed files with 3963 additions and 249 deletions

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@ -18,10 +18,12 @@ const float DefaultFOV = 70.0f; // beta: 80.0f
CCamera &TheCamera = *(CCamera*)0x6FACF8;
bool &CCamera::m_bUseMouse3rdPerson = *(bool *)0x5F03D8;
WRAPPER void CCamera::CamShake(float strength, float x, float y, float z) { EAXJMP(0x46B200); }
WRAPPER void CCamera::DrawBordersForWideScreen(void) { EAXJMP(0x46B430); }
WRAPPER void CCamera::CalculateDerivedValues(void) { EAXJMP(0x46EEA0); }
WRAPPER void CCamera::Restore(void) { EAXJMP(0x46F990); }
WRAPPER void CCamera::SetWidescreenOff(void) { EAXJMP(0x46FF10); }
WRAPPER void CCamera::CamShake(float) { EAXJMP(0x46B100); }
bool
CCamera::IsSphereVisible(const CVector &center, float radius, const CMatrix *mat)
@ -678,9 +680,13 @@ CCam::Process_FollowPed(const CVector &CameraTarget, float TargetOrientation, fl
else if(TargetZOffSet == m_fUnknownZOffSet && TargetZOffSet > m_fCamBufferedHeight){
// TODO: figure this out
bool foo = false;
switch(((CPhysical*)CamTargetEntity)->m_nLastCollType)
case 2: case 3: case 5:
case 11: case 23: case 26:
switch(((CPhysical*)CamTargetEntity)->m_nSurfaceTouched)
case SURFACE_GRASS:
case SURFACE_DIRT:
case SURFACE_PAVEMENT:
case SURFACE_STEEL:
case SURFACE_TIRE:
case SURFACE_STONE:
foo = true;
if(foo)
WellBufferMe(TargetHeight, &m_fCamBufferedHeight, &m_fCamBufferedHeightSpeed, 0.4f, 0.05f, false);

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@ -454,6 +454,8 @@ int m_iModeObbeCamIsInForCar;
void ProcessMusicFade(void);
void SetFadeColour(uint8 r, uint8 g, uint8 b);
void CamShake(float strength, float x, float y, float z);
void SetMotionBlur(int r, int g, int b, int a, int type);
void SetMotionBlurAlpha(int a);
void RenderMotionBlur(void);
@ -463,6 +465,7 @@ int m_iModeObbeCamIsInForCar;
void DrawBordersForWideScreen(void);
void Restore(void);
void SetWidescreenOff(void);
void CamShake(float);
void dtor(void) { this->CCamera::~CCamera(); }
};

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@ -1173,7 +1173,7 @@ enum {
// This checks model A's spheres and lines against model B's spheres, boxes and triangles.
// Returns the number of A's spheres that collide.
// Returned ColPoints are in world space.
// NB: lines do not seem to be supported very well, use with caution
// NB: only vehicles can have col models with lines, exactly 4, one for each wheel
int32
CCollision::ProcessColModels(const CMatrix &matrixA, CColModel &modelA,
const CMatrix &matrixB, CColModel &modelB,

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@ -147,7 +147,7 @@ public:
static bool ProcessSphereTriangle(const CColSphere &sph, const CVector *verts, const CColTriangle &tri, const CColTrianglePlane &plane, CColPoint &point, float &mindistsq);
static bool ProcessLineOfSight(const CColLine &line, const CMatrix &matrix, CColModel &model, CColPoint &point, float &mindist, bool ignoreSeeThrough);
static bool ProcessVerticalLine(const CColLine &line, const CMatrix &matrix, CColModel &model, CColPoint &point, float &mindist, bool ignoreSeeThrough, CStoredCollPoly *poly);
static int32 ProcessColModels(const CMatrix &matrix1, CColModel &model1, const CMatrix &matrix2, CColModel &model2, CColPoint *point1, CColPoint *point2, float *linedists);
static int32 ProcessColModels(const CMatrix &matrixA, CColModel &modelA, const CMatrix &matrixB, CColModel &modelB, CColPoint *spherepoints, CColPoint *linepoints, float *linedists);
// TODO:
// CCollision::IsStoredPolyStillValidVerticalLine

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@ -21,6 +21,7 @@ WRAPPER void CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned i
WRAPPER void CControllerConfigManager::ClearSimButtonPressCheckers() { EAXJMP(0x58D220); }
WRAPPER void CControllerConfigManager::AffectPadFromKeyBoard() { EAXJMP(0x58D0C0); }
WRAPPER void CControllerConfigManager::AffectPadFromMouse() { EAXJMP(0x58D1A0); }
WRAPPER void CControllerConfigManager::ClearSettingsAssociatedWithAction(int, int) { EAXJMP(0x58EB40); }
void CControllerConfigManager::LoadSettings(int32 file)
{

View File

@ -50,7 +50,8 @@ public:
void ClearSimButtonPressCheckers();
void AffectPadFromKeyBoard();
void AffectPadFromMouse();
void ClearSettingsAssociatedWithAction(int, int);
};
VALIDATE_SIZE(CControllerConfigManager, 0x143C);

5
src/core/Explosion.cpp Normal file
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@ -0,0 +1,5 @@
#include "common.h"
#include "patcher.h"
#include "Explosion.h"
WRAPPER void CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32) { EAXJMP(0x5591C0); }

15
src/core/Explosion.h Normal file
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@ -0,0 +1,15 @@
#pragma once
class CEntity;
enum eExplosionType
{
EXPLOSION_3 = 3,
EXPLOSION_4
};
class CExplosion
{
public:
static void AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32);
};

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@ -2,4 +2,8 @@
#include "patcher.h"
#include "Fire.h"
WRAPPER void CFire::Extinguish(void) { EAXJMP(0x479D40); }
CFireManager &gFireManager = *(CFireManager*)0x8F31D0;
WRAPPER void CFire::Extinguish(void) { EAXJMP(0x479D40); }
WRAPPER void CFireManager::StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32) { EAXJMP(0x479590); }

View File

@ -1,13 +1,13 @@
#pragma once
#include "common.h"
#include "Entity.h"
class CEntity;
class CFire
{
char m_bIsOngoing;
char m_bExists;
char m_bPropogationFlag;
char m_bAudioSet;
bool m_bIsOngoing;
bool m_bExists;
bool m_bPropogationFlag;
bool m_bAudioSet;
CVector m_vecPos;
CEntity *m_pEntity;
CEntity *m_pSource;
@ -20,4 +20,11 @@ class CFire
public:
void Extinguish(void);
};
};
class CFireManager
{
public:
void StartFire(CEntity *entityOnFire, CEntity *culprit, float, uint32);
};
extern CFireManager &gFireManager;

View File

@ -24,6 +24,10 @@
#include "Vehicle.h"
#include "MBlur.h"
#include "PlayerSkin.h"
#include "PlayerInfo.h"
#include "World.h"
#define ALL_ORIGINAL_FRONTEND 1
int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
@ -50,7 +54,9 @@ int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C;
int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48;
uint8 *CMenuManager::m_PrefsSkinFile = (uint8*)0x5F2E74;
char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74;
int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70;
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
@ -58,14 +64,18 @@ CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
float lodMultiplier = *(float*)0x5F726C;
// Stuff not in CMenuManager:
int VibrationTime;
char* pEditString;
int32 pControlEdit;
uint32 VibrationTime;
char* pEditString = (char*)0x628D00;
int32 *&pControlEdit = *(int32**)0x628D08;
int8 DisplayComboButtonErrMsg;
bool MouseButtonJustClicked;
bool JoyButtonJustClicked;
int8 MouseButtonJustClicked;
int8 JoyButtonJustClicked;
int32 &nTimeForSomething = *(int32*)0x628D54;
int32 TypeOfControl = 0;
int32 *pControlTemp = 0;
// Frontend inputs.
bool GetPadBack();
bool GetPadExitEnter();
bool GetPadForward();
@ -73,6 +83,11 @@ bool GetPadMoveUp();
bool GetPadMoveDown();
bool GetPadMoveLeft();
bool GetPadMoveRight();
bool GetMouseClickLeft();
bool GetMouseClickRight();
bool GetMouseClickMiddle();
bool GetMouseWheelUp();
bool GetMouseWheelDown();
bool GetMouseForward();
bool GetMouseBack();
bool GetMousePos();
@ -135,16 +150,35 @@ char *MenuFilenames[] = {
nil, nil
};
#if 1
WRAPPER void CMenuManager::BuildStatLine(char *, void *, uint16, void *) { EAXJMP(0x483870); }
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) { EAXJMP(0x483870); }
#else
void CMenuManager::BuildStatLine(char *, void *, uint16, void *)
void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2)
{
if (!text)
return;
if (stat2) {
if (aFloat)
sprintf(gString2, " %.2f %s %.2f", *stat, UnicodeToAscii(TheText.Get("FEST_OO")), *stat2);
else
sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2);
}
else if (stat2) {
if (aFloat)
sprintf(gString2, " %.2f", *stat);
else
sprintf(gString2, " %d", *(int*)stat);
}
else
gString2[0] = '\0';
UnicodeStrcpy(gUString, TheText.Get(text));
AsciiToUnicode(gString2, gUString2);
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); }
#else
void CMenuManager::CentreMousePointer()
@ -164,15 +198,15 @@ void CMenuManager::CentreMousePointer()
#endif
#if 1
WRAPPER void CMenuManager::CheckCodesForControls(int, int) { EAXJMP(0x48A950); }
WRAPPER int CMenuManager::CheckCodesForControls(int32) { EAXJMP(0x48A950); }
#else
void CMenuManager::CheckCodesForControls()
void CMenuManager::CheckCodesForControls(int, int)
{
DisplayComboButtonErrMsg = 0;
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); }
#else
bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
@ -251,7 +285,7 @@ void CMenuManager::CheckSliderMovement(int value)
TheCamera.m_fMouseAccelVertical = fMouseSens;
SaveSettings();
break;
};
}
}
#if 1
@ -263,7 +297,7 @@ int CMenuManager::CostructStatLine(int)
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); }
#else
void CMenuManager::DisplayHelperText()
@ -303,7 +337,7 @@ void CMenuManager::DisplayHelperText()
break;
default:
break;
};
}
CFont::SetAlignment(ALIGN_CENTER);
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
@ -316,7 +350,7 @@ void CMenuManager::DisplayHelperText()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER float CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); }
#else
float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress)
@ -342,12 +376,12 @@ float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightS
float _s = SCREEN_SCALE_X(2.0f);
CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow
CSprite2d::DrawRect(CRect(i * rectSize/16.0f + x, y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f, SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x, y + sizeRange), color);
};
}
return input;
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); }
#else
void CMenuManager::DoSettingsBeforeStartingAGame()
@ -366,7 +400,7 @@ void CMenuManager::DoSettingsBeforeStartingAGame()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); }
#else
void CMenuManager::Draw()
@ -427,7 +461,7 @@ void CMenuManager::Draw()
default:
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
};
}
CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A)));
@ -480,7 +514,7 @@ void CMenuManager::Draw()
case 3:
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF4");
break;
};
}
break;
case MENUACTION_CTRLDISPLAY:
break;
@ -510,7 +544,7 @@ void CMenuManager::Draw()
case AR_16_9:
textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:9";
break;
};
}
#endif
break;
case MENUACTION_RADIO:
@ -560,7 +594,7 @@ void CMenuManager::Draw()
case 2:
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_4SP");
break;
};
}
}
break;
case MENUACTION_CTRLMETHOD:
@ -571,7 +605,7 @@ void CMenuManager::Draw()
case 1:
textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_CCN");
break;
};
}
break;
case MENUACTION_DYNAMICACOUSTIC:
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF");
@ -579,7 +613,7 @@ void CMenuManager::Draw()
case MENUACTION_MOUSESTEER:
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF");
break;
};
}
CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A)));
@ -667,7 +701,7 @@ void CMenuManager::Draw()
default:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y);
break;
};
}
}
if (i > 0)
@ -719,9 +753,9 @@ void CMenuManager::Draw()
m_nPrevOption = m_nCurrOption;
if (GetMouseForward())
m_nHoverOption = IGNORE_OPTION;
m_nHoverOption = HOVEROPTION_NULL;
else
m_nHoverOption = ACTIVATE_OPTION;
m_nHoverOption = HOVEROPTION_DEFAULT;
}
}
}
@ -744,7 +778,7 @@ void CMenuManager::Draw()
case MENUACTION_MOUSESENS:
DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0f);
break;
};
}
// Radio icons.
float fIconSpacing = 59.52f;
@ -793,9 +827,9 @@ void CMenuManager::Draw()
case MENUPAGE_MOUSE_CONTROLS:
DisplayHelperText();
break;
};
}
}
};
}
}
#endif
@ -826,7 +860,7 @@ void CMenuManager::DrawControllerSetupScreen()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); }
#else
void CMenuManager::DrawFrontEnd()
@ -850,7 +884,7 @@ void CMenuManager::DrawFrontEnd()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); }
#else
void CMenuManager::DrawFrontEndNormal()
@ -904,7 +938,7 @@ void CMenuManager::DrawFrontEndNormal()
case MENUPAGE_OPTIONS:
previousSprite = MENUSPRITE_PLAYERSET;
break;
};
}
if (m_nPrevScreen == MENUPAGE_NONE)
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255));
@ -949,7 +983,7 @@ void CMenuManager::DrawFrontEndNormal()
case MENUPAGE_OPTIONS:
currentSprite = MENUSPRITE_PLAYERSET;
break;
};
}
uint32 savedShade;
uint32 savedAlpha;
@ -993,7 +1027,7 @@ void CMenuManager::DrawFrontEndNormal()
default:
CMenuManager::Draw();
break;
};
}
CFont::DrawFonts();
@ -1012,7 +1046,7 @@ void CMenuManager::DrawPlayerSetupScreen()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); }
#else
int CMenuManager::FadeIn(int alpha)
@ -1047,7 +1081,7 @@ int CMenuManager::GetStartOptionsCntrlConfigScreens()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); }
#else
void CMenuManager::InitialiseChangedLanguageSettings()
@ -1069,12 +1103,12 @@ void CMenuManager::InitialiseChangedLanguageSettings()
break;
default:
break;
};
}
}
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::LoadAllTextures() { EAXJMP(0x47A230); }
#else
void CMenuManager::LoadAllTextures()
@ -1110,7 +1144,7 @@ void CMenuManager::LoadAllTextures()
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) {
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i]);
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
};
}
CTxdStore::PopCurrentTxd();
@ -1123,7 +1157,7 @@ void CMenuManager::LoadAllTextures()
for (int i = 0; i < ARRAY_SIZE(MenuFilenames)/2; i++) {
m_aMenuSprites[i].SetTexture(MenuFilenames[i*2], MenuFilenames[i*2+1]);
m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
};
}
CTxdStore::PopCurrentTxd();
@ -1132,7 +1166,7 @@ void CMenuManager::LoadAllTextures()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); }
#else
void CMenuManager::LoadSettings()
@ -1151,13 +1185,13 @@ void CMenuManager::LoadSettings()
if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) {
CFileMgr::Seek(fileHandle, 0, 0);
ControlsManager.LoadSettings(fileHandle);
CFileMgr::Read(fileHandle, buf(&gString), 20);
CFileMgr::Read(fileHandle, buf(&gString), 20);
CFileMgr::Read(fileHandle, buf(&gString), 4);
CFileMgr::Read(fileHandle, buf(&gString), 4);
CFileMgr::Read(fileHandle, buf(&gString), 1);
CFileMgr::Read(fileHandle, buf(&gString), 1);
CFileMgr::Read(fileHandle, buf(&gString), 1);
CFileMgr::Read(fileHandle, buf(gString), 20);
CFileMgr::Read(fileHandle, buf(gString), 20);
CFileMgr::Read(fileHandle, buf(gString), 4);
CFileMgr::Read(fileHandle, buf(gString), 4);
CFileMgr::Read(fileHandle, buf(gString), 1);
CFileMgr::Read(fileHandle, buf(gString), 1);
CFileMgr::Read(fileHandle, buf(gString), 1);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_bHeadBob), 1);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4);
@ -1253,7 +1287,7 @@ void CMenuManager::PrintBriefs()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); }
#else
void CMenuManager::PrintErrorMessage()
@ -1286,22 +1320,32 @@ void CMenuManager::PrintStats()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
#else
void CMenuManager::Process(void)
{
if (m_bSaveMenuActive && TheCamera.GetScreenFadeStatus())
field_112 = 0;
if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0)
return;
field_113 = 0;
//m_bLanguageLoaded = false; //XXX
m_bStartGameLoading = false;
InitialiseChangedLanguageSettings();
if (GetPadExitEnter()) //XXX only escape
RequestFrontEndStartUp();
SwitchMenuOnAndOff();
// Be able to re-open menu correctly.
if (m_bMenuActive) {
// Load frontend textures.
LoadAllTextures();
// Set save/delete game pages.
if (m_nCurrScreen == MENUPAGE_DELETING) {
bool SlotPopulated = false;
@ -1350,25 +1394,107 @@ void CMenuManager::Process(void)
}
ProcessButtonPresses();
// Set binding keys.
if (pEditString && CPad::EditString(pEditString, 0) == nil) {
if (*pEditString == 0)
strcpy(pEditString, "NoName");
pEditString = nil;
SaveSettings();
}
if (field_113 && !field_456) {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
JoyButtonJustClicked = 0;
MouseButtonJustClicked = 0;
if (GetMouseClickLeft())
MouseButtonJustClicked = 1;
else if (GetMouseClickRight())
MouseButtonJustClicked = 3;
else if (GetMouseClickMiddle())
MouseButtonJustClicked = 2;
else if (GetMouseWheelUp())
MouseButtonJustClicked = 4;
else if (GetMouseWheelDown())
MouseButtonJustClicked = 5;
//XXX two more buttons
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
if (JoyButtonJustClicked)
TypeOfControl = 3;
if (MouseButtonJustClicked)
TypeOfControl = 2;
if (*pControlEdit != rsNULL)
TypeOfControl = 0;
if (!field_534) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_535 = 1;
}
else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i);
field_534 = false;
m_bKeyChangeNotProcessed = false;
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
}
if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
m_nCurrScreen = m_nPrevScreen;
m_nCurrOption = 0;
}
// Reset pad shaking.
if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
CPad::StopPadsShaking();
VibrationTime = 0;
}
}
else {
if (GetPadExitEnter())
RequestFrontEndStartUp();
UnloadTextures();
m_nPrevScreen = MENUPAGE_NONE;
field_452 = 0;
// byte_5F33E4 = 1; // unused
m_nPrevScreen = 0;
m_nCurrScreen = m_nPrevScreen;
m_nCurrOption = MENUROW_0;
m_nCurrOption = 0;
pEditString = nil;
field_113 = 0;
}
if (!m_bStartGameLoading) {
if (m_bGameNotLoaded)
DMAudio.Service();
}
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
#else
void CMenuManager::ProcessButtonPresses()
{
// Update Mouse Position
if(pEditString)
return;
if(pControlEdit)
return;
// Update mouse position
m_nMouseOldPosX = m_nMousePosX;
m_nMouseOldPosY = m_nMousePosY;
@ -1390,6 +1516,70 @@ void CMenuManager::ProcessButtonPresses()
else if (GetPadInput())
m_bShowMouse = false;
if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT)
field_440 = m_nSkinsTotal;
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
field_440 = m_ControlMethod ? 30 : 25;
if (field_44C > field_440)
field_44C = field_440 - 1;
}
if (!GetPadBack() || m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS || field_535)
field_535 = 0;
else if (field_536 == 19) {
m_nHoverOption = 42;
field_113 = 1;
field_456 = 1;
m_bKeyChangeNotProcessed = 1;
pControlEdit = &m_KeyPressedCode;
}
if (GetPadForward()) {
switch (field_536) {
case 19:
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
field_113 = 1;
field_456 = 1;
pControlEdit = &m_KeyPressedCode;
}
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
field_536 = 9;
}
m_nHoverOption = HOVEROPTION_NULL;
SaveSettings();
break;
case 21:
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
field_536 = 9;
break;
default:
break;
}
}
bool once = false;
if (!once) {
once = true;
nTimeForSomething = 0;
}
if ((CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething) > 200) {
field_520 = 0;
field_521 = 0;
field_522 = 0;
field_523 = 0;
field_524 = 0;
nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode();
}
}
// Get number of menu options.
uint8 NumberOfMenuOptions = GetNumberOfMenuOptions();
@ -1436,29 +1626,54 @@ void CMenuManager::ProcessButtonPresses()
RequestFrontEndShutdown();
PlayEscSound = true;
break;
case MENUPAGE_KEYBOARD_CONTROLS:
if (!m_bKeyChangeNotProcessed) {
m_bKeyChangeNotProcessed = true;
field_534 = 0;
}
else
SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
break;
default:
SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
PlayEscSound = true;
break;
};
}
if (PlayEscSound)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
}
// TODO: finish hover options.
// Set mouse buttons.
// Set hover options, how it is supposed to be used isn't really clear yet.
if (GetMouseForward()) {
switch (m_nHoverOption) {
case ACTIVATE_OPTION:
case HOVEROPTION_DEFAULT:
if (m_nCurrOption || m_nCurrScreen != MENUPAGE_PAUSE_MENU)
m_nCurrOption = m_nPrevOption;
m_nHoverOption = ACTIVATE_OPTION;
m_nHoverOption = HOVEROPTION_DEFAULT;
break;
case HOVEROPTION_12:
m_nHoverOption = HOVEROPTION_14;
break;
case HOVEROPTION_13:
m_nHoverOption = HOVEROPTION_15;
break;
case HOVEROPTION_19:
m_nHoverOption = HOVEROPTION_20;
break;
case HOVEROPTION_CHANGESKIN:
if (m_nSkinsTotal > 0) {
m_pSelectedSkin = m_sSkin.field_304;
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players->SetPlayerSkin(m_PrefsSkinFile);
SaveSettings();
}
break;
default:
m_nHoverOption = HOVEROPTION_NULL;
break;
};
}
}
// Process all menu options here, but first check if it's an option or a redirect.
@ -1494,19 +1709,11 @@ void CMenuManager::ProcessButtonPresses()
break;
default:
break;
};
// Reset pad shaking.
if (VibrationTime != 0) {
if (CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
CPad::GetPad(0)->StopShaking(0);
VibrationTime = 0;
}
}
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); }
#else
void CMenuManager::ProcessOnOffMenuOptions()
@ -1567,7 +1774,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
case AR_16_9:
m_PrefsUseWideScreen = AR_AUTO;
break;
};
}
}
else {
switch (m_PrefsUseWideScreen) {
@ -1580,7 +1787,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
case AR_16_9:
m_PrefsUseWideScreen = AR_4_3;
break;
};
}
}
#endif
SaveSettings();
@ -1683,6 +1890,9 @@ void CMenuManager::ProcessOnOffMenuOptions()
case MENUACTION_UPDATEMEMCARDSAVE:
RequestFrontEndShutdown();
break;
case MENUACTION_GETKEY:
//*pControlEdit = m_KeyPressedCode;
break;
case MENUACTION_INVVERT:
MousePointerStateHelper.bInvertVertically = MousePointerStateHelper.bInvertVertically == false;
return;
@ -1823,7 +2033,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
case 2:
m_PrefsSpeakers = 0;
break;
};
}
}
else {
switch (m_PrefsSpeakers) {
@ -1836,7 +2046,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
case 2:
m_PrefsSpeakers = 1;
break;
};
}
}
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
@ -1864,11 +2074,11 @@ void CMenuManager::ProcessOnOffMenuOptions()
case MENUACTION_MOUSESTEER:
m_bDisableMouseSteering = m_bDisableMouseSteering == false;
return;
};
}
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); }
#else
void CMenuManager::RequestFrontEndShutdown()
@ -1878,7 +2088,7 @@ void CMenuManager::RequestFrontEndShutdown()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); }
#else
void CMenuManager::RequestFrontEndStartUp()
@ -1887,7 +2097,7 @@ void CMenuManager::RequestFrontEndStartUp()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); }
#else
void CMenuManager::ResetHelperText()
@ -1897,7 +2107,7 @@ void CMenuManager::ResetHelperText()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { EAXJMP(0x488930); }
#else
void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
@ -1940,8 +2150,8 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
}
#endif
#if 0
WRAPPER void CMenuManager::SetHelperText() { EAXJMP(0x48B450); }
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::SetHelperText(int text) { EAXJMP(0x48B450); }
#else
void CMenuManager::SetHelperText(int text)
{
@ -1950,7 +2160,7 @@ void CMenuManager::SetHelperText(int text)
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
#else
void CMenuManager::SaveSettings()
@ -1997,7 +2207,7 @@ void CMenuManager::SaveSettings()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); }
#else
void CMenuManager::ShutdownJustMenu()
@ -2008,7 +2218,7 @@ void CMenuManager::ShutdownJustMenu()
#endif
// We won't ever use this again.
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); }
#else
float CMenuManager::StretchX(float x)
@ -2020,7 +2230,7 @@ float CMenuManager::StretchX(float x)
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER float CMenuManager::StretchY(float) { EAXJMP(0x48AC20); }
#else
float CMenuManager::StretchY(float y)
@ -2032,7 +2242,7 @@ float CMenuManager::StretchY(float y)
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); }
#else
void CMenuManager::SwitchMenuOnAndOff()
@ -2054,7 +2264,7 @@ void CMenuManager::SwitchMenuOnAndOff()
ShutdownJustMenu();
SaveSettings();
m_bStartUpFrontEndRequested = false;
pControlEdit = 0;
pControlEdit = nil;
m_bShutDownFrontEndRequested = false;
DisplayComboButtonErrMsg = 0;
CPad::GetPad(0)->Clear(0);
@ -2078,7 +2288,7 @@ void CMenuManager::SwitchMenuOnAndOff()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); }
#else
void CMenuManager::UnloadTextures()
@ -2103,7 +2313,7 @@ void CMenuManager::UnloadTextures()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
#else
void CMenuManager::WaitForUserCD()
@ -2131,7 +2341,7 @@ uint8 CMenuManager::GetNumberOfMenuOptions()
break;
++Rows;
};
}
return Rows;
}
@ -2204,7 +2414,7 @@ void CMenuManager::SetDefaultPreferences(int8 screen)
m_PrefsVsync = true;
m_PrefsLOD = 1.2f;
m_PrefsVsyncDisp = true;
lodMultiplier = 1.2;
lodMultiplier = 1.2f;
CMBlur::BlurOn = true;
CMBlur::MotionBlurOpen(Scene.camera);
m_PrefsUseVibration = false;
@ -2230,7 +2440,7 @@ void CMenuManager::SetDefaultPreferences(int8 screen)
CVehicle::m_bDisableMouseSteering = true;
TheCamera.m_bHeadBob = false;
break;
};
}
}
// Frontend inputs.
@ -2261,7 +2471,7 @@ bool GetPadMoveUp()
return
(CPad::GetPad(0)->NewState.DPadUp && !CPad::GetPad(0)->OldState.DPadUp) ||
(CPad::GetPad(0)->NewKeyState.UP && !CPad::GetPad(0)->OldKeyState.UP) ||
(CPad::GetPad(0)->NewState.LeftStickY < 0 && !CPad::GetPad(0)->OldState.LeftStickY < 0);
(CPad::GetPad(0)->NewState.LeftStickY < 0 && !(CPad::GetPad(0)->OldState.LeftStickY < 0));
}
bool GetPadMoveDown()
@ -2269,7 +2479,7 @@ bool GetPadMoveDown()
return
(CPad::GetPad(0)->NewState.DPadDown && !CPad::GetPad(0)->OldState.DPadDown) ||
(CPad::GetPad(0)->NewKeyState.DOWN && !CPad::GetPad(0)->OldKeyState.DOWN) ||
(CPad::GetPad(0)->NewState.LeftStickY > 0 && !CPad::GetPad(0)->OldState.LeftStickY > 0);
(CPad::GetPad(0)->NewState.LeftStickY > 0 && !(CPad::GetPad(0)->OldState.LeftStickY > 0));
}
bool GetPadMoveLeft()
@ -2277,7 +2487,7 @@ bool GetPadMoveLeft()
return
(CPad::GetPad(0)->NewState.DPadLeft && !CPad::GetPad(0)->OldState.DPadLeft) ||
(CPad::GetPad(0)->NewKeyState.LEFT && !CPad::GetPad(0)->OldKeyState.LEFT) ||
(CPad::GetPad(0)->NewState.LeftStickX < 0 && !CPad::GetPad(0)->OldState.LeftStickX < 0);
(CPad::GetPad(0)->NewState.LeftStickX < 0 && !(CPad::GetPad(0)->OldState.LeftStickX < 0));
}
bool GetPadMoveRight()
@ -2285,21 +2495,50 @@ bool GetPadMoveRight()
return
(CPad::GetPad(0)->NewState.DPadRight && !CPad::GetPad(0)->OldState.DPadRight) ||
(CPad::GetPad(0)->NewKeyState.RIGHT && !CPad::GetPad(0)->OldKeyState.RIGHT) ||
(CPad::GetPad(0)->NewState.LeftStickX > 0 && !CPad::GetPad(0)->OldState.LeftStickX > 0);
(CPad::GetPad(0)->NewState.LeftStickX > 0 && !(CPad::GetPad(0)->OldState.LeftStickX > 0));
}
bool GetMouseForward()
bool GetMouseClickLeft()
{
return
(CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB);
}
bool GetMouseBack()
bool GetMouseClickRight()
{
return
(CPad::GetPad(0)->NewMouseControllerState.RMB && !CPad::GetPad(0)->OldMouseControllerState.RMB);
}
bool GetMouseClickMiddle()
{
return
(CPad::GetPad(0)->NewMouseControllerState.MMB && !CPad::GetPad(0)->OldMouseControllerState.MMB);
}
bool GetMouseWheelUp()
{
return
(CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP);
}
bool GetMouseWheelDown()
{
return
(CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN);
}
bool GetMouseForward()
{
return GetMouseClickLeft();
}
bool GetMouseBack()
{
return GetMouseClickRight;
}
bool GetMousePos()
{
return
@ -2308,14 +2547,12 @@ bool GetMousePos()
bool GetMouseMoveLeft()
{
return
(CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN != 0.0f);
return GetMouseWheelDown();
}
bool GetMouseMoveRight()
{
return
(CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP != 0.0f);
return GetMouseWheelUp();
}
bool GetPadInput()
@ -2340,6 +2577,7 @@ bool GetMouseInput()
}
STARTPATCHES
#ifndef ALL_ORIGINAL_FRONTEND
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP);
InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
@ -2350,4 +2588,5 @@ STARTPATCHES
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
#endif
ENDPATCHES

View File

@ -306,8 +306,29 @@ enum eMenuAction
enum eCheckHover
{
ACTIVATE_OPTION = 2,
IGNORE_OPTION = 42,
HOVEROPTION_0,
HOVEROPTION_1,
HOVEROPTION_DEFAULT,
HOVEROPTION_3,
HOVEROPTION_4,
HOVEROPTION_5,
HOVEROPTION_6,
HOVEROPTION_7,
HOVEROPTION_8,
HOVEROPTION_9,
HOVEROPTION_10,
HOVEROPTION_11,
HOVEROPTION_12,
HOVEROPTION_13,
HOVEROPTION_14,
HOVEROPTION_15,
HOVEROPTION_16,
HOVEROPTION_17,
HOVEROPTION_18,
HOVEROPTION_19,
HOVEROPTION_20,
HOVEROPTION_CHANGESKIN,
HOVEROPTION_NULL = 42,
};
enum eMenuColumns
@ -348,7 +369,7 @@ struct tSkinInfo
char skinName[256];
char currSkinName[256];
char date[256];
int field_304;
tSkinInfo *field_304;
};
struct CMenuScreen
@ -388,7 +409,7 @@ public:
int32 m_nMouseTempPosX;
int32 m_nMouseTempPosY;
bool m_bShowMouse;
tSkinInfo field_12C;
tSkinInfo m_sSkin;
tSkinInfo *m_pSelectedSkin;
tSkinInfo *field_438;
float field_43C;
@ -427,7 +448,7 @@ public:
int m_nCurrOption;
int m_nPrevOption;
int m_nPrevScreen;
int field_558;
uint32 field_558;
int m_nCurrSaveSlot;
int m_nScreenChangeDelayTimer;
@ -450,16 +471,17 @@ public:
static int8 &m_bFrontEnd_ReloadObrTxtGxt;
static int32 &m_PrefsMusicVolume;
static int32 &m_PrefsSfxVolume;
static uint8 *m_PrefsSkinFile;
static char *m_PrefsSkinFile;
static int32 &m_KeyPressedCode;
static bool &m_bStartUpFrontEndRequested;
static bool &m_bShutDownFrontEndRequested;
static bool &m_PrefsAllowNastyGame;
public:
void BuildStatLine(char *, void *, uint16, void *);
void BuildStatLine(char *text, float *stat, bool aFloat, float* stat2);
static void CentreMousePointer();
void CheckCodesForControls(int, int);
int CheckCodesForControls(int32);
bool CheckHover(int x1, int x2, int y1, int y2);
void CheckSliderMovement(int);
int CostructStatLine(int);

View File

@ -43,7 +43,7 @@ const CMenuScreen aScreens[] = {
{ "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_2, MENUROW_2,
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
//MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
@ -273,7 +273,7 @@ const CMenuScreen aScreens[] = {
MENUACTION_CHANGEMENU, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_CHANGEMENU, "FET_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
//MENUACTION_CHANGEMENU, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
MENUACTION_CHANGEMENU, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},

View File

@ -17,6 +17,11 @@ public:
CMatrix &GetMatrix(void) { return m_matrix; }
void SetTransform(RwMatrix *m) { m_matrix = CMatrix(m, false); }
void SetHeading(float angle);
void SetOrientation(float x, float y, float z){
CVector pos = m_matrix.GetPosition();
m_matrix.SetRotate(x, y, z);
m_matrix.Translate(pos);
}
bool IsWithinArea(float x1, float y1, float x2, float y2);
bool IsWithinArea(float x1, float y1, float z1, float x2, float y2, float z2);
};

View File

@ -1,5 +1,14 @@
#include "common.h"
#include "patcher.h"
#include "PlayerInfo.h"
#include "Frontend.h"
WRAPPER void CPlayerInfo::MakePlayerSafe(bool) { EAXJMP(0x4A1400); }
WRAPPER void CPlayerInfo::MakePlayerSafe(bool) { EAXJMP(0x4A1400); }
WRAPPER void CPlayerInfo::LoadPlayerSkin() { EAXJMP(0x4A1700); }
WRAPPER void CPlayerInfo::AwardMoneyForExplosion(CVehicle *vehicle) { EAXJMP(0x4A15F0); }
void CPlayerInfo::SetPlayerSkin(char *skin)
{
strncpy(m_aSkinName, skin, 32);
LoadPlayerSkin();
}

View File

@ -63,10 +63,13 @@ public:
bool m_bFastReload;
bool m_bGetOutOfJailFree;
bool m_bGetOutOfHospitalFree;
uint8 m_aSkinName[32];
char m_aSkinName[32];
RwTexture *m_pSkinTexture;
void MakePlayerSafe(bool);
void LoadPlayerSkin();
void AwardMoneyForExplosion(CVehicle *vehicle);
void SetPlayerSkin(char* skin);
};
static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerInfo: error");

View File

@ -210,12 +210,56 @@ AsciiToUnicode(const char *src, uint16 *dst)
while((*dst++ = *src++) != '\0');
}
char*
UnicodeToAscii(wchar *src)
{
static char aStr[256];
int len;
for(len = 0; src && *src != 0 && len < 256-1; len++, src++)
if(*src < 256)
aStr[len] = *src;
else
aStr[len] = '#';
aStr[len] = '\0';
return aStr;
}
char*
UnicodeToAsciiForSaveLoad(wchar *src)
{
// exact same code as above
static char aStr[256];
int len;
for(len = 0; src && *src != 0 && len < 256-1; len++, src++)
if(*src < 256)
aStr[len] = *src;
else
aStr[len] = '#';
aStr[len] = '\0';
return aStr;
}
void
UnicodeStrcpy(wchar *dst, const wchar *src)
{
while((*dst++ = *src++) != '\0');
}
int
UnicodeStrlen(const wchar *str)
{
int len;
for(len = 0; *str != 0; len++, str++);
return len;
}
void
TextCopy(wchar *dst, const wchar *src)
{
while((*dst++ = *src++) != '\0');
}
STARTPATCHES
InjectHook(0x52C3C0, &CText::Load, PATCH_JUMP);
InjectHook(0x52C580, &CText::Unload, PATCH_JUMP);

View File

@ -1,6 +1,10 @@
#pragma once
void AsciiToUnicode(const char *src, wchar *dst);
char *UnicodeToAscii(wchar *src);
char *UnicodeToAsciiForSaveLoad(wchar *src);
void UnicodeStrcpy(wchar *dst, const wchar *src);
int UnicodeStrlen(const wchar *str);
void TextCopy(wchar *dst, const wchar *src);
struct CKeyEntry

View File

@ -34,7 +34,7 @@ int CWanted::NumOfHelisRequired()
return 2;
default:
return 0;
};
}
}
void CWanted::SetWantedLevel(int32 level)
@ -70,11 +70,17 @@ void CWanted::SetWantedLevel(int32 level)
UpdateWantedLevel();
}
void CWanted::SetWantedLevelNoDrop(int32 level)
{
if (level > m_nWantedLevel)
SetWantedLevel(level);
}
void CWanted::ClearQdCrimes()
{
for (int i = 0; i < 16; i++) {
m_sCrimes[i].m_eCrimeType = CRIME_NONE;
};
}
}
void CWanted::UpdateWantedLevel()

View File

@ -42,6 +42,7 @@ public:
bool AreArmyRequired();
int NumOfHelisRequired();
void SetWantedLevel(int32);
void SetWantedLevelNoDrop(int32 level);
void ClearQdCrimes();
void UpdateWantedLevel();
};

View File

@ -30,6 +30,8 @@ enum Config {
NUMDUMMIES = 2802, // 2368 on PS2
NUMAUDIOSCRIPTOBJECTS = 256,
NUMTEMPOBJECTS = 30,
// Link list lengths
// TODO: alpha list
NUMCOLCACHELINKS = 200,

View File

@ -54,8 +54,14 @@
GlobalScene &Scene = *(GlobalScene*)0x726768;
uint8 work_buff[55000];
char gString[256];
//char gString[256];
//char gString2[512];
//wchar gUString[256];
//wchar gUString2[256];
char *gString = (char*)0x711B40;
char *gString2 = (char*)0x878A40;
wchar *gUString = (wchar*)0x74B018;
wchar *gUString2 = (wchar*)0x6EDD70;
bool &b_FoundRecentSavedGameWantToLoad = *(bool*)0x95CDA8;

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@ -8,8 +8,14 @@ struct GlobalScene
extern GlobalScene &Scene;
extern uint8 work_buff[55000];
extern char gString[256];
//extern char gString[256];
//extern char gString2[512];
//extern wchar gUString[256];
//extern wchar gUString2[256];
extern char *gString;
extern char *gString2;
extern wchar *gUString;
extern wchar *gUString2;
extern bool &b_FoundRecentSavedGameWantToLoad;
class CSprite2d;

View File

@ -154,6 +154,19 @@ spawnCar(int id)
}
#endif
void
FixCar(void)
{
CVehicle *veh = FindPlayerVehicle();
if(veh == nil)
return;
veh->m_fHealth = 1000.0f;
if(!veh->IsCar())
return;
((CAutomobile*)veh)->Damage.SetEngineStatus(0);
((CAutomobile*)veh)->Fix();
}
void
DebugMenuPopulate(void)
{
@ -198,6 +211,7 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Cheats", "Strong grip", StrongGripCheat);
DebugMenuAddCmd("Cheats", "Nasty limbs", NastyLimbsCheat);
DebugMenuAddCmd("Debug", "Fix Car", FixCar);
DebugMenuAddVarBool8("Debug", "Show Ped Road Groups", (int8*)&gbShowPedRoadGroups, nil);
DebugMenuAddVarBool8("Debug", "Show Car Road Groups", (int8*)&gbShowCarRoadGroups, nil);
DebugMenuAddVarBool8("Debug", "Show Collision Polys", (int8*)&gbShowCollisionPolys, nil);